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The List

Basic Programs for Animation Making

OUTSIDE OF GAME (Not a plugin!)-BlenderThe very basic thing needed. It'll be needed for all sorts of modding things unless you have fancy paid tools to do it with instead. Highly recommend learning it all in blender!Link: https://www.blender.org/download/-Text...

Video Guide on Customize+ Facial Scaling

General Plugins

Don't know how to sculpt? Don't want to open up blender? Poke at your character's face with C+ instead! This is great if you want to make minor edits to your character's facial structure. It additionally helps if you have an existing sculpt, but want to make s...

(TUTORIAL) How To Create a Custom Animation Mod in FFXIV Brio Style.

General Mod Creation

Hello, and welcome to my guide on how to create a Custom Animation in FFXIV as a mod, but with the similar knowledge you already have from Brio. If you know how to pose this will be a very simple thing to learn as we'll only be using the bare minimal.   NOT...

How to make a simple SFX replacement mod

General Mod Creation

This guide will teach you how to make a simple SFX replacement for any given skill.  This is a "for beginners" guide, written to make it as easy and simple to follow as possible. If you want a more advanced and comprehensive guide which is way higher quality ...

[7.0] How To: Dyeable Eyelashes

General Mod Creation

Customize+ Edits Applied in Blender

3D Modeling

How to use a Blender Script to read your Customize+ edits! Something to know before you start! This method sadly makes you lose all bone parents, but not bone weights! so you will have to re-parent every bone manually. But I personally think that's much easi...

New Page

3D Modeling

Chapter 1: Add-ons for Blender

MMD to FFXIV Guide Prologue: What you'll need

For this guide I am using Blender 3.3 LTS. You can view and install all Blender LTS here. If you have Blender already installed, here is a list of add ons you will need installed onto Blender: Auto Rig Pro (you’ll need to buy the full version) (Free) Mw...

Loading in the MMD Model

MMD to FFXIV Guide Chapter 2: Loading in MMD Model and Motion

Locate/open the MMD Tool menu and find the Scene set up section. Click on the Import button in the Model section. Find your MMD model. Before clicking the import model file, there a few settings that will need to adjusted. Scale - MMD models can come i...

Loading in MMD Motion

MMD to FFXIV Guide Chapter 2: Loading in MMD Model and Motion

With the MMD model loaded in, next is importing the motion onto the model. Select the skeleton of the MMD model. In Scene set up section , find the Motion section. Click on import button. Locate the MMD motion. Most MMD motions will ha...

Auto Rig Pro

MMD to FFXIV Guide Chapter 3.A: Retargeting with Auto Rig Pro

Import/Append FFXIV model If you are importing your own FFXIV model, make sure to remember the X and Y direction of the primary and secondary. This will be important later. If you are using the Blender file from the toolkit, here's how to append it to a ...

Mwni Retargeting

MMD to FFXIV Guide Chapter 3.B: Retargeting with Mwni

The process of retargeting with Mwni is very similar to chapter 3.A with some minor differences Look for Animation Retargeting section Select the FFXIV armature/skeleton and at the source field, select the eyedropper tool and select the MMD skeleton. Here...

XAT

MMD to FFXIV Guide Chapter 4: Importing Animation into XAT

In the Load/Save section, in the PAP path field, click on the paper icon to locate your base/clean .pap file. I have one included already in the animation toolkit folder. Then in the SKLB path, click on the paper icon to locate your base .sklb file of your ...

VFXEditor

MMD to FFXIV Guide Chapter 5.A : Importing .pap through VF...

Open VFX edit by using the command /vfxbeta Find the pap section and click on the pap button In the Loaded pap section, click on the magnifying glass. Here we’re importing our custom pap from XAT. Select the Paths section and in the Local path section, cl...

Textools

MMD to FFXIV Guide Chapter 5.B: Importing custom animation...

  Open TextTools and change system state to unsafe (or transaction on, I havent worked with transactions myself yet) Go to Tools > File operations > Import File Input the path for your emote. In this case the path for Gold Dance is ( for midlanders adjace...

How to Determine MMD Scale

MMD to FFXIV Guide Chapter 6 : Q&A, Physics , etc.

So say you're using a different MMD model and you don't know what scale to import it as.Import your FFXIV FBX model into the scene To make it easier on the eyes, I recommend importing the Primary Bone Axis to X axis and secondary bone axis to Y axis. Alterna...

Ear/Tail Physics

MMD to FFXIV Guide Chapter 6 : Q&A, Physics , etc.

Ear and tails are the easiest to implement! To demonstrate , I will be using Bone Dynamics Pro. You can use the free lite version (honestly what I use). With working with ear physics , you will essential double your work flow. If you want to include ear physi...

Material Colorsets (Dawntrail)

General Mod Creation

A general understanding of UV Maps and Exporting/Importing with Penumbra is assumed for this page. Disclaimer: I still don't quite understand the duel colorsets in dawntrail. So this guide is mainly making the colorsets work the way they did pre-dawntrail.  ...