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Method 1- Recreating your mod out of multiple transparents that you can re-download, or making a transparent normal and multi from a pre-existing transparent diffuse
THIS INFORMATION CONTAINS NSFW VISUAL AIDS/IMAGES. IF YOU ARE UNCOMFORTABLE WITH THIS OR ARE UNDER 18, PLEASE LEAVE THIS PAGE. THE IMAGES SHOWN ARE FOR DEMONSTRATIVE AND NONSEXUAL PURPOSES, BUT THEY DO CONTAIN DEPICTIONS OF GENETALIA. If you don’t have tra...
Method 2- extracting a transparent overlay from a fully merged texture (not perfect, not guaranteed to work perfectly on faces, esp custom; may require cleanup.)
THIS INFORMATION CONTAINS NSFW VISUAL AIDS/IMAGES. IF YOU ARE UNCOMFORTABLE WITH THIS OR ARE UNDER 18, PLEASE LEAVE THIS PAGE. THE IMAGES SHOWN ARE FOR DEMONSTRATIVE AND NONSEXUAL PURPOSES, BUT THEY DO CONTAIN DEPICTIONS OF GENETALIA. If you don’t have tra...
After you have your Overlays
If you've gotten here, well done! From here, I'd like to explain a few extra things you can/should do with your overlays, especially if you're converting an Endwalker one to Dawntrail. Use the loose texture compiler to convert your stuff. Yes I'm seri...
(Dawntrail) Shader Reference Table
This page is a list of tables with explinations/annotations of how the New shaders in dawntrail work. Most of this page has been adapted from the Textools Reference Document by Sel. This page is partially incomplete as we still do not fully understand every ...
Attribute Reference Tables
This page is based off the "attribute reference table) in the textools reference doc by sel. This information has not been validated to have been changed in dawntrail, so while nothing on here whould have changed, it is possible that some information is outdat...
Shapes Reference Table
This page was adapted from the Textools Reference doc by Sel. This information has not been updated or re-researched since pre-dawntrail, so some information may be missing or outdated. It is assumed that a shape can be created for any otherwise unlisted attr...
Visibility Reference Tables
This page is an adaptation of the Textools Reference document by Sel. This data has not been tested since the release of dawntrail, so some information may be missing/outdated. Key: Flag that should always be set if the gear exists. Flag that s...
(Dawntrail) Colorset Values reference table
This page has been adapted from the same from the Textools Reference Doc made by Sel. Dawntrail colorsets now use an Index Texture/ID map and use TWO channels to complete thier blending. Index red is similar to Endwalker Normal Alpha in that it is divided int...
Dye templates and Tile References
This page was made as an adaptation of the same in the Textools Reference doc created by sel. This has not been updated for dawntrail, so some information may be outdated or missing. As of dawntrail, it is now possible to have two dye channels. in order to s...
Racial Scaling tree (wip, outdated)
this does not include viera male or hrothgar female and must be remade. will update later, here's the old one.
Bone list and Bone Scaling notes.
this has been adapted from the textools reference doc page of the same title, created by sel. this has not been fully updated for dawntrail, and some information IS missing or outdated. I will correct when I can. As a note. this list is based off the old bone...
Outdated tables (cross-reference only)
These are a few pages/tables that are included for cross referencing for the sake of older mods and setups, and should not be used when doing things post dawntrail. they are being saved for archival's sake, but I will not be formatting them in a pretty way, so...
Tips for DT Face Bone Posing
These infographics were created by and provided to this wiki by @StrayCatte_xiv on twitter. Here are some tips and tricks for posing the new facial bones/skeletons as of the Dawntrail expansion. Please feel free to incorporate this knowledge into your own pos...