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Material Colorsets (Pre-Dawntrail)
Note: Materials are getting changed a bit with the release of Dawntrail, so the following information may not be accurate once that expansion comes out. A general understanding of UV Maps and Exporting/Importing with Penumbra is assumed for this page. The Ba...
Material / Texture path Basics
This guide aims to explain how material and texture pathing works. Without covering the more complicated topic of creating meshes, materials, and textures. At a general level, most physical items in the game will have a model mdl, some materials mtrl and some...
Gear Item Weights
Weights control how a mesh rotates and deforms based on the underlying skeleton animations. Tips and Tricks Transferring Weights One way to quickly get weights onto a gear item is to transfer them from the body mesh or another similarly shaped gear items. ...
Adding a hat to a Minion
Do you want your minion to have a cool hat? Read on Preparing our files There are a few different ways to get files from the game. For this guide lets use Penumbra's Import from Screen combined with model export (textools can also accomplish this). We are ...
Material Colorsets (Dawntrail)
A general understanding of UV Maps and Exporting/Importing with Penumbra is assumed for this page. Disclaimer: I still don't quite understand the duel colorsets in dawntrail. So this guide is mainly making the colorsets work the way they did pre-dawntrail. ...
Scrolling Image Overlay for Gear Items
This guide is an expansion of the work done by Bacara, Cordia Qoet, Mimi, Nylfae, and Cultist from the following guide. Without their original work this would not be possible. I created this guide to give a deeper breakdown of the steps in that guide. https:/...