# General Mod Creation

Small Tweaks and Stuff not in any of the Other books!

# Material Colorsets (Pre-Dawntrail)

Note: Materials are getting changed a bit with the release of Dawntrail, so the following information may not be accurate once that expansion comes out.

A general understanding of UV Maps and Exporting/Importing with Penumbra is assumed for this page.

## The Basics

Colorset information is stored on the alpha channel of the normal map for a given gear item. By default if no colorset information is defined (the alpha channel is all white), all parts of the mesh will change color with colorset row #16.

To assign different parts of the UV map to different colorset rows, those areas should be colored with different shades of gray. The following table described what shades corrospond to which rows.

<table id="bkmrk-row-hex-color-1-%23000"><thead><tr><th>Row</th><th>Hex Color</th></tr></thead><tbody><tr><td>1</td><td>\#000000</td></tr><tr><td>2</td><td>\#111111</td></tr><tr><td>3</td><td>\#222222</td></tr><tr><td>4</td><td>\#333333</td></tr><tr><td>5</td><td>\#444444</td></tr><tr><td>6</td><td>\#555555</td></tr><tr><td>7</td><td>\#666666</td></tr><tr><td>8</td><td>\#777777</td></tr><tr><td>9</td><td>\#888888</td></tr><tr><td>10</td><td>\#999999</td></tr><tr><td>11</td><td>\#aaaaaa</td></tr><tr><td>12</td><td>\#bbbbbb</td></tr><tr><td>13</td><td>\#cccccc</td></tr><tr><td>14</td><td>\#dddddd</td></tr><tr><td>15</td><td>\#eeeeee</td></tr><tr><td>16</td><td>\#ffffff</td></tr></tbody></table>

## Adding Colorset Information

Lets say you want to add more colorset options to a gear item that only uses one row.

[![colorsets-one-colorset.gif](https://xivmodding.com/uploads/images/gallery/2024-06/tcszliZRFDWGEwd9-colorsets-one-colorset.gif)](https://xivmodding.com/uploads/images/gallery/2024-06/tcszliZRFDWGEwd9-colorsets-one-colorset.gif)

You will first need to export your normal map. If using Photoshop, it is best to use the DDS files as the alpha channel could get lost otherwise.

[![colorsets-export-normal.png](https://xivmodding.com/uploads/images/gallery/2024-06/scaled-1680-/lXsgSinOgkWvw1t1-colorsets-export-normal.png)](https://xivmodding.com/uploads/images/gallery/2024-06/lXsgSinOgkWvw1t1-colorsets-export-normal.png)

The normal map looks like this:

[![colorsets-normal-example-2.png](https://xivmodding.com/uploads/images/gallery/2024-06/scaled-1680-/6jBnma9LSZBQMcD8-colorsets-normal-example-2.png)](https://xivmodding.com/uploads/images/gallery/2024-06/6jBnma9LSZBQMcD8-colorsets-normal-example-2.png)

And here are the labels for what each area corresponds to.

[![colorsets-uv-labels-2.png](https://xivmodding.com/uploads/images/gallery/2024-06/scaled-1680-/tlv59PaMTlfnVT0x-colorsets-uv-labels-2.png)](https://xivmodding.com/uploads/images/gallery/2024-06/tlv59PaMTlfnVT0x-colorsets-uv-labels-2.png)

### Editing In Photoshop

I unfortunately need to leave the Photoshop steps as a "rest of the owl" situation as I don't have Photoshop. But in general if you have the Nvidia DDS plugin, you should be able to import the normal map and draw onto the alpha channel.  
Once done export that normal back out to import it back into the game.

### Using Vismut

[Vismut](https://gitlab.com/vismut-org/vismut) is a cool technical tool that allows you to copy color data between channels on textures.

With any photo editing tool we can draw the colors we need based on the areas of the UVs. It will look roughly like the following picture based on the normal shared above. Essentially we have the sleeves, cuffs, hood, and waist seam as different colorset items.

[![colorsets-data-to-transfer-2.png](https://xivmodding.com/uploads/images/gallery/2024-06/scaled-1680-/nOlrxzg5P2PISgTx-colorsets-data-to-transfer-2.png)](https://xivmodding.com/uploads/images/gallery/2024-06/nOlrxzg5P2PISgTx-colorsets-data-to-transfer-2.png)

Using Vismut we can transfer this data to the alpha channel by setting it up like this:

[![colorsets-vismut-example.png](https://xivmodding.com/uploads/images/gallery/2024-06/scaled-1680-/w4uZnkflMQtWQX3w-colorsets-vismut-example.png)](https://xivmodding.com/uploads/images/gallery/2024-06/w4uZnkflMQtWQX3w-colorsets-vismut-example.png)

### Importing to game

Once your new normal is created, import it back into the game and replace the existing normal map.

Then you should be able to go to the materials tab check your colorset rows.

[![colorsets-different-rows.gif](https://xivmodding.com/uploads/images/gallery/2024-06/o5Zt4IWXvQWA25CX-colorsets-different-rows.gif)](https://xivmodding.com/uploads/images/gallery/2024-06/o5Zt4IWXvQWA25CX-colorsets-different-rows.gif)

# Material / Texture path Basics

This guide aims to explain how material and texture pathing works. Without covering the more complicated topic of creating meshes, materials, and textures.

At a general level, most physical items in the game will have a model `mdl`, some materials `mtrl` and some textures `tex`. For the sake simplicity, the below is referring to gear items, as other items may operate slightly different.

## General Pathing

The game knows to link these files based on the following diagram. The model specified is materials, and the materials specify their textures. Because of this you can typically rename the material or textures as needed as long as the files that reference them are also updated.

[![material-texture-path-graph-2 (1).png](https://xivmodding.com/uploads/images/gallery/2024-06/scaled-1680-/zrri3czRobSS3NV8-material-texture-path-graph-2-1.png)](https://xivmodding.com/uploads/images/gallery/2024-06/zrri3czRobSS3NV8-material-texture-path-graph-2-1.png)

### Viera Ears

After testing more with viera ears. I was not able to get as much flexibilty with the names for the ear materials. Only specific names for the material files worked for me.

For example when putting a new material in the folder for Viera Ear 2. I originally named it the following which works fine.

```
chara/human/c1801/obj/zear/z0002/material/mt_c1801z0002_c.mtrl
```

<div class="code-toolbar" id="bkmrk-copy"><div class="toolbar"><div class="toolbar-item"></div></div></div>But this name did not work.

```
chara/human/c1801/obj/zear/z0002/material/foo.mtrl
```

<div class="code-toolbar" id="bkmrk-copy-1"><div class="toolbar"><div class="toolbar-item"></div></div></div>Oddly enough names poiting to the wrong race worked as I was able to get this to work.

```
chara/human/c1801/obj/zear/z0002/material/mt_c0801z0002_c.mtrl
```

<div class="code-toolbar" id="bkmrk-copy-2"><div class="toolbar"><div class="toolbar-item"></div></div></div>I have not figured out why this works for gear items but not ears.

## Example

As an example of how this works and how you can change the material and texture names around, lets look at the "Fingerless Gajaskin Gloves of Striking" item `591-5`.

The model for this item is located here:  
`chara/equipment/e0591/model/c0201e0591_glv.mdl`.

Since this is variation `5`. Any new materials we may want to add will need to be in that variations folder:  
`chara/equipment/e0591/material/v0005/`

And the textures will all live in the gear items main texture folder:  
`chara/equipment/e0591/texture/`

Since materials reference textures by full path, the textures may not need to be put in this folder if you are adding new materials for a model. But it will keep things less confusing to just put them there for now.

If you are only overwriting the base textures and material, then you will most likely not need to change anything here. But say we want to add some new materials with their own textures.

### Referencing New Materials

Here is a picture of a mod that takes the hand and cuts it up into three parts with different styles. We are going to use 3 materials for this mod. The first is the base bibo+ skin for the upper arm, the second is a material for the black band, and the third is a material for the transparent hand.  
(This document is not going to go into the creation of this for simplicity, but this mod is essentially the bibo+ hand cut up into three parts to style differently with different materials, then imported into a glove item in game)

[![material-texture-path-game-pic.png](https://xivmodding.com/uploads/images/gallery/2024-06/scaled-1680-/z3yuKK0F2MJH6sJW-material-texture-path-game-pic.png)](https://xivmodding.com/uploads/images/gallery/2024-06/z3yuKK0F2MJH6sJW-material-texture-path-game-pic.png)

We are going to add 2 new materials and 5 new textures to accomplish this. Here is what our penumbra imports look like. The first item is our update model, then we have materials / textures for the band and the hand (ice). Notice the mod paths in green vs the game import paths in white. The text in the green paths does not matter to the game, where as the text in the white paths is very important for the game to find the files correctly. (Your mod file structure does not need to mimic the games file structure. For example the `chara` folder could be named anything)

[![material-texture-path-penumbra-imports.png](https://xivmodding.com/uploads/images/gallery/2024-06/scaled-1680-/c9NKpnlwHvnxFkrw-material-texture-path-penumbra-imports.png)](https://xivmodding.com/uploads/images/gallery/2024-06/c9NKpnlwHvnxFkrw-material-texture-path-penumbra-imports.png)

Now we need to tell our model about these new materials. Since we are updating variation 5, the model will look in the path `chara/equipment/e0591/material/v0005/` for its materials. In the previous step we put our materials in this folder. The game will look in that folder for the materials based on the names we provide on this panel. So all we need to do is specify their names in the "Materials" section of this tab, then in the "Meshes" section we update the material for each mesh with the corresponding material we want to use. `Mesh #1` is typically the body mesh, so it should be using the skin material for whatever body the mod is for. (In this example this gear mod will only work for the bibo body)

[![material-texture-path-penumbra-models.png](https://xivmodding.com/uploads/images/gallery/2024-06/scaled-1680-/f5UhPVLISw0Vdfh8-material-texture-path-penumbra-models.png)](https://xivmodding.com/uploads/images/gallery/2024-06/f5UhPVLISw0Vdfh8-material-texture-path-penumbra-models.png)

For the last step we need to go update the materials to point to the right texture files. Materials typically reference textures by their full path. Just use the white text file paths we created in the "File Redirections" tab to point to the right texture for each of Diffuse/Normal/Specular.

[![material-texture-path-penumbra-materials-band.png](https://xivmodding.com/uploads/images/gallery/2024-06/scaled-1680-/8CA0o6EDtGLHY4ML-material-texture-path-penumbra-materials-band.png)](https://xivmodding.com/uploads/images/gallery/2024-06/8CA0o6EDtGLHY4ML-material-texture-path-penumbra-materials-band.png)

[![material-texture-path-penumbra-materials-ice.png](https://xivmodding.com/uploads/images/gallery/2024-06/scaled-1680-/kw02EBkMxm4tNIER-material-texture-path-penumbra-materials-ice.png)](https://xivmodding.com/uploads/images/gallery/2024-06/kw02EBkMxm4tNIER-material-texture-path-penumbra-materials-ice.png)

That's it, you should be able to redraw and see your new materials at this point. ![😃](https://stoia.info/_assets/svg/twemoji/1f603.svg)

# Using Penumbra to Offset Weapons on Idle Stance + Shield as Buckler

## Required Programs

Before you start, make sure you have the Penumbra plugin for Dalamud (as well as using XIVLauncher to run Dalamud).

---

## Steps

### Step 1

Make a new Mod, by pressing the + button. Enter a name, then press Enter.

[![image.png](https://xivmodding.com/uploads/images/gallery/2026-01/scaled-1680-/50sFZnj4DPTZyjEI-image.png)](https://xivmodding.com/uploads/images/gallery/2026-01/50sFZnj4DPTZyjEI-image.png)

### Step 2

You now have a new mod. Enable the mod (on your own character), then go to Advanced Editing.

[![image.png](https://xivmodding.com/uploads/images/gallery/2026-01/scaled-1680-/L2kv0fM3Pj05v1rp-image.png)](https://xivmodding.com/uploads/images/gallery/2026-01/L2kv0fM3Pj05v1rp-image.png)

### Step 3

In the Advanced Editing window, select Meta Manipulations, then click "0 Attachment Points (ATCH)"

[![image.png](https://xivmodding.com/uploads/images/gallery/2026-01/scaled-1680-/Z7rN8tTtlMn5mz0c-image.png)](https://xivmodding.com/uploads/images/gallery/2026-01/Z7rN8tTtlMn5mz0c-image.png)

### Step 4

In that tab, select the race and gender of your character (so you can see changes quickly), then click the weapon/tool that you want to edit (example will be using Gladiator/Paladin's Sword). Make sure the number next to the weapon is set to "1" which is the un-drawn state (if you pick "0" then it is the drawn state).

*(If the weapon is not named, and only has three letters, refer to the ATCH Weapon Items Code List below)*

---

## ATCH Weapon Items Code List (Hips &amp; Back Only) (up to patch 7.1)

### Combat Jobs

<table id="bkmrk-job-code-item-paladi"><thead><tr><th>Job</th><th>Code</th><th>Item</th></tr></thead><tbody><tr><td>**Paladin (Gladiator)**</td><td>swd</td><td>Sword (hips)</td></tr><tr><td> </td><td>sld</td><td>Shield (back)</td></tr><tr><td>**Warrior (Marauder)**</td><td>2ax</td><td>Greataxe (back)</td></tr><tr><td>**Dark Knight**</td><td>2sw</td><td>Greatsword (back)</td></tr><tr><td>**Gunbreaker**</td><td>2gb</td><td>Gunblade (back)</td></tr><tr><td>**Dragoon (Lancer)**</td><td>2sp</td><td>Spear (back)</td></tr><tr><td>**Reaper**</td><td>2km</td><td>Scythe (back)</td></tr><tr><td>**Monk (Pugilist)**</td><td>cls, clw</td><td>Claw (hips)</td></tr><tr><td>**Samurai**</td><td>2kt</td><td>Katana (hips)</td></tr><tr><td> </td><td>ksh</td><td>Samurai Sheath (hips)</td></tr><tr><td>**Ninja (Rogue)**</td><td>dgr</td><td>Dagger (hips)</td></tr><tr><td>**Viper**</td><td>bld, bld2</td><td>Twinfangs (back)</td></tr><tr><td>**Bard (Archer)**</td><td>2bw</td><td>Bow (back)</td></tr><tr><td> </td><td>qvr</td><td>Quiver (back)</td></tr><tr><td>**Machinist**</td><td>2gn</td><td>Gun (back)</td></tr><tr><td> </td><td>bag</td><td>Machinist Bag (hips)</td></tr><tr><td>**Dancer**</td><td>chk</td><td>Chakram (hips)</td></tr><tr><td>**Black Mage, White Mage (Thaumaturge, Conjurer)**</td><td>2st</td><td>Greatstaff (back)</td></tr><tr><td> </td><td>stf</td><td>Staff (hips) \[single hand staffs, 1.0-2.0 content\]</td></tr><tr><td>**Summoner, Scholar (Arcanist)**</td><td>2bk</td><td>Book (hips)</td></tr><tr><td>**Red Mage**</td><td>2rp</td><td>Rapier (hips)</td></tr><tr><td> </td><td>orb</td><td>Red Mage Focus (hips)</td></tr><tr><td>**Blue Mage**</td><td>rod</td><td>Blue Mage Rod (hips)</td></tr><tr><td>**Astrologian**</td><td>2gl</td><td>Globe (back)</td></tr><tr><td> </td><td>crd</td><td>Astrologian Deck (hips)</td></tr><tr><td>**Sage**</td><td>2ff</td><td>Nouliths (back)</td></tr><tr><td>**Pictomancer**</td><td>brs</td><td>Brush (back)</td></tr><tr><td> </td><td>plt</td><td>Paint pad (hips)</td></tr></tbody></table>

### Crafting Jobs

<table id="bkmrk-job-code-position-ca"><thead><tr><th>Job</th><th>Code</th><th>Position</th></tr></thead><tbody><tr><td>**Carpenter**</td><td>awo</td><td>back</td></tr><tr><td> </td><td>saw</td><td>hips</td></tr><tr><td>**Blacksmith &amp; Armorer**</td><td>hmm</td><td>hips</td></tr><tr><td> </td><td>aar, abl</td><td>back</td></tr><tr><td>**Goldsmith**</td><td>agl</td><td>back</td></tr><tr><td> </td><td>mlt</td><td>hips</td></tr><tr><td>**Leatherworker**</td><td>alt</td><td>back</td></tr><tr><td> </td><td>fry</td><td>hips</td></tr><tr><td>**Weaver**</td><td>ase</td><td>back</td></tr><tr><td> </td><td>tmb</td><td>hips</td></tr><tr><td>**Alchemist**</td><td>aai, aal</td><td>back</td></tr><tr><td> </td><td>ali, alm</td><td>hips</td></tr><tr><td>**Culinarian**</td><td>aco</td><td>back</td></tr><tr><td> </td><td>fry</td><td>hips</td></tr></tbody></table>

### Gathering Jobs

<table id="bkmrk-job-code-position-mi"><thead><tr><th>Job</th><th>Code</th><th>Position</th></tr></thead><tbody><tr><td>**Miner**</td><td>pic</td><td>back</td></tr><tr><td>**Botanist**</td><td>htc</td><td>back</td></tr><tr><td>**Fisher**</td><td>fsh</td><td>back</td></tr></tbody></table>

---

## Step 5

When ready, hit the + button next to that entry, then a new line will appear below. The values are now lit up and can be changed.

[![image.png](https://xivmodding.com/uploads/images/gallery/2026-01/scaled-1680-/U7jyJKW6rJ6fTd9Y-image.png)](https://xivmodding.com/uploads/images/gallery/2026-01/U7jyJKW6rJ6fTd9Y-image.png)

## Step 6

There are 8 things you can now change:

- The first one is the **parent bone**, which means where the weapon is placed while in standing idle (in state 1). You would change this if you want to place the weapon somewhere else on your character's body in sheathed position (such as arm, back, etc), you will need to enter in the exact Bone name.
- The three numbers to the right of that are X, Y, and Z **coordinates** of the weapon, relative to that bone.
- The number below the parent bone is the **size** of the weapon in that state.
- The three numbers to the right of the size button are the **rotation** of the weapon in an X, Y, and Z axis.

## Step 7

Change one number, starting on the Offset X-Coordinate, and change value by 0.1 (for testing). Click Apply Changes, then back on the main Penumbra Window, at the bottom where it says Redraw, hit "All" or "Self."

## Step 8

Your character should disappear, then reappear in a second or less. The weapon should now have moved a bit from default.

## Step 9

With the Advanced Editing window still open, change that value(s) you change, as well as any other value, by repeating Step 8, until you are satisfied with that Weapon Offset.

### Optional: Export as .pmp file

To save your edits as a .pmp file, go back to the main penumbra window, and under that mod you just made, click Edit Mod, change the Name, Author, Version, etc. and then click Export Mod. The file should save at the location when you hover over the Export Mod button.

## [![image.png](https://xivmodding.com/uploads/images/gallery/2026-01/scaled-1680-/RYHxTgNf6ouM15mR-image.png)](https://xivmodding.com/uploads/images/gallery/2026-01/RYHxTgNf6ouM15mR-image.png)Step 10

To change another weapon, go back to the first line under Attachment Points (not the one you changed, the one above it), change the Weapon to something else, then click the + button to add.

---

## Shield as Buckler

For **Paladins/Gladiators**, if you want to change the shield to be a buckler change the following:

- Change parent bone from `j_buki_sebo_l` to `j_ude_b_l`
- I would recommend changing the size to **half** (example Au Ra Female: from "0.75" to "0.375")
- Please see sheet for Offset and Rotation adjustments.
- Use **State 1** if you want to change **idle**, and **State 0** for when weapon is **drawn/fighting stance**.

---

## Notes

- Not all races/gender will share the same exact values for 1 weapon, will need to adjust for each if planning to do all.
- Hand collisions will occur on idle positions. Move the weapon again if it bothers you.
- Using Change Pose can make some weapons look further out/in. I tested with the standard idle position (arms straight down).
- If you use Customize+, you will need to adjust for that (load your C+ setting for your character before adjusting weapons). Apparently C+ also has weapon adjustment parameters, but was not working at the time of this writing.
- Crafting main tools will either have a side hip tool or a back tool position. (If you need to test back tools, use Glamourer and switch to an Aesthete tools)
- This guide is for adjusting weapon positions on the idle position. For drawn and everything else, I think you would need to adjust the other States (personally have not tried this).

### Warning

**WHEN A NEW PATCH THAT INTRODUCES A NEW JOB, YOU MAY HAVE TO START OVER, AS SAVED WORKSPACES OR ATCH FILES MAY NOT WORK!** Loading an old file causes new weapons to disappear, as there were no values before the new patch with a new job. Unknown if this will change in future VFXEditor releases. Save numbers in a spreadsheet for easy access. (This was for the VFXEditor method, may not apply for this Penumbra method)

---

## Thanks

Saenomaed: For teaching me this technique on adjusting weapons (the old VFXEditor method).

---

*by Req Rider  
ported to the Wiki By Stoia*  
*last update 24.02.2025*

<details id="bkmrk-atch-weapon-codes-li"><summary>ATCH Weapon Codes List</summary>

ATCH Weapon Items Code List

Paladin (Gladiator)  
 swd -Sword (hips)  
 sld -Shield (back)  
Warrior (Marauder)  
 2ax -Greataxe (back)  
Dark Knight  
 2sw -Greatsword (back)  
Gunbreaker  
 2gb -Gunblade (back)  
Dragoon (Lancer)  
 2sp -Spear (back)  
Reaper  
 2km -Scythe (back)  
 ebz -Reaper Shroud (none)  
Monk (Pugilist)  
 cls, clw -Claw (hips)  
 clg -Glove (none)  
 Notes: I found cls may work rather than clw, like with tonfa weapons  
Samurai  
 2kt -Katana (hips)  
 ksh -Samurai Sheath (hips)  
Ninja (Rogue)  
 dgr, (dge) -Dagger (hips)  
 frg -Ninja Frog (none)  
 rbt -Ninja Rabbit (none)  
 Notes: dge may not affect daggers, have not found a use  
Bard (Archer)  
 2bw -Bow (back)  
 qvr -Quiver (back)  
 flt -Flute (none)  
 hrp -Harp (none)  
Machinist  
 2gn -gun (back)  
 bag -Machinist Bag (hips)  
 msg -Machinist Shotgun (back)  
 mwp -Machinist Cannon (back)  
 gsl -Machinist Deployable (none)  
 syl -Machinist Sniper (none)  
 Notes: Shotgun and Cannon are normally deployed quickly, may not need to adjust these  
Dancer  
 chk -Chakram (hips)   
Black Mage, White Mage (Thaumaturge, Conjurer)  
 2st -Greatstaff (back)  
 stf -Staff (hips) \[single hand staffs, 1.0, 2.0 content\]  
Summoner, Scholar (Archanist)  
 2bk -Book (hips)  
Red Mage  
 2rp -Rapier (hips)  
 orb -Red Mage Focus (hips)  
Blue Mage  
 rod -Blue Mage Rod (hips)  
Astrologian  
 2gl -Globe (back)  
 crd -Astrologian Deck (hips)  
Sage  
 2ff -Nouliths (back)  
Viper   
 bld, bld2 -Twinfangs (back)  
Pictomancer  
 brs -Brush (back)  
 plt -Paint Pad (hips)

Carpenter  
 awo (back)  
 saw (hips)  
 csl, csr (none)  
Blacksmith  
 hmm (hips)  
Armorer  
 aar, abl (back)  
 hmm (hips)   
 ytk (none)  
Goldsmith  
 agl (back)  
 mlt (hips)  
 tbl, tgn (none)  
Leatherworker  
 alt (back)  
 fry (hips)  
 prf (none)  
Weaver  
 ase (back)  
 tmb (hips)  
 ndl, whl (none)  
Alchemist  
 aai, aal (back)  
 ali, alm (hips)  
 mrb, mrh (none)  
Culinarian   
 aco (back)  
 fry (hips)  
 stv (none)

Miner  
 pic (back)  
Botanist  
 htc (back)  
 nph (none)  
Fisher  
 fsh (back)  
 fha (none)  
 sic (none)

Unknown:  
 Hips -rap, gun, yt2, ytc  
 Back -sht  
 None -atr, avt, col, cor, cos, crr, drm, egp, elg, fcb, fch, fdr, fl2, fud, gdb, gdh, gdl, gdr, gdt, gdw, gsr, hel, let, lpr, nik, oum, pen, sxw, syr, syu, tcs, trm, trr, trw, vln, wng, ypd

</details>

# DT Iris Material Editing

# Asym Sclera

[![asym sclera.png](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/3QVWZjMpXQQop76M-asym-sclera.png)](https://xivmodding.com/uploads/images/gallery/2024-07/3QVWZjMpXQQop76M-asym-sclera.png)

> Required Tools for this Tutorial:  
> \* Midori's Asym Eyes Framework: [https://www.xivmodarchive.com/modid/20415](https://www.xivmodarchive.com/modid/20415)  
> \* Textools 3.0  
> \* Penumbra Transaction is not necessarily required, but it does make life a lot easier. I will be using it in this tutorial.  
>   
> Notes:
> 
> - This will work on all races/genders/faces, however my example will use Male Xaela Face 1.
> - You cannot do this specific process without the Asym Eyes framework by Midori.
> - If you just want both sclera to be black, I have a mod already available for everyone: [https://www.xivmodarchive.com/modid/110516](https://www.xivmodarchive.com/modid/110516)
> - This is achievable in Penumbra with this same base mod we are using, through editing the constants within the material file, but this is *not* an accessible method right now. I would not recommend this method unless you have experience adjusting Atramentum Luminis values in Endwalker. The Material Editing Kit has not been updated for DT and is unlikely to come back before Atramentum Luminis does, so I will not be covering editing these values in Penumbra for now.
> - I will not cover Penumbra Transaction or Textools installation in this guide , but I will link to some resources that go over it. While Penumbra is in beta, you are responsible for your own mod usage and breakage, use these tools at your own risk.
> - Midori's Framework splits the Vanilla eyes into two seperate models, and allows for two seperate materials and therefore, asym eyes, meaning you can have different texturres. ''IRI A'' material will only affect the left eye and ''IRI B'' will only affect the right eye. Please make sure you read their notes on the mod page about installing custom eye textures.

#### Resources:  


- Textools 3.0 Handbook - [https://docs.google.com/document/d/1-NnGriuqhh5ZmItSZSH-nrIgsiFBN2\_gFWWzPRVk-3s/edit](https://docs.google.com/document/d/1-NnGriuqhh5ZmItSZSH-nrIgsiFBN2_gFWWzPRVk-3s/edit)
- TexTools 3.0 - UI &amp; Basics - [https://www.youtube.com/watch?v=UknILJmCe\_A](https://www.youtube.com/watch?v=UknILJmCe_A)
- TexTools 3.0 - Transactions &amp; Intermediate User Tools [https://www.youtube.com/watch?v=1-iulzH8Txs](https://www.youtube.com/watch?v=1-iulzH8Txs)
- TexTools 3.0 - Penumbra Attach Demo [https://www.youtube.com/watch?v=9nr\_PvEJAp0](https://www.youtube.com/watch?v=9nr_PvEJAp0)
- TexTools 3.0 - Projects &amp; Auto-Import Demo [https://www.youtube.com/watch?v=q9Q23GC1sNY](https://www.youtube.com/watch?v=q9Q23GC1sNY)
- Yuria's DT Modding Guide: [https://docs.google.com/document/d/1-FW2qpGza1nFyT8T6VQmeWQtBSTo0ULWriUGwsO5MhE/edit](https://docs.google.com/document/d/1-FW2qpGza1nFyT8T6VQmeWQtBSTo0ULWriUGwsO5MhE/edit)
- Yuria's Penumbra Attach Workflow: [https://www.youtube.com/watch?v=ZzL5ZC1B06A](https://www.youtube.com/watch?v=ZzL5ZC1B06A)

### **So what's the deal with the Iris shader, and how did you get the eye whites to look black/white/funny other colour without a texture edit?**

  
Due to changes in the Iris shader in Dawntrail, it's now possible to adjust the colour of sclera without using textures. In Endwalker, the Iris shader was a lot more limited, and dynamic catchlights were not possible, that is until Dawntrail where the shader catchlights follow the light source. Of course this means we lost our custom static catchlights, but we gained so much from the change, and I want to talk about one of the constants in the Iris shader in particular - 11C90091 aka eye white colour.  
  
Textools Iris Shader Constants Editor:

[![image.png](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/vu6yl7gqZJDfwfk2-image.png)](https://xivmodding.com/uploads/images/gallery/2024-07/vu6yl7gqZJDfwfk2-image.png)

## **Let's Get Started** 

**Step 1:**

Our first job is to enable the Penumbra Transaction system so we can easily see our changes in game without needing to log in and out. I have made a new folder called Asym Sclera for this tutorial, and I will be connecting to that folder inside my Penumbra mod repo.

[![image.png](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/sL3K6fxkAG2gOsq0-image.png)](https://xivmodding.com/uploads/images/gallery/2024-07/sL3K6fxkAG2gOsq0-image.png)

[![image.png](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/Nk9V298wAIPHQffd-image.png)](https://xivmodding.com/uploads/images/gallery/2024-07/Nk9V298wAIPHQffd-image.png)

**Step 2:** With Penumbra Transaction ready, I am installing the Asym Eyes Framework, for this tutorial I am only editing Male Xaela face 101, so I am going to ignore the other asym Male Au'ra faces.

[![image.png](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/KVqST7PjleoS0sA7-image.png)](https://xivmodding.com/uploads/images/gallery/2024-07/KVqST7PjleoS0sA7-image.png)

[![image.png](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/0RFLisBXPNgyXEcx-image.png)](https://xivmodding.com/uploads/images/gallery/2024-07/0RFLisBXPNgyXEcx-image.png)

You will know the transaction has been successful if the Transaction Manager populates with a bunch of files, along with the "Import Complete" notification within Textools itself.

**Step 3:**

From here, we go to the left hand menu of Textools, and go to "Character" &gt; "Face" &gt; "(Your race and gender here)" &gt; "(Your face here)"  
So for me, I am going to Character, and then Face, and then Male Au'Ra and then to face 101.

[![de97cae76fcbe1f8ae56d80a0943155b.gif](https://xivmodding.com/uploads/images/gallery/2024-07/YnXjmdBNFhedkNo5-de97cae76fcbe1f8ae56d80a0943155b.gif)](https://xivmodding.com/uploads/images/gallery/2024-07/YnXjmdBNFhedkNo5-de97cae76fcbe1f8ae56d80a0943155b.gif)

**Step 4:**

Now we can start editing the sclera!  
Some notes on how to understand how the shader works - the 3 values 1/2/3 correlate to RGB, and I'm guessing value 4 might be an alpha value, but you don't need to worry about that. What we're mainly looking at is the RGB in order to set one eye black and the other white. Right now the default Xaela sclera is set to 0.3 x 0.3 x 0.3 which results in that dark greyish colour that's unique to them. We are only editing the white eye colour today, so this is the only value I will show edited.

[![image.png](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/NHzDRmL4wAeEWqu3-image.png)](https://xivmodding.com/uploads/images/gallery/2024-07/NHzDRmL4wAeEWqu3-image.png)

[![image.png](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/Wc1Wg6CInRT3ZjzT-image.png)](https://xivmodding.com/uploads/images/gallery/2024-07/Wc1Wg6CInRT3ZjzT-image.png)

In order to edit this constant, we need to enter into the shader constants, and luckily for us, there's a big button with Shader Constants on it. This is what we need to access and edit.

[![image.png](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/HMImGLDmAmzbjr5J-image.png)](https://xivmodding.com/uploads/images/gallery/2024-07/HMImGLDmAmzbjr5J-image.png)

In order to get black sclera, we need to set all 3 values to 0.  
For white, what I found best on Male Xaela was 0.7 on all 3 values, but your mileage may vary, be prepared to tinker. It took me 30 minutes to find a shade for my OC (fem viera) because it's a very finicky value set and not every gender/race/face share values, some races vary differently to the others, Au'ra especially.

[![image.png](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/xykKdZ2dAy8fVgmK-image.png)](https://xivmodding.com/uploads/images/gallery/2024-07/xykKdZ2dAy8fVgmK-image.png)

Now with all 3 values set to 0 on the Iris A material, the left eye will gain a black sclera after we confirm in the shader constants page and then save the change to Penumbra.

[![image.png](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/ODTIOH7vRRWwnbvh-image.png)](https://xivmodding.com/uploads/images/gallery/2024-07/ODTIOH7vRRWwnbvh-image.png)

  
Save to Penumbra and watch yourself automatically redraw in live time!

[![image.png](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/AfbrKzjI6gh53pGF-image.png)](https://xivmodding.com/uploads/images/gallery/2024-07/AfbrKzjI6gh53pGF-image.png)

**Step 5:**

Now we can edit the other Iris material. For this I'm going for a white look. As stated above, I'm going to use the value 0.7 for all 3 values, but your mileage may vary, have a fuck around and find out what looks best for you. Make sure you note down your original values just in case you need to reset. We basically repeat step 4, but we're using the different, higher, value and instead of editing Iris A, we are editing Iris B.

[![image.png](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/lmpzuFNzx6La2YvM-image.png)](https://xivmodding.com/uploads/images/gallery/2024-07/lmpzuFNzx6La2YvM-image.png)

  
And Finished!

[![image.png](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/gc9BQaGvDeDqxtAq-image.png)](https://xivmodding.com/uploads/images/gallery/2024-07/gc9BQaGvDeDqxtAq-image.png)

And yes, you can do any colour you want really, as long as you're working in the RBG space, the world is your oyster.

[![image.png](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/gV0WK5CuEP4djbbz-image.png)](https://xivmodding.com/uploads/images/gallery/2024-07/gV0WK5CuEP4djbbz-image.png)[![image.png](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/9kvneiZ6tkb8Z5xj-image.png)](https://xivmodding.com/uploads/images/gallery/2024-07/9kvneiZ6tkb8Z5xj-image.png)[![image.png](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/uepOOA1iBAJPDDAj-image.png)](https://xivmodding.com/uploads/images/gallery/2024-07/uepOOA1iBAJPDDAj-image.png)

If you have any questions or need more clarification, or if a video tutorial would be additionally useful, I can be contacted on the site formerly known as Twitter at @serenity\_viator

# (TUTORIAL) How To Create a Custom Animation Mod in FFXIV Brio Style.

Hello, and welcome to my guide on how to create a Custom Animation in FFXIV as a mod, but with the similar knowledge you already have from Brio. If you know how to pose this will be a very simple thing to learn as we'll only be using the bare minimal.

**NOTE: This is not a guide on how to create a custom animation from scratch. This is a guide on creating animations similar to how you would in Brio**

Before we start this guide, there are a few things you are going to need to start, and we'll go through some of the basic terminologies as well. So for the following guide you will need.

**[Blender](https://www.blender.org):** (To create the animation)  
**[XAT (Standalone)](https://github.com/Etheirys/XAT):** (To Convert both the animation into a Blender Ready file, and to convert the Custom Animation into a FFXIV Ready File)  
**VFXEditor (Plugin):** (To grab the Animation File and Skeleton, and create the Mod)  
**Penumbra (Plugin):** (To Install as a Mod)

As for Terminologies we have  
**SKLB** - The Skeleton file of your character.  
**PAP** - Ingame animation file.  
**FBX** - 3D Model File for Blender.

With that out of the way, if you have all these programs now, you're ready to begin. We're not going to be going over anything too intricate, as this is just a tutorial, not a full guide into 3D Animating.

<span style="text-decoration:underline;">***Step 1: Getting the SKLB File. (VFXEDITOR)***</span>

  
The first thing you're going to do is open up your vfxeditor, and on the list of tabs at the top click "sklb" from there you click the magnifying glass next to 'Loaded sklb' which will open a new window.

In that new window. under "Game Items" click "Character". Now a lot of Characters share the same Skeleton, and Midlander is usually the base most people go for. However if you're making this just for you pick your race and gender. For this guide we'll simply just do Midlander M. To the right near the top you'll see your race code ending with a b0001.sklb. This is the one you want, click the checkmark on that.

Now return back to the main window, and you'll see a big green button that says "Update" next to that you will see a picture of the hardrive with a down arrow. Click that to save your SKLB file and put it in whatever folder you desire.

[![SKLB File.gif](https://xivmodding.com/uploads/images/gallery/2024-07/kxSsNJYRu6wlkE4L-sklb-file.gif)](https://xivmodding.com/uploads/images/gallery/2024-07/kxSsNJYRu6wlkE4L-sklb-file.gif)

<span style="text-decoration:underline;">***Step 2: Getting the PAP File. (VFXEDITOR)***</span>

  
This is a very similar procedure, you click the "PAP" window at the top, and the magnifying glass on the loaded PAP. Now there are several options you have here. Action: Is for Skill actions. Emote is for character emotes, Character includes Idle and Movement and Job is for classes. For this one we're going to do a basic Idle. So click on Character, choose your race. Click on the check mark next to "IDLE" that appears on the right, and once again save it the same way you saved the SKLB File.

[![Step 2 PAP.gif](https://xivmodding.com/uploads/images/gallery/2024-07/z2VnGs7BLsP8AG6w-step-2-pap.gif)](https://xivmodding.com/uploads/images/gallery/2024-07/z2VnGs7BLsP8AG6w-step-2-pap.gif)

With that you now have both the PAP and SKLB file and are ready to move onto the next step!

<span style="text-decoration:underline;">***Step 3: Creating the FBX File. (XAT)***</span>

  
With those two files gotten we're now done with FFXIV for a while, we're now going to be opening the XAT Program that you downloaded earlier!  
When XAT Is Oppened, the first thing you're going to see is this!   
The first thing you're going to want to do is click the page icon, and load in the PAP File that you've taken from FFXI, and then Load in the SKLB File into the second open box underneath it. Undrerneath "Animation Select" should show two options, click cmnm\_id0 (Which stands for Idle, DMG stands for Damage these files are named super simply thank goodness) When both are done, go to the Export button, and set it to "Autodesk FBX" and click Export, save that FBX Wherever you want as well. None of these files need to be in the same folder.

[![Step 3.gif](https://xivmodding.com/uploads/images/gallery/2024-07/CLL6tvmvLFqhtWnA-step-3.gif)](https://xivmodding.com/uploads/images/gallery/2024-07/CLL6tvmvLFqhtWnA-step-3.gif)

<span style="text-decoration:underline;">***Step 4: Importing Creating your Pose, and Exporting (BLENDER)***</span>

**<span style="text-decoration:underline;">4a. Importing the FBX</span>**

This will be the longest step in the guide, Posing experience will save you a lot here.  
This is where Blender comes in, Blender is an intimidating looking program however because of what we're doing you don't need any knowledge of Blender besides knowing how to import, and export an FBX!

In Blender Click File, go over to Import, and go to Import FBX and find your FBX to import. HOWEVER DO NOT IMPORT IT YET!

<span style="text-decoration:underline;color:rgb(224,62,45);">***IMPORTANT: WHEN IMPORTING TO THE RIGHT YOU WILL SEE 'PRIMARY BONE AND SECONDARY BONE' MAKE SURE PRIMARY BONE IS "X" and SECONDARY BONE IS "Y" OR THIS WILL NOT WORK!***</span>

<span style="text-decoration:underline;color:rgb(224,62,45);">***[![image_2024-07-28_221519360.png](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/tSWRZkniTUDbJROa-image-2024-07-28-221519360.png)](https://xivmodding.com/uploads/images/gallery/2024-07/tSWRZkniTUDbJROa-image-2024-07-28-221519360.png)***</span>

Anyways, if you've done it correctly it should look like this!

[![image_2024-07-28_221640830.png](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/dOFUP8ubi7gIMYdm-image-2024-07-28-221640830.png)](https://xivmodding.com/uploads/images/gallery/2024-07/dOFUP8ubi7gIMYdm-image-2024-07-28-221640830.png)

Unfortunately there's no way easy way to import this with the skin intact, so you'll be dealing with the bare minimal. On the bright side, these bones do help showcase where your body will be. (Body Mods withstanding) so you can get a good idea where your bones will overlap.

<span style="text-decoration:underline;">**4b. Posing the character.**</span>

  
Now there are three things you're going to need to do when you start posing.

 The first thing is click your skeleton so that it's glowing orange around it. When that's done, under the tabs you should see a solid Square with "Object Mode" Highlighted, click that and click on Pose Mode. There you will be able to click every bone individually like you would in Brio and Ktisis.

  
The second is more for convenience, to the left you should see a picture of a square with a mouse in the center being highlighted with a line of icons underneath it. Click the icon that is a circle going around with arrows pointing in a CounterClockWise motion. If you do that, the bone you have highlighted wlll have a rotation circle around it, very similar to what you see in your usual posing tools and works the same way.

[![step 4.gif](https://xivmodding.com/uploads/images/gallery/2024-07/Wn32u3haakJ4e0QI-step-4.gif)](https://xivmodding.com/uploads/images/gallery/2024-07/Wn32u3haakJ4e0QI-step-4.gif)

The Third is the most important, to the far right you should see a list of icons including a green bone. Click it, if it's already highlighted click off of it to another tab, and then click on it to create a new tab on the right of it. If you see a bone name that is not N\_Root in the black box above Transform than you did it correctly. If you see "N\_Root" that means you need to click off the tab and click back on it.

  
<span style="text-decoration:underline;color:rgb(224,62,45);">***IMPORTANT: Now there you'll see a Transform tab with Location, Rotation, mode and Scale. Ignore all of those and look at "Mode" and it will say "Quaternion WXYZ" click that and set it to XYZ Euler. It HAS to be on XYZ Euler or it won't work. For every bone you click, you will have to manually set it to XYZ Euler.***</span>

<span style="text-decoration:underline;color:rgb(224,62,45);">***[![Step 5.gif](https://xivmodding.com/uploads/images/gallery/2024-07/dQSzhqbbgzDvjqLr-step-5.gif)](https://xivmodding.com/uploads/images/gallery/2024-07/dQSzhqbbgzDvjqLr-step-5.gif)***</span>

Once that's done, you can now pose the bones as you would in Brio, and as you see when you play the animation. The pose will remain to how you set it up. If you didn't follow the third step correctly, when you press play it will automatically swap back to it's default animation instead. So play around and make your pose as you would.

[![step 6.gif](https://xivmodding.com/uploads/images/gallery/2024-07/ha4W8c8iprbchgO2-step-6.gif)](https://xivmodding.com/uploads/images/gallery/2024-07/ha4W8c8iprbchgO2-step-6.gif)

<span style="text-decoration:underline;">**4c. Exporting** </span>  
Once you feel satisfied, Go to File, Export, ***<span style="text-decoration:underline;">HOWEVER DO NOT EXPORT YET</span>***

  
<span style="color:rgb(224,62,45);">***IMPORTANT: WHEN EXPORTING, JUST LIKE IMPORTING TO THE RIGHT YOU WILL SEE 'PRIMARY BONE AND SECONDARY BONE' MAKE SURE PRIMARY BONE IS "X" and SECONDARY BONE IS "Y" OR THIS WILL NOT WORK! IT IS NOT AUTOMATICALLY SET TO YOUR IMPORTING OPTIONS***</span>

<span style="color:rgb(53,152,219);">***Update 29/07: Optional but if you reimport your newly made FBX into Blender to fix something up and you see new added bones at the end that's because "Add Leaf Bone" is checked. If you uncheck it, you'll have the exact same bones. This doesn't mess up anything in the game, it just makes things less of a cluttered mess if you reimport it into Blender.***</span>

<span style="color:rgb(224,62,45);">***[![image_2024-07-28_223225530.png](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/6y7P9tgFhN1VVmmL-image-2024-07-28-223225530.png)](https://xivmodding.com/uploads/images/gallery/2024-07/6y7P9tgFhN1VVmmL-image-2024-07-28-223225530.png)***</span>

<span style="text-decoration:underline;">***Step 5: Making it Game Ready!. (XAT)***</span>

  
So now that you've created your FBX, open up XAT Again, and we're doing everything we did before. Load the original PAP and the SKLB file the same way you had before, click id0. However instead of exporting, go to the IMPORT Option, And import the FBX File you JUST created. There you should see a 'Track' option. There should only be one option there called 'XAT' click that. There click Import, and after it's finished importing go to Save on the right and Save it as a PAP where ever you want it to, no special naming or anything needed!

As this is overwriting an already existing animation you don't have to worry about any of the extra options! With that done we're at the homestretch and onto the final point go back to FFXIV!

[![Step 7.gif](https://xivmodding.com/uploads/images/gallery/2024-07/sifxiq4zoMlizzVs-step-7.gif)](https://xivmodding.com/uploads/images/gallery/2024-07/sifxiq4zoMlizzVs-step-7.gif)

<span style="text-decoration:underline;">***Step 6: Swapping Animations \[VFX Editor\]***</span>

  
Now we're back in VFX Editor! If you closed VFX Editor, you'll want to open it and click on the 'PAP' tab once again! First Click on Loaded Pap, and instead of 'Game Items' click on Paths, click on Local Path, and load in the new PAP that you created! Once that's done, go back to the Pap Editor window, and click on "Pap Being Replaced" and under Game Items choose the PAP you are replacing (Which is the original PAP you selected at the very start to extract in this case Midlander M Idle). Once both are loaded, go to Pap Editor one more time and click Update. It will redraw your character and their idle pose (OR whatever you replace) should now be updated to look like the one you've made! Congrats! All that's left now is...

[![Step 8 Idle.gif](https://xivmodding.com/uploads/images/gallery/2024-07/P9m2p9qgWhkOGThf-step-8-idle.gif)](https://xivmodding.com/uploads/images/gallery/2024-07/P9m2p9qgWhkOGThf-step-8-idle.gif)

<span style="text-decoration:underline;">***Final Step: Making the Mod File***</span>

  
At the top of PAP Editor there's an 'Export' option to the far left. Click that, and choose Penumbra or Textools (PMP or TTMP2 file). There you can set the Mod Name, the Aurthor and what version it is, and there's a list of files underneath it. Pap will have 0/1, check the box next to it to turn it green and have \[1/1\] and then click the Export File, and save it (again wherever you want to) as a new file! Once done, you've done it! You can now install that file into Penumbra as a mod and your idle is now a bonefied modded file! Congratulations!

[![image_2024-07-28_224946011.png](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/usmupoX6jLm0AzaY-image-2024-07-28-224946011.png)](https://xivmodding.com/uploads/images/gallery/2024-07/usmupoX6jLm0AzaY-image-2024-07-28-224946011.png)

Food for thoughts:  
\- This is a very basic way to creating animation mods, so all the technicals you would normally need to know do not apply here. Making a full on animation mod will require a lot more know how.  
\- You are trapped to the animations motions just like you would be in Brio. This is not to create a full on 'custom animation' this is to just edit an existing animation to your liking.  
\- Please refer to Brio, Ktisis or any file that lists bones to know what bones go to what. These are not simply 'Elbow L, Elbow R' ect.

# How to make a simple SFX replacement mod

This guide will teach you how to make a simple SFX replacement for any given skill.

This is a "for beginners" guide, written to make it as easy and simple to follow as possible. If you want a more advanced and comprehensive guide which is way higher quality than mine please check out taco and tawkoh's .scd editing guide here: [https://docs.google.com/document/u/0/d/1UnqSD0fBkQ8jT-172ZVMAcG1WT153mr\_/mobilebasic#kix.wcrujw4ueaf0](https://docs.google.com/document/u/0/d/1UnqSD0fBkQ8jT-172ZVMAcG1WT153mr_/mobilebasic#kix.wcrujw4ueaf0)

### Step 0: What you need

There are three main things you will need to create a SFX mod.

Firstly, you will need *XIVLauncher* for Dalamud and access to plugins.

Secondly, you need *VFXEditor*. This is a default Dalamud plugin and how we'll be actually creating the mod.

Thirdly, you will need any audio editing tool. I like using *Audacity*, it's free, open source, and easy to use even if you've never done audio editing before. You'll need this to prepare your file for use with the game, making adjustments such as increasing the volume or trimming it down to only the important parts.

Optionally, you may want a few more things:

Penumbra, for actually using your mod longterm. It's a custom repo: [<span class="p">`https://raw.githubusercontent.com/Ottermandias/SeaOfStars/main/repo.json`</span>](https://raw.githubusercontent.com/Ottermandias/SeaOfStars/main/repo.json)

If you don't know what to do with that link, check out Serenity's guide to installing Penumbra and more here: [https://reniguide.carrd.co/](https://reniguide.carrd.co/)

A recording tool, such as OBS, for Marketing your mod.

An Image Editing tool, such as Paint.net, for Marketing your mod.

### Step 0.5: Prepare your audio file

If you're making an audio mod, you need a sound for your mod. For the purposes of demonstration in this tutorial, I'm going to be creating a mod that replaces the SFX for "Infuriate" with the "aaaaawubadugh" sound from Halo CE.

My own primary method for getting sound files is as simple as youtube and a youtube to mp3 site. Try to get a sample of your sound with minimal or no background noise - any background noise can quickly become irritating for someone using your mod.

Now that you have a sound file, open it up in your audio editor of choice. I'm going to use Audacity for this. I'm going to load my audio file into audacity and...

[![aawubadugh.PNG](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/xFg4nRIn6Tuk7XQp-aawubadugh.PNG)](https://xivmodding.com/uploads/images/gallery/2024-07/xFg4nRIn6Tuk7XQp-aawubadugh.PNG)

Here you can see the waveforms that make up your sound file. You can see one small waveform and one larger waveform. In this case, the sound I'm using has a "noticing the player" sound at the start, and an "Agitated yell" for the rest of the file.

##### Trimming your clip

So, considering the context of the replacement I'm trying to make - you're already mid combat, so having a "noticing the enemy" sound doesn't make sense. It's infuriate, you want just the angry parts. In this case, I've already identified the part I want, and the part I don't want, and the audio clip is thankfully clearly divided between the two. Take your mouse, click on one end of the part you want, and drag to capture the entire bit you want.

[![aaaaatwoobadugh.PNG](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/icOB0tkUjPr2E5Ml-aaaaatwoobadugh.PNG)](https://xivmodding.com/uploads/images/gallery/2024-07/icOB0tkUjPr2E5Ml-aaaaatwoobadugh.PNG)

Now you can hit the big green "play" button to preview your trim and see how it sounds in isolation. Good to hear how exactly your trim will sound ingame, and damn near essential if you're making a tight cut in a crowded audio file. If you need to make precise adjustments, you can grab either side of the selection and drag them to change the selection.

Despite having our clip right now, we're not going to export it just yet, there's one more thing to consider:

##### Audio balance

The #1 mistake I see audio mods make is being totally inaudible. It's an audio mod, you need to hear it!

If you just take a sound and import it, it might sound fine in isolation, but the moment you get into actual gameplay it'll be quickly drowned out by the action combat music and other sfx.

What follows is FAR from scientific, but this is my own common practice for making my mods audible and reliably balanced.

With your selection...selected, look to the top bar: hit "effect &gt; volume and compression &gt; amplify"

[![volume.PNG](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/HJwAczFxu0N0nCaZ-volume.PNG)](https://xivmodding.com/uploads/images/gallery/2024-07/HJwAczFxu0N0nCaZ-volume.PNG)

Once you open this window, Audacity will have a default "suggested" amplification level, in this case it recommends I amplify my sound by about 7db

[![amplification.PNG](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/12z6Y5Rr0Il3NoDD-amplification.PNG)](https://xivmodding.com/uploads/images/gallery/2024-07/12z6Y5Rr0Il3NoDD-amplification.PNG)

Now my strategy to make things very audible, is to take this figure, and add exactly 10 to it. We're going to amplify this sound by about 17db.

[![amplify2.PNG](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/XLUr2QqkSVGJOblJ-amplify2.PNG)](https://xivmodding.com/uploads/images/gallery/2024-07/XLUr2QqkSVGJOblJ-amplify2.PNG)

We're going to put in that 17, and hit "Apply"

[![amplified.PNG](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/wB4XvZpM0i0GmjmF-amplified.PNG)](https://xivmodding.com/uploads/images/gallery/2024-07/wB4XvZpM0i0GmjmF-amplified.PNG)

Beautiful. Now a word: This might look (and sound) a bit unpleasantly loud, but that's *usually* fine. The game does it's own volume wrangling under the hood, and it won't be this loud when you hear it in game.

Also, remember: you're not amplifying every sound you make by 17! You take whatever audacity gives you, and add 10 to it. Some sounds may only need exactly 10. Some may need less than 10. It's very dependent on the sound file itself.

Now, I am no audio engineer. This will not be appropriate for every sound, and some types of audio ingame are amplified by the game at different levels. I recently replaced a voice line file and my usual amplify+10 created something FAR too loud. Make sure you test your mod to see if it's an appropriate volume before you finalize anything!

For now, we'll call this done. While your sound isn't currently playing, hit "File &gt; Export Audio..."

[![export.PNG](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/kTWFW3gUGn1FxEz8-export.PNG)](https://xivmodding.com/uploads/images/gallery/2024-07/kTWFW3gUGn1FxEz8-export.PNG)

I've never really paid attention to what's listed here: Just make sure you have "Current Selection" chosen, and you're placing it somewhere you can find it later. Also, make sure you export as either .wav or .ogg, as those formats are supported by vfxeditor.

[![export2.png](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/hnMk1iIf0K96tb6K-export2.png)](https://xivmodding.com/uploads/images/gallery/2024-07/hnMk1iIf0K96tb6K-export2.png)

### Step 1: VFXEditor

Download and enable the vfxeditor plugin.

Now, while ingame, type in /vfxedit

[![vfxeditor.PNG](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/nPEw314vwexSlMpe-vfxeditor.PNG)](https://xivmodding.com/uploads/images/gallery/2024-07/nPEw314vwexSlMpe-vfxeditor.PNG)

Intimidating. But all you need to pay attention to here is the little button that says "scd". Hit it.

[![scd.PNG](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/pEVQLOYZ1q2p56sM-scd.PNG)](https://xivmodding.com/uploads/images/gallery/2024-07/pEVQLOYZ1q2p56sM-scd.PNG)

This new window will open. Still a bit spooky, but it's easier than it looks.

Hit the magnifying glass in line with "Loaded Scd" to open another little nifty interface.

[![scd select.PNG](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/FePXzldOhKmgE0qC-scd-select.PNG)](https://xivmodding.com/uploads/images/gallery/2024-07/FePXzldOhKmgE0qC-scd-select.PNG)

I'm covering actions, so we're going to ignore all the other tabs and just focus on Game Items &gt; Actions here. You could probably do nifty stuff with the other tabs, but I'm not qualified to teach you anything about them, as I don't know myself.

We're making a mod for "Infuriate" so I'm going to type Infuriate into the search box.

NOTE: IF YOU DO NOT SEE YOUR ACTION HERE (most likely in the case of wanting to replace a pet action sound such as Automaton Queen or Scholar Fairy related actions) please check the addendum section of this guide. "I still can't find the sound I want" or "How do I add a sound to an action that doesn't already have one, such as an emote?"

[![Infuriate.PNG](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/6AtKBbzD2QdriGpP-infuriate.PNG)](https://xivmodding.com/uploads/images/gallery/2024-07/6AtKBbzD2QdriGpP-infuriate.PNG)

Three infuriates? What the hell??

The reason for this is the game keeps depreciated versions of skills, as well as NPC-only versions of skills, and those are what vfxedit is seeing. But thankfully, there's a really easy way to tell - hit the one with the correct icon. In this case, we can clearly see the topmost infuriate is the player used version. Click on that one

[![Infuriate 2.PNG](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/8VgsbRMRjpucBiYh-infuriate-2.PNG)](https://xivmodding.com/uploads/images/gallery/2024-07/8VgsbRMRjpucBiYh-infuriate-2.PNG)

Now this is handy, only one sound. Some abilities have multiple entries here - I'll go over what to do in that case later. For now, we're hitting the checkbox.

Beware - some abilities may have an entry or multiple listed as "Common" or the like. Avoid changing these as they will apply to other skills! A skill will always have at least one sound file unique to it. The names of the file paths can be very useful in identifying which you want.

[![editor 2.PNG](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/hPLcqj7kSf0h2VDc-editor-2.PNG)](https://xivmodding.com/uploads/images/gallery/2024-07/hPLcqj7kSf0h2VDc-editor-2.PNG)

Infuriate loaded? Audio 0? Poggers. But we're going to ignore that right now - repeat the previous process on the "SCD Being Replaced" tab with its magnifying glass. Make sure you select the same things. Now that you have both loaded, hit that tempting "Audio 0" button.

[![editor 3.PNG](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/7WJzEwQYPiNLswxl-editor-3.PNG)](https://xivmodding.com/uploads/images/gallery/2024-07/7WJzEwQYPiNLswxl-editor-3.PNG)

Here is where you are doing the actual replacing. If you hit the "Play" button right now, you'll hear the default sound in all its isolated glory. If you want to actually export this sound for your own use, you can hit the floppy disk to save it as a wav. This is especially useful if you want to ADD to a sound rather than completely REPLACE it. I'll also go into this later.

We're going to hit the upwards arrow. This will open your file explorer. You need to find your prepared sound file from earlier. Click it and press ok. Or double click it.

You'll be back at the previous screen. Now, hit the play button again. If you've done everything right, you should hear your own sound! Pog! Be warned, it may still be very loud, but this still isn't representative of what will happen in gameplay.

Now, hit the big green "UPDATE" button. This applies your change to the actual game itself. Now go use your ability! See if it sounds how you want it to sound. If it doesn't, you'll want to go back into your audio file, change whatever you want to change, re-save it, re-import it, and re-press the big green button.

### Step 2: Exporting your mod

Now that you've made it how you want it, don't rest easy just yet. Your vfxedit is temporary and will disappear next time you close the game. We're going to *export* the mod as a Penumbra modpack. Return to the Scd Editor tab and take note of the "Export" button. Hit it.

[![export thing.PNG](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/hDDWqezVFBUlUYCg-export-thing.PNG)](https://xivmodding.com/uploads/images/gallery/2024-07/hDDWqezVFBUlUYCg-export-thing.PNG)

Prompted for penumbra or textools, you want to hit "Penumbra"

[![exporting.PNG](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/BIF8fCfGnisKl5W1-exporting.PNG)](https://xivmodding.com/uploads/images/gallery/2024-07/BIF8fCfGnisKl5W1-exporting.PNG)

Another spooky screen. But worry not, this is just where you need to put in a little bit of mod metadata and tell it what to actually export.

First, name your mod. You'll want a descriptive name - even if you don't plan on uploading this, you will want to be able to sort through your own mods. Secondly, make it snappy, and keep it simple. It doesn't look good if it goes too long. I'm going to go with the simple and descriptive "Aaaghwubadugh Infuriate". It's pretty clear what it does and what it replaces.

Secondly, name yourself as Author. I'm Mahogany, so I'm putting in "Mahogany" here.

Lastly, you need to tell vfxedit what to actually export. See the big list down there? We're exporting an scd, and scd should say \[0/1\] (or more). Click on the empty box next to Scd to put in a tick, and it will change to Scd \[1/1\] (or more)

[![export end.PNG](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/E3H02BXu7gZHPyQl-export-end.PNG)](https://xivmodding.com/uploads/images/gallery/2024-07/E3H02BXu7gZHPyQl-export-end.PNG)

As you can see, my mod has a name, I'm credited as the Author, and Scd is checked. Now, we hit "Export" in the top right!

Once more, your file explorer will open. Save your mod somewhere you can find it.

You're technically ready to upload and share your mod now! But I like to make extra sure. At this point, I restart my game (to make sure vfxeditor is cleared), open penumbra on the title screen, import my mod and enable it. Now, I load into the game and make finally sure it still super works when going through penumbra.

And it does! If you're just making this mod for yourself, you can consider yourself done now. The mod is done! Congrats!

Next, I'm going into what to do if you want to share your mod with others.

### Step 3: Marketing

First things first, you'll need to sell people on your mod - installing a mod is a hard sell without knowing exactly what it does. You'll want to do this before uploading the mod itself. As an audio mod to an ability, you need a video to properly demonstrate what your mod does.

If you have a modern Nvidia graphics card, you have access to shadowplay as an incredibly convenient recording option. This is what I personally use. If not, a commonly available option is OBS - [https://obsproject.com/](https://obsproject.com/)

Another useful plugin to help with this process is Personal Orchestrion. This is in the default repo, and will let you set your background music to "None" - perfect for recording your demo without music being distracting.

Another useful tool is the "Scroll Lock" button, which disables your UI by default. This is great for recording a cleaner video.

So, my own personal process is this - make sure my mod is loaded into penumbra. Head to a striking dummy (if you have a house or find one with a striking dummy this is great for avoiding other noise) - set music to none with personal orchestrion - toggle off UI - hit record - use the skill - hit end recording.

Now, just upload it to a video sharing website. Here's my own video of the mod I just made for this guide! [https://www.youtube.com/watch?v=LTREOKCDnWw](https://www.youtube.com/watch?v=LTREOKCDnWw)

Secondly, I advise you to make a custom thumbnail. Before the user sees the video, they see a thumbnail. This is how you grab people's attention in the first place. I prefer making my thumbnails easy to understand and not have excess information.

You'll need an image editor. I like using paint.net for my own edits - grab it here: [https://www.getpaint.net/](https://www.getpaint.net/)

My own process is to generally grab a base image based on whatever sound I'm using, and then put ffxiv iconography over it. I recommend the ffxiv consolegameswiki as a great place to grab icons from the game. Also, use the "Layers" function to make sure you're not making those annoying transparent squares show up. Here's the thumbnail I made:

[![aaaawubadugh infuriate.png](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/ihlhwN7fUMLCFQtF-aaaawubadugh-infuriate.png)](https://xivmodding.com/uploads/images/gallery/2024-07/ihlhwN7fUMLCFQtF-aaaawubadugh-infuriate.png)

It's simple and to the point. Combined with the name and your mod category, people can tell from a glance what they're getting.

Congratulations! You're now totally ready to upload your mod to any number of XIV Mod sites. I personally use xivmodarchive.

Remember to tag your mod correctly, follow the rules of the website you're using, and attach the thumbnail and video you made.

Congrats on making and publishing your audio mod! If you're interested in the mod I made for this demonstration, you can grab it here: [https://www.xivmodarchive.com/modid/111585](https://www.xivmodarchive.com/modid/111585)

### Addendum: Special cases

#### I want to add to a sound instead of replacing it!

Dirty hack incoming. Remember when I showed you the "Export sound" button in vfxeditor? Hit that. Find the file that was exported. Open up Audacity again, add both your custom sound and the game's regular sound.

[![combined.PNG](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/4Qiuwbs2lehQCh6K-combined.PNG)](https://xivmodding.com/uploads/images/gallery/2024-07/4Qiuwbs2lehQCh6K-combined.PNG)

Here we can see an instance of my own aaaawubadugh mod combined with the default Infuriate sound. I actually sneakily did this without telling you in my own creation process, which is why you can hear infuriate in the preview video.

You can see there is a bit of an imbalance here: Most sounds in this game are pretty quiet. If you want to make the default action as audible as the added sfx, you can make the same volume adjustment you did for your own custom sound. Export this file again (Make sure you're exporting the whole thing this time!) and from here, import this new file into your vfxeditor and you now have your custom sound with the default sound as well.

#### Actions with multiple associated sounds

Some actions have multiple sounds associated with them. We'll use Tactician as an example.

[![tactician.PNG](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/OsVzYtQ7QWCNVOes-tactician.PNG)](https://xivmodding.com/uploads/images/gallery/2024-07/OsVzYtQ7QWCNVOes-tactician.PNG)

This is an example of a partywide mitigation ability. It has two parts: The "casting" sound, when you press the button, and an "application" sound, played for and on each person who recieves the effect.

In general, the thing you probably want to change is the casting sound. Out of these two, the casting sound is #0. If you look at the file names, one ends with "c\_re" and the other ends with "t". I remember this as "C = casting" and "T = Target"

However, the ability to change both the casting sound and the "target recieved effect" sound does open the door to more creative applications.

Here's an example from a mod I made, "Cuno doesn't care (about physranged defensives)" [https://www.youtube.com/watch?v=YO9ws5xBemY](https://www.youtube.com/watch?v=YO9ws5xBemY)

In this instance, the casting sound is "Fuck does cuno care?" and the target sound is "Cuno doesn't fucking care". You can set up question and answer scenarios with these kinds of abilities which really broadens the kinds of memes you can apply to your effects.

Another example from my mod "Liturgycore" [https://www.youtube.com/watch?v=FWabC-lSmTw](https://www.youtube.com/watch?v=FWabC-lSmTw)

This one has three parts to it. When you place down the bell, it plays "Let's go gambling!" when the bell is triggered, it plays a buzzer fail noise, and when healing is recieved, each member plays "Aw dang it". You can get very creative with this kind of thing.

#### Pet-related Sounds 

Not every ability is tied to one action. Let's take liturgycore as an example again. Opening up liturgy in vfxedit:

[![liturgy.PNG](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/wmVdUXAIkOMOlRdx-liturgy.PNG)](https://xivmodding.com/uploads/images/gallery/2024-07/wmVdUXAIkOMOlRdx-liturgy.PNG)

No "t"? How change "target" sound?

So, Liturgy is kind of a "Pet" of sorts. And "Pet" actions are different beasts entirely internally from the button you press to use it. Liturgy is a pet that uses it's own entirely distinct ability when it's triggered.

Thankfully, that ability is ALSO called Liturgy of the Bell! It's one of those "NPC abilities" I talked about before, and as such it defaults to a cure1 icon.

[![liturgy thing.PNG](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/4flWUDwrRzNJuwlM-liturgy-thing.PNG)](https://xivmodding.com/uploads/images/gallery/2024-07/4flWUDwrRzNJuwlM-liturgy-thing.PNG)

See this? This is actually the target sound for recieving a liturgy heal, and this is what I tied the "Aw Dang it" to. If your ability uses any kind of pet, you're likely going to have to do something similar to this to find and replace their own sounds.

#### I still can't find the sound I want in the action!

Some sounds are considered "Object" sounds and aren't actually attached to your action in vfxedit. Two examples I've found so far are actually the "Casting" sound of the liturgy's triggered heal, and the "Explosion" sound of Machinist's Wildfire.

This is a bit more annoying. You're going to want to get another plugin, "ResLogger2.Plugin". It's in the default repo.

Reslogger2 is a tool that will print a path to any thing whenever it's loaded or played. I think. Download it, install it, enable it, and type /reslog

[![reslog.PNG](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/uzTGS86KjzT2jppJ-reslog.PNG)](https://xivmodding.com/uploads/images/gallery/2024-07/uzTGS86KjzT2jppJ-reslog.PNG)

What the hell is all this? It's paths to everything that's being played. For sanity's sake, you can type in "Sound" in the path filter to help narrow things down.

Now, you'll want to use the ability you're having trouble with. I'm using Machinist's wildfire for this demonstration. With the window open, I trigger wildfire's explosion sound and...

[![timebomb.PNG](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/R3ojNXGTl96gH1Pq-timebomb.PNG)](https://xivmodding.com/uploads/images/gallery/2024-07/R3ojNXGTl96gH1Pq-timebomb.PNG)

Abi\_Mch\_TimeBomb\_Exp\_t? That sounds like our boy!! And it is. Right click on that line to copy it to your clipboard.

Head back up to vfxedit's scd editor. Now, instead of clicking the magnifying glass, we're going to paste what we got into the field directly.

[![notarealpath.PNG](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/UrC9FgESXbvrjwzw-notarealpath.PNG)](https://xivmodding.com/uploads/images/gallery/2024-07/UrC9FgESXbvrjwzw-notarealpath.PNG)

Now, that isn't a real path, but it's pretty close. I think the longest path is the best bet, so I'm going to delete everything except for the last part of the string, that starts with sound/vfx/ability and ends in t.scd

[![likeso.PNG](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/GchUeO7RgLh3T2Eb-likeso.PNG)](https://xivmodding.com/uploads/images/gallery/2024-07/GchUeO7RgLh3T2Eb-likeso.PNG)

Now we'll press enter and...

[![enter.PNG](https://xivmodding.com/uploads/images/gallery/2024-07/scaled-1680-/MuQaV9CcVA8dU86R-enter.PNG)](https://xivmodding.com/uploads/images/gallery/2024-07/MuQaV9CcVA8dU86R-enter.PNG)

Yippee! Path recognized and you now have access to the sounds you were looking for.


#### How do I set several options to choose from?

When making your mod, add each and every sound you want the user to be able to choose from. In the case you want two different sounds for one ability, you can add them both simultanously in their own entries in the SCD editor.

When it's time to export your mod, hit the plus button next to "Default Mod"

[![image.png](https://xivmodding.com/uploads/images/gallery/2025-02/scaled-1680-/RiT1r794Yv8ybdnw-image.png)](https://xivmodding.com/uploads/images/gallery/2025-02/RiT1r794Yv8ybdnw-image.png)

Upon hitting this, you'll get a new doohickey in your interface.

[![image.png](https://xivmodding.com/uploads/images/gallery/2025-02/scaled-1680-/DrWgN3L712QxI2MQ-image.png)](https://xivmodding.com/uploads/images/gallery/2025-02/DrWgN3L712QxI2MQ-image.png)

SINGLE - this is if you want your choices to be EXCLUSIVE. A use case for this is if you have a couple of sounds all for the same ability, and the user has to choose which one they want.

MULTI - this is if you want people to be able to choose several options at once. A use case for this is if you replace a bunch of different abilities' sounds, and want users to be able to choose which ones they do and don't want.

Then, hit the PLUS button below the "Single/Multi" doohickey.

[![image.png](https://xivmodding.com/uploads/images/gallery/2025-02/scaled-1680-/2vkPD7tPrJNAawSG-image.png)](https://xivmodding.com/uploads/images/gallery/2025-02/2vkPD7tPrJNAawSG-image.png)

Hit this as many times as you want options. The mod I'm making for an example is a choice between two sounds for the same ability, so I've set it to "Single" and hit the plus twice.

Next, click on one of your "New Option" entries.

[![image.png](https://xivmodding.com/uploads/images/gallery/2025-02/scaled-1680-/NyDDIkaRk7TlonNz-image.png)](https://xivmodding.com/uploads/images/gallery/2025-02/NyDDIkaRk7TlonNz-image.png)

Here you can see I've gone ahead and filled out this option.

The RED arrow marked by 1 is your option's name. You need to fill this out, as this is the name on the checkbox the user will be seeing.

The GREEN arrow marked by 2 is the "default" checkbox. This determines which option/s are enabled by default. In this instance I want the short version of my sound to be the default, but it's filled in here.

The BLUE arrow marked by 3 is the options I've enabled. Whatever you tick here will be what is enabled by the option. In the case both are changing the same thing, you'll need to cross reference what order you created them in. In this case, I created the short version first, so the first option here is the short sound, which I tick.

You can also rename the doohickey on the SCD tab for each thing you made, which will be reflected on this screen. Much easier to tell which is what.

Repeat the process with your next option

[![image.png](https://xivmodding.com/uploads/images/gallery/2025-02/scaled-1680-/PMWqPekRLfG0XC1M-image.png)](https://xivmodding.com/uploads/images/gallery/2025-02/PMWqPekRLfG0XC1M-image.png)

Here you can see I've given the second option a distinct name, it is NOT default, and it is using the second sound entry.

After exporting my mod, I load it into penumbra to check:

[![image.png](https://xivmodding.com/uploads/images/gallery/2025-02/scaled-1680-/dQr4AReioDs6xF9U-image.png)](https://xivmodding.com/uploads/images/gallery/2025-02/dQr4AReioDs6xF9U-image.png)

Wahoo! You've now successfully created a mod with options to choose between.

#### Can I set a random sound or set a pool of sounds to be used at random?

Not with the method I've demonstrated here, but this IS possible. Check out taco/tawkoh's more advanced audio editing guide: [https://docs.google.com/document/u/0/d/1UnqSD0fBkQ8jT-172ZVMAcG1WT153mr\_/mobilebasic#h.7eajp7ewhftn](https://docs.google.com/document/u/0/d/1UnqSD0fBkQ8jT-172ZVMAcG1WT153mr_/mobilebasic#h.7eajp7ewhftn)

#### How do I add a sound to an action that doesn't already have one, such as an emote?

Please check out taco/tawkoh's guide to audio editing here. I don't understand this process well enough to explain it myself and I'd just be ripping off their work anyway: [https://docs.google.com/document/u/0/d/1UnqSD0fBkQ8jT-172ZVMAcG1WT153mr\_/mobilebasic#h.cr6q847l4ekv](https://docs.google.com/document/u/0/d/1UnqSD0fBkQ8jT-172ZVMAcG1WT153mr_/mobilebasic#h.cr6q847l4ekv)

#### The sound cuts off early when it's someone else using it!

I know, this is the worst! Alas, I'm clueless as to why this is. If anyone knows why this happens, pleasepleaseplease contact me.

I have found these sounds aren't prone to cut off when they are a "Target" or "t" sound rather than a caster or "c" sound. Be aware if you choose to make your mod with "t" instead this will cause your sound to originate from the target rather than from the caster.

#### End

Thank you for reading my guide! I hope it was helpful.

Have further questions? Reach out to me on discord - "Mahoganytooth". I am more than happy to offer further help to anyone in creating their audio mod. Don't be shy. Asking me questions helps me improve this guide even further!

# Material Colorsets (Dawntrail)

A general understanding of UV Maps and Exporting/Importing with Penumbra is assumed for this page.

Disclaimer: I still don't quite understand the duel colorsets in dawntrail. So this guide is mainly making the colorsets work the way they did pre-dawntrail.

### The Basics

Colorset information is stored on the red and green channel of the \_id texture for a given gear item.

#### How color hex values relate to colorset rows

The graph at the bottom of the colorset reference table page (linked below) will show the exact hex values that are needed for specific color set rows.

[https://xivmodding.com/books/ff14-asset-reference-document/page/dawntrail-colorset-values-reference-table](https://xivmodding.com/books/ff14-asset-reference-document/page/dawntrail-colorset-values-reference-table)

If you would like to understand more technically how these hex values are determined read on, otherwise skip to the next section and use the reference table to get your hex values.

A color hex value is 6 digits where the first two are red and the second two are green, we will always be setting the last two to 00 for this guide.

The Red value in the hex color controls the colorset row and the green value controls if it is color a or b. So for example if we change the value in the red channel, values 00 to 77 will control colorsets 1 to 8 and 88 to FF will control colorsets 9 to 16. For the green channel, 00 will tell the material to use row B and FF will tell the material to use row A.

<table id="bkmrk-row-hex-color-1-%23000"><thead><tr><th>Row</th><th>Hex Value</th></tr></thead><tbody><tr><td>1</td><td>00</td></tr><tr><td>2</td><td>11</td></tr><tr><td>3</td><td>22</td></tr><tr><td>4</td><td>33</td></tr><tr><td>5</td><td>44</td></tr><tr><td>6</td><td>55</td></tr><tr><td>7</td><td>66</td></tr><tr><td>8</td><td>77</td></tr><tr><td>9</td><td>88</td></tr><tr><td>10</td><td>99</td></tr><tr><td>11</td><td>AA</td></tr><tr><td>12</td><td>BB</td></tr><tr><td>13</td><td>CC</td></tr><tr><td>14</td><td>DD</td></tr><tr><td>15</td><td>EE</td></tr><tr><td>16</td><td>FF</td></tr></tbody></table>

For example if we set the color to #770000 this would make whatever area of the texture we paint be controlled by colorset row 8B in the material. Whereas if we used the color #77FF00 it would make that area be controlled by 8A.

At the time of writing this. I don't actually understand how colorset rows 9-16 work as they seem to blend the colors different than the first 8 rows.

### Adding colorset Information to a gear item (characterlegacy shader)

Open a photo editing tool like Photoshop or Photopea. Import the \_id texture of the gear item you would like to edit or just create a new 1024x1024 texture. When I mention \_id textures, I am referring to a file like this:

`chara/equipment/e6033/texture/c0201e6033_top_id.tex`

Lets start with a texture colored completely with #770000. Save the texture to the \_id texture for the gearset/material. This will make the whole gear item change color with colorset 8B.

[![c0201e6033_top_id (1) - Copy.png](https://xivmodding.com/uploads/images/gallery/2024-08/scaled-1680-/AdakvDY4ALdcHjbU-c0201e6033-top-id-1-copy.png)](https://xivmodding.com/uploads/images/gallery/2024-08/AdakvDY4ALdcHjbU-c0201e6033-top-id-1-copy.png)

[![colorset 8B.gif](https://xivmodding.com/uploads/images/gallery/2024-08/Ur1GJZAG125ws369-colorset-8b.gif)](https://xivmodding.com/uploads/images/gallery/2024-08/Ur1GJZAG125ws369-colorset-8b.gif)

To color different parts of the gear item with different colorset rows, we need to figure out what areas of the texture control different parts of our gear item. For example here is a detailed layout of what the uv map looks like for the hoodie in the gif above.

[![image.png](https://xivmodding.com/uploads/images/gallery/2024-08/scaled-1680-/GnTbpUafJxszhy5k-image.png)](https://xivmodding.com/uploads/images/gallery/2024-08/GnTbpUafJxszhy5k-image.png)

Using this information we can color different parts of the texture and end up with the following setup.

[![multicolor_id - Copy.png](https://xivmodding.com/uploads/images/gallery/2024-08/scaled-1680-/UH4Or6YXKUHGfU4v-multicolor-id-copy.png)](https://xivmodding.com/uploads/images/gallery/2024-08/UH4Or6YXKUHGfU4v-multicolor-id-copy.png)

Importing this texture back into the game over the \_id texture, we will get the following control in the material.

[![colorset multicolor.gif](https://xivmodding.com/uploads/images/gallery/2024-08/7dRe9PSZizGlNnqW-colorset-multicolor.gif)](https://xivmodding.com/uploads/images/gallery/2024-08/7dRe9PSZizGlNnqW-colorset-multicolor.gif)

# Scrolling Image Overlay for Gear Items

This guide is an expansion of the work done by Bacara, Cordia Qoet, Mimi, Nylfae, and Cultist from the following guide. Without their original work this would not be possible. I created this guide to give a deeper breakdown of the steps in that guide.

[https://docs.google.com/document/d/1Z\_ao7r2hREzQBW1\_5uXJF\_2g-9ePB-MItj42CGyp6qQ/edit#heading=h.nj23sjpj5u97](https://docs.google.com/document/d/1Z_ao7r2hREzQBW1_5uXJF_2g-9ePB-MItj42CGyp6qQ/edit#heading=h.nj23sjpj5u97)

Some Notes:

- I have a separate game install for textools to work off of.
- It is expected that you have an existing mod to modify for this guide.
- These textures are just scrolling/translating images. We cannot do animated images.

End Result:

[![Tsu Animated.gif](https://xivmodding.com/uploads/images/gallery/2024-09/SKqXa5Ebq6vS8FD5-tsu-animated.gif)](https://xivmodding.com/uploads/images/gallery/2024-09/SKqXa5Ebq6vS8FD5-tsu-animated.gif)

#### Steps 

1. Import the hammer mod from the other guide (found at this link: [https://xivmodarchive.com/modid/113134](https://xivmodarchive.com/modid/113134) ) into TexTools
2. Next make a preset of the material/shader for this hammer 
    1. Search for the "Obscure Hyposkhesphyra"
    2. Select the material
    3. Click "Safe Preset"
    4. Name it something you will remember for future steps   
        [![making preset.png](https://xivmodding.com/uploads/images/gallery/2024-09/scaled-1680-/uC23r6g4perAL0N1-making-preset.png)](https://xivmodding.com/uploads/images/gallery/2024-09/uC23r6g4perAL0N1-making-preset.png)
3. Now import the modpack for the gear item you want to edit. For my example im going to edit a mode for the "Ramie Poncho" for female characters.
4. Go to the modded item and export the FBX for the model [![image.png](https://xivmodding.com/uploads/images/gallery/2024-09/scaled-1680-/UGcnWNuJMO8dMhHQ-image.png)](https://xivmodding.com/uploads/images/gallery/2024-09/UGcnWNuJMO8dMhHQ-image.png)
5. Open blender and import this FBX
6. In blender: 
    1. Select the mesh for the gear item
    2. Change to UV Editing
    3. Change to Edit mode, It should look something like this  
        [![image.png](https://xivmodding.com/uploads/images/gallery/2024-09/scaled-1680-/mby2cLxnBBe5a7VN-image.png)](https://xivmodding.com/uploads/images/gallery/2024-09/mby2cLxnBBe5a7VN-image.png)
    4. Notice in the Data menu in the bottom right (green triangle), there are 3 uv maps. Delete all but the first one, then click the "+" to add a new one and name it to "uv1". (this makes a copy of the first uv map retaining the uv layout, when normally these extra ones are blank).  
        [![making uv map.gif](https://xivmodding.com/uploads/images/gallery/2024-09/ZpaNXbgkxsqmC12L-making-uv-map.gif)](https://xivmodding.com/uploads/images/gallery/2024-09/ZpaNXbgkxsqmC12L-making-uv-map.gif)
    5. Now export this project as an FBX file.
    6. In TexTools click "load" on the model and import our new FBX. Click "Save to FF" in the bottom right.
    7. Next click on the materials tab, click load preset, and use the following settings. Click "Save to FF" in the bottom right.   
        [![image.png](https://xivmodding.com/uploads/images/gallery/2024-09/scaled-1680-/XLXRtGJNsdHcX60t-image.png)](https://xivmodding.com/uploads/images/gallery/2024-09/XLXRtGJNsdHcX60t-image.png)
    8. Now this next step is odd. I am not sure if this is just an issue with presets, but we need to click the textures menu at the top right and reimport our textures. Make sure between each one to save.
    9. For the "Other" texture that ends in `\_o`, we are going to import our animated texture. Im going to use the blue fire looking one from the original guide. (If this texture is not there, you can add it from the material tab. It needs to use sampler "g\_SamplerCatchlight". [![image.png](https://xivmodding.com/uploads/images/gallery/2024-09/scaled-1680-/5PHGHkhKu8Y7w7wr-image.png)](https://xivmodding.com/uploads/images/gallery/2024-09/5PHGHkhKu8Y7w7wr-image.png)
        
          
        [![image.png](https://xivmodding.com/uploads/images/gallery/2024-09/scaled-1680-/SYLidXGmnmw2M7v2-image.png)](https://xivmodding.com/uploads/images/gallery/2024-09/SYLidXGmnmw2M7v2-image.png)
    10. Use penumbra to figure out what colorset row you would like to animate.   
        [![colorset choice.gif](https://xivmodding.com/uploads/images/gallery/2024-09/Z8Deu4EUzzttqtjn-colorset-choice.gif)](https://xivmodding.com/uploads/images/gallery/2024-09/Z8Deu4EUzzttqtjn-colorset-choice.gif)
    11. On the material tab in textools, click "View/Edit Colorset". For the colorset row you want to animate, change "Sphere Map Opacity" to 1 and change "Effect Unknown A" to 1. And click "Save to FF" in the bottom right.   
        [![image.png](https://xivmodding.com/uploads/images/gallery/2024-09/scaled-1680-/p0FDWx8fObxN1WQx-image.png)](https://xivmodding.com/uploads/images/gallery/2024-09/p0FDWx8fObxN1WQx-image.png)
    12. On the model tab. Click "Save as" -&gt; "Modpack". And export this modpack somewhere.   
        [![image.png](https://xivmodding.com/uploads/images/gallery/2024-09/scaled-1680-/u5hwwTB2waL7k2aw-image.png)](https://xivmodding.com/uploads/images/gallery/2024-09/u5hwwTB2waL7k2aw-image.png)
    13. When you import the modpack into the game. Go to the material then the colorset row that was picked above. Change the emissive color to see what works best.   
        [![emiisive color.gif](https://xivmodding.com/uploads/images/gallery/2024-09/2PAzPadIjfCNlHnb-emiisive-color.gif)](https://xivmodding.com/uploads/images/gallery/2024-09/2PAzPadIjfCNlHnb-emiisive-color.gif)
    14. At the time of writing this, I feel my results are a bit muddy, so there could be further refinements to do. Or I could be doing a step wrong. One thing I did notice is changing the "Sphere Map Intensity" has some interesting effects.   
        [![intensity.gif](https://xivmodding.com/uploads/images/gallery/2024-09/7zez3GfRFQR8xSh9-intensity.gif)](https://xivmodding.com/uploads/images/gallery/2024-09/7zez3GfRFQR8xSh9-intensity.gif)
    15. To change the translation direction we need to edit the material constants at the bottom of the page. Below are the constant reference numbers and what they change (chart from original google doc).   
        <div dir="ltr" style="text-align:left;"><table style="height:215px;width:82.5623%;"><colgroup><col style="width:25.1232%;"></col><col style="width:25.1232%;"></col><col style="width:26.1084%;"></col></colgroup><tbody><tr><td>##### Name
        
        </td><td>##### Colorset A Constants
        
        </td><td>##### Colorset B Constants
        
        </td></tr><tr><td>Translate X Speed
        
        </td><td>0x738A241C
        
        </td><td>0xE8C5CBFF
        
        </td></tr><tr><td>Translate Y Speed
        
        </td><td>0x71CC9A45
        
        </td><td>0xEA8375A6
        
        </td></tr><tr><td>Tiling X
        
        </td><td>0x43345395
        
        </td><td>0xD87BBC76
        
        </td></tr><tr><td>Tiling Y
        
        </td><td>0x4172EDCC
        
        </td><td>0xDA3D022F
        
        </td></tr></tbody></table>
        
          
        </div>[![changing trasnslations.gif](https://xivmodding.com/uploads/images/gallery/2024-09/wL0sHwpbSGA17wiK-changing-trasnslations.gif)](https://xivmodding.com/uploads/images/gallery/2024-09/wL0sHwpbSGA17wiK-changing-trasnslations.gif)

# Intro to VFX Modding

Series to help people learn VFX Modding through VFX Editor who have never done modding before.

[![image.png](https://xivmodding.com/uploads/images/gallery/2024-09/scaled-1680-/qoQ7KG8z6Ud8i27j-image.png)](https://xivmodding.com/uploads/images/gallery/2024-09/qoQ7KG8z6Ud8i27j-image.png)

### Part 1:

### [https://youtu.be/s56ZNF3bJzE](https://youtu.be/s56ZNF3bJzE)

# 7.0 Colorsetting Guide

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">This guide covers how to colorset and what material shaders do/don’t work on gear. It’s an attempt to explain all the new additions to Dawntrail, especially with how to get the cute metal/glass/velvet looks. </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Most of this guide is written specifically for Penumbra, as Penumbra’s color setting is far easier to use and beginner-friendly, in my opinion. I’ll cover how to access the TexTools colorsets, but beyond that, this guide is only for Penumbra. </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Additionally, this guide is how I’ve learned to use these shaders. There are different, and most likely easier ways, to do these, but this is how I do it. </span>

# <span style="font-size:20pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Colorsets</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">As covered in the previous guide, Indexes control where the colorset rows are placed now, instead of the normal’s alpha. Colorsets are broken down into four main components: </span>

- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Diffuse: The base color of your colorset row. This will appear as a flat color.</span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Specular: The shading on your diffuse. The brighter this is, the shinier your color will appear. The darker this is, the more matte your color will appear.</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Gloss also controls how shiny your color will appear. I don’t usually mess with this, but I figured I’d include it.</span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Emissive: The easiest way to make things glowy! </span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Dye: Which channel the dye appears on; Dye channel 1 or Dye channel 2! </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Dye Preview: This will show what your preview dye will look like.  
        </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:624px;height:17px;">![AD_4nXe10uXwyY208FyYEm6GoCJ7Kps_9BgQ2qptIh0sxOiZfpHUfnVyZt_gOycVctwamcDEjpZZIudQ75VzmXqrzmZ4QmpH6MKgoauPY1HeqVS9LkrUGo73pE5YvvClBlJaFhIQt1bqWrVeRjUjEdyZ?key=-yowPvpdJ5vtGqEUkSfukw](https://lh7-rt.googleusercontent.com/docsz/AD_4nXe10uXwyY208FyYEm6GoCJ7Kps_9BgQ2qptIh0sxOiZfpHUfnVyZt_gOycVctwamcDEjpZZIudQ75VzmXqrzmZ4QmpH6MKgoauPY1HeqVS9LkrUGo73pE5YvvClBlJaFhIQt1bqWrVeRjUjEdyZ?key=-yowPvpdJ5vtGqEUkSfukw)</span></span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">I won’t focus on the Tile/Repeat /Skew since I also don’t mess with those! </span>

### <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">TexTools Colorsetting</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span class="Apple-tab-span" style="white-space:pre;"> </span></span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Your TexTools colorsets are located under the Materials tab. Click on the drop down box, then to the material you’d like to change. </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:624px;height:71px;">![AD_4nXddNIFROcDboUbMMDi5PNTAmqkQx1_g9tcd8qnN5fESrqJ2d9u7dQsVwbeiMJ1YIORBePOMYu2NL781CTO-2ammzEQWX3VbFgzvcsE_zBrN-n_b8xLGjz46SWr9RSqXvweEYiL4gJoI7LcNym-gUw?key=-yowPvpdJ5vtGqEUkSfukw](https://lh7-rt.googleusercontent.com/docsz/AD_4nXddNIFROcDboUbMMDi5PNTAmqkQx1_g9tcd8qnN5fESrqJ2d9u7dQsVwbeiMJ1YIORBePOMYu2NL781CTO-2ammzEQWX3VbFgzvcsE_zBrN-n_b8xLGjz46SWr9RSqXvweEYiL4gJoI7LcNym-gUw?key=-yowPvpdJ5vtGqEUkSfukw)</span></span>

- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">From here, click “View / Edit Colorset.” </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:624px;height:55px;">![AD_4nXctRsNwNJ2UmBy4d359QqWTqJAJFyxIbK_yhvDjEojEdtkf6hYCoP-0nqVpCFTEWhMB4KiLyPO8vX_SfTgnoCXRzrMGmT_zFvkP1xBpLIE6fUDXyY22uFIXMtJp2MDHYI_tznX8Fud7JkgqwzAy?key=-yowPvpdJ5vtGqEUkSfukw](https://lh7-rt.googleusercontent.com/docsz/AD_4nXctRsNwNJ2UmBy4d359QqWTqJAJFyxIbK_yhvDjEojEdtkf6hYCoP-0nqVpCFTEWhMB4KiLyPO8vX_SfTgnoCXRzrMGmT_zFvkP1xBpLIE6fUDXyY22uFIXMtJp2MDHYI_tznX8Fud7JkgqwzAy?key=-yowPvpdJ5vtGqEUkSfukw)</span></span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">This will bring up this window!</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:587px;height:384px;">![AD_4nXcm4GcjfOSrjMbHUvJ6QW9SkcuvYY8GY9CTaEa7U5RyDy5toaLDpKxFPswG8NDi186YfMB9b-1mTQ8qJGzstXAKJY9jy6bMz26k5JZY5LYna3edRocc6SHC39PsCJfIwCEFW2cet8wIP-0QyKRvkg?key=-yowPvpdJ5vtGqEUkSfukw](https://lh7-rt.googleusercontent.com/docsz/AD_4nXcm4GcjfOSrjMbHUvJ6QW9SkcuvYY8GY9CTaEa7U5RyDy5toaLDpKxFPswG8NDi186YfMB9b-1mTQ8qJGzstXAKJY9jy6bMz26k5JZY5LYna3edRocc6SHC39PsCJfIwCEFW2cet8wIP-0QyKRvkg?key=-yowPvpdJ5vtGqEUkSfukw)</span></span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">The first 3 squares are your Diffuse, Specular, and Emissive. You can see the color previews there. </span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">In the middle, you can change your dye template, gloss, dye channel, and what’s dyed. </span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">On the right side, you can see what your material will look like undyed / dyed! </span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">To find your colorset rows, we’ll move back to the model tab! </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:562px;height:316px;">![AD_4nXffBeJt4Iw4UhZ0qDikR9W7EECLufym4eRN7JEe3KgDOGZxAtnrb-Nv4bx44DjKcSlQKbTGwpYDvcJwwDgD_9POPQrVpaiyGted9aciGZ4J_nhSrwld017MVIPFy-rfPa4coW4pjwfGAkdAl2gg?key=-yowPvpdJ5vtGqEUkSfukw](https://lh7-rt.googleusercontent.com/docsz/AD_4nXffBeJt4Iw4UhZ0qDikR9W7EECLufym4eRN7JEe3KgDOGZxAtnrb-Nv4bx44DjKcSlQKbTGwpYDvcJwwDgD_9POPQrVpaiyGted9aciGZ4J_nhSrwld017MVIPFy-rfPa4coW4pjwfGAkdAl2gg?key=-yowPvpdJ5vtGqEUkSfukw)</span></span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">We’re looking for “View Options” in the top left.   
    </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:204px;height:397px;">  
    ![AD_4nXcKNBIoDkGMJDaiJylI7HE68udLxb3OOREfmY2lJ-IxcYDHRmUJtAGDbmwPPFrJvjBinlNmDLCWjBpPDMDNr4_B8Urfd7ltz3hRY6PhY_Cjwwnr6KEx6jHVJ8fUAbJJXTQS0j6YmqsXk_RBaVdo?key=-yowPvpdJ5vtGqEUkSfukw](https://lh7-rt.googleusercontent.com/docsz/AD_4nXcKNBIoDkGMJDaiJylI7HE68udLxb3OOREfmY2lJ-IxcYDHRmUJtAGDbmwPPFrJvjBinlNmDLCWjBpPDMDNr4_B8Urfd7ltz3hRY6PhY_Cjwwnr6KEx6jHVJ8fUAbJJXTQS0j6YmqsXk_RBaVdo?key=-yowPvpdJ5vtGqEUkSfukw)</span></span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Colorset row is your friend here! You’ll be searching through each row, finding what affects what. I normally take notes in a private Discord server / Word doc / Notepad! </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">I’d also recommend what color you’d like to change it to. I’ve… forgotten to add that a few times, and then I had to restart. Pain, suffering. </span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Here’s a little template, if it helps!</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">dye channel 1:</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">MAT A:</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">1A</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">5B</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">8A</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">8B</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">dye channel 2:</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">MAT B:</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">3A</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">3B</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">MAT C:</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">3B</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">4A</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">4B</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">no dye:</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">MAT A:</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">1A</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">1B</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">5A</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">6A</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">MAT B:</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">4A</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">MAT C:</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">6A</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">6B </span>

- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">This is the end of the TexTools portion. From here on out, I’ll cover to how to colorset in Penumbra!</span>

### <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Penumbra Colorsetting</span>

- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Step 1 is navigating to the materials tab. To do this, go to your mod, and click advanced editing. The 8th tab should be named “Materials”. This is where we’ll be doing most of our work!</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
    </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:624px;height:37px;">![AD_4nXcQqP1uMa7O5I5RoVgUT_lUO6f6irhPLOWM-_8o4dPNG5yReW5s7u35Tb6-6U1XF4nkbudOg1NPqbmd3ZwWUWVpSr5fz3w28vQQ_U-8bN7D9OwwO7Lbm_Lq1MkAEp44b2paQAZxBCxZMdIW1l-i?key=-yowPvpdJ5vtGqEUkSfukw](https://lh7-rt.googleusercontent.com/docsz/AD_4nXcQqP1uMa7O5I5RoVgUT_lUO6f6irhPLOWM-_8o4dPNG5yReW5s7u35Tb6-6U1XF4nkbudOg1NPqbmd3ZwWUWVpSr5fz3w28vQQ_U-8bN7D9OwwO7Lbm_Lq1MkAEp44b2paQAZxBCxZMdIW1l-i?key=-yowPvpdJ5vtGqEUkSfukw)</span></span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">You’ll be greeted with this drop down box. </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:562px;height:191px;">![AD_4nXdO_pDbR-ZwfRfiXlVatzpyq7Jj-4JBdl5haa-YD6IB7hXuLcJXKPjIErMSNG2CCymheKhVuO1IED3vKzQgb4ZxoHgZD7lJVZ1_47wFaxDYBVg03vMFK_vPjU3nK3miMrljlpecNri_OuBmiy4I3A?key=-yowPvpdJ5vtGqEUkSfukw](https://lh7-rt.googleusercontent.com/docsz/AD_4nXdO_pDbR-ZwfRfiXlVatzpyq7Jj-4JBdl5haa-YD6IB7hXuLcJXKPjIErMSNG2CCymheKhVuO1IED3vKzQgb4ZxoHgZD7lJVZ1_47wFaxDYBVg03vMFK_vPjU3nK3miMrljlpecNri_OuBmiy4I3A?key=-yowPvpdJ5vtGqEUkSfukw)</span></span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Click on it. I recommend wearing the piece you’re trying to colorset, since you’ll be able to see which materials are visible.  
    </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:574px;height:234px;">![AD_4nXevsMVX3ivnyBeKdrhJ2DaWA9xlW0aVGGanjofeMUroJp6NTKnjNDvF_u6esKGVqEA4VShB48aFUo5a91qB2dJFr8LdAOhcLuqEi9VbRmAQx7ov441wNm272W8XhydeTeLPHzjUThp_2xZQqtNW?key=-yowPvpdJ5vtGqEUkSfukw](https://lh7-rt.googleusercontent.com/docsz/AD_4nXevsMVX3ivnyBeKdrhJ2DaWA9xlW0aVGGanjofeMUroJp6NTKnjNDvF_u6esKGVqEA4VShB48aFUo5a91qB2dJFr8LdAOhcLuqEi9VbRmAQx7ov441wNm272W8XhydeTeLPHzjUThp_2xZQqtNW?key=-yowPvpdJ5vtGqEUkSfukw)</span></span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Any row that is green is a row that’s currently visible on your character. Click on top\_a.mtrl. </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:562px;height:562px;">![AD_4nXcOPj03nuSRZidr4SjEaLwYLVvO36LoOPUginES6E2Q2gML5-pXVbkm3HKzeFkYYpB0PSgcIUyxHjwUD0X3mzZmLdPe6m_YfBG_ilG9I9AZaRGoHrjc3hHpkHOIHeYWZpS6u4VXuKHmsOq7KLp-?key=-yowPvpdJ5vtGqEUkSfukw](https://lh7-rt.googleusercontent.com/docsz/AD_4nXcOPj03nuSRZidr4SjEaLwYLVvO36LoOPUginES6E2Q2gML5-pXVbkm3HKzeFkYYpB0PSgcIUyxHjwUD0X3mzZmLdPe6m_YfBG_ilG9I9AZaRGoHrjc3hHpkHOIHeYWZpS6u4VXuKHmsOq7KLp-?key=-yowPvpdJ5vtGqEUkSfukw)</span></span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">You’ll see these rows. From here, wiggle around the values until you find something you like! </span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Once you have values you like, we’ll move onto making it dyeable! </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Next to each of the color values, there’s the box with the paint can you can tick! To make your rows dyeable, make sure both the diffuse checkbox and the specular checkbox are ticked! </span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">If you made your row glow with Emissives, make sure the box next to that is ticked too!</span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Now, on the left side, we’ll add dye templates! </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">These templates follow a pattern. </span>
        - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Anything that ends in 0 will dye true to the color. </span>
        - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Anything that ends in 1 will dye darker than the color</span>
        - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Anything that ends in 2 will dye lighter than the color.</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
              
            </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:624px;height:49px;">![AD_4nXd2d0s8GoxO_1A4fpbKTRPDw3MQKyZRLUCCdphwIkhDVNBmx69IzgBWVuRX_KN7VsQ_q-tSQSsmWVFzwg9tLm8fTG0srZgdSuQE9otiCIP4BttO2I7MfP7mQNNAjq68QD2T7s0Bf88aAAYWJ3uvQw?key=-yowPvpdJ5vtGqEUkSfukw](https://lh7-rt.googleusercontent.com/docsz/AD_4nXd2d0s8GoxO_1A4fpbKTRPDw3MQKyZRLUCCdphwIkhDVNBmx69IzgBWVuRX_KN7VsQ_q-tSQSsmWVFzwg9tLm8fTG0srZgdSuQE9otiCIP4BttO2I7MfP7mQNNAjq68QD2T7s0Bf88aAAYWJ3uvQw?key=-yowPvpdJ5vtGqEUkSfukw)</span></span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">(Preview is with Rose Pink)</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Make sure to hit “Save to File” at the top left, and you’re all set! Now do this with your other materials!</span>

### <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Adding a 2nd dye channel</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Adding 2 dye channels is a relatively straight forward process. Next to the dye template, there’s the single values. Change this value to “2”. You’re all set!  
</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:291px;height:380px;">![AD_4nXfkvQJl1_bn4kIT-UCtqla4jx_YzLUchscU60pJl_Rod2bTiNS_ZhxszQL5KPqwD3dSmq-mo5tgVRnOADWoan56PJmsnAyzNW793ScIjZdjuQlBff5VsCkDpelU_GqbRuT3qzFnldvWbQ7AfpV3gw?key=-yowPvpdJ5vtGqEUkSfukw](https://lh7-rt.googleusercontent.com/docsz/AD_4nXfkvQJl1_bn4kIT-UCtqla4jx_YzLUchscU60pJl_Rod2bTiNS_ZhxszQL5KPqwD3dSmq-mo5tgVRnOADWoan56PJmsnAyzNW793ScIjZdjuQlBff5VsCkDpelU_GqbRuT3qzFnldvWbQ7AfpV3gw?key=-yowPvpdJ5vtGqEUkSfukw)</span></span>

# <span style="font-size:20pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Migrating from Character Legacy shaders to Character Shaders</span>

- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">This is easier to do in Penumbra than TexTools, so I’ll show the process there. </span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Find the material you want to have a Character shader using the process above. </span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">The first drop-down box will say “Shader (characterlegacy.shpk)”. Open this! </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:571px;height:230px;">![AD_4nXfVtpVn7tjsm6-PKLbRV003KKrZZ5v4hDM5Wn0Go-h_Uapat4E7V0fdWlvHcFXD9GHWlXMDGWj3RMT-oVBAt0x-O-OvJ98EHG5d074P3910fs-ted2c2ap9gDmDR6IfI0ztQQnoVqbW0-5buIb2fQ?key=-yowPvpdJ5vtGqEUkSfukw](https://lh7-rt.googleusercontent.com/docsz/AD_4nXfVtpVn7tjsm6-PKLbRV003KKrZZ5v4hDM5Wn0Go-h_Uapat4E7V0fdWlvHcFXD9GHWlXMDGWj3RMT-oVBAt0x-O-OvJ98EHG5d074P3910fs-ted2c2ap9gDmDR6IfI0ztQQnoVqbW0-5buIb2fQ?key=-yowPvpdJ5vtGqEUkSfukw)</span></span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">You’ll see this set of drop-down boxes. We’re only changing the Shader Package! </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:624px;height:204px;">![AD_4nXe8rxAi4Dy0ZOB0wWW-lYT5FFsgI1gX941EkOlMoHjoiXCU888W666pTjIT9CDP_0mFG1TR9o5s0DuSwG8meBGwCQgBnd-ODTwa60SbkGFo86khsVBZhzAXBcwehEaFdXp2RjiDsKhn_KxpjFw_UQ?key=-yowPvpdJ5vtGqEUkSfukw](https://lh7-rt.googleusercontent.com/docsz/AD_4nXe8rxAi4Dy0ZOB0wWW-lYT5FFsgI1gX941EkOlMoHjoiXCU888W666pTjIT9CDP_0mFG1TR9o5s0DuSwG8meBGwCQgBnd-ODTwa60SbkGFo86khsVBZhzAXBcwehEaFdXp2RjiDsKhn_KxpjFw_UQ?key=-yowPvpdJ5vtGqEUkSfukw)</span></span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Open the drop-down box, and scroll down. Click “character.shpk”, and save to file. You’re done with this step! </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:263px;height:207px;">![AD_4nXcztya2rLiyQQtoVq41-I7G9xqaRJ2eg642l0mdKY-1ZUlg46mB-r1zTqq_RPWSdmdXjLz5zyotKN0qPI9iekPF3QzNo7CCb-hQXPaKkJCgZ1Dz3X2x8zSkevrNA2UijotZOuYSnw28ayiwTJZfeg?key=-yowPvpdJ5vtGqEUkSfukw](https://lh7-rt.googleusercontent.com/docsz/AD_4nXcztya2rLiyQQtoVq41-I7G9xqaRJ2eg642l0mdKY-1ZUlg46mB-r1zTqq_RPWSdmdXjLz5zyotKN0qPI9iekPF3QzNo7CCb-hQXPaKkJCgZ1Dz3X2x8zSkevrNA2UijotZOuYSnw28ayiwTJZfeg?key=-yowPvpdJ5vtGqEUkSfukw)</span></span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Your colorset rows will change to look like this: </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:562px;height:326px;">![AD_4nXe657lf1Dccmz1FDttcnEfrWym2N73T0BqBKtWPawxPwk_DOg_rr0cEv6bovJH7WcardRfLdBpanEfMEwCk21PIgFCu3e3AxD3lu7iDo9nD1OMbi1nKA1P0VmIlwBZW8ZcNCOPfgZhF0i1GnoFs6w?key=-yowPvpdJ5vtGqEUkSfukw](https://lh7-rt.googleusercontent.com/docsz/AD_4nXe657lf1Dccmz1FDttcnEfrWym2N73T0BqBKtWPawxPwk_DOg_rr0cEv6bovJH7WcardRfLdBpanEfMEwCk21PIgFCu3e3AxD3lu7iDo9nD1OMbi1nKA1P0VmIlwBZW8ZcNCOPfgZhF0i1GnoFs6w?key=-yowPvpdJ5vtGqEUkSfukw)</span></span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">This is the same as before, but horizontal, and a few more options. The 3 boxes stay the same and are split between 1A and 1B (for example). </span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">You’ll notice that the mesh tied to this material is now pitch black, and not dying. Let’s fix that!</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
    </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:396px;height:368px;">![AD_4nXdg_A3s3bzlo3_5zNuvwB1CmPlMxY7jIpavA35dNezTn_WDW7JOLn6lSa2hTYY_5EHfvIRvBwE7iOYODtHeH6uIgKRi1rLN89BlOFzxQHhM0dir7jr-xZUPuZIvyvJQa-O0FJVmef9XbwDHvNtmeg?key=-yowPvpdJ5vtGqEUkSfukw](https://lh7-rt.googleusercontent.com/docsz/AD_4nXdg_A3s3bzlo3_5zNuvwB1CmPlMxY7jIpavA35dNezTn_WDW7JOLn6lSa2hTYY_5EHfvIRvBwE7iOYODtHeH6uIgKRi1rLN89BlOFzxQHhM0dir7jr-xZUPuZIvyvJQa-O0FJVmef9XbwDHvNtmeg?key=-yowPvpdJ5vtGqEUkSfukw)</span></span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Find the colorset row that affects the visible bits of the mesh. </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:434px;height:495px;">![AD_4nXeceqe9NjoccsM0zaEskEpBu31DlTaqe3W2U7krrQl1WVXx87vjiDz_XHlDyQke11tD7Gttb7wjCvqkMjGikIZLDaooHVfjfTQmjl7DWTvZyiAOfUL8ZfLaz27ifFjXJKXXaIgDME3GuwZjrTYxvA?key=-yowPvpdJ5vtGqEUkSfukw](https://lh7-rt.googleusercontent.com/docsz/AD_4nXeceqe9NjoccsM0zaEskEpBu31DlTaqe3W2U7krrQl1WVXx87vjiDz_XHlDyQke11tD7Gttb7wjCvqkMjGikIZLDaooHVfjfTQmjl7DWTvZyiAOfUL8ZfLaz27ifFjXJKXXaIgDME3GuwZjrTYxvA?key=-yowPvpdJ5vtGqEUkSfukw)</span></span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">For me, this is 8B. Any pre-DT items will be on rows 1-8. Rows 9-16 are only utilized by the new pieces of gear. </span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Click on this row, and scroll down until you see these boxes. </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:562px;height:249px;">![AD_4nXfx0rKPdNjK2qb74X8JHoyJ8nvdsdmux_P5C8kyq9wd7WFA11WDOst6weSo2O2LkWscpi4_kBsaIAyOkT8GlkOdCxx4wTFhoQQEAJ_ADu6jt8HDFYvLbv5hS_tzNuLj_sA5PL8F02ZpBpqeC_vc?key=-yowPvpdJ5vtGqEUkSfukw](https://lh7-rt.googleusercontent.com/docsz/AD_4nXfx0rKPdNjK2qb74X8JHoyJ8nvdsdmux_P5C8kyq9wd7WFA11WDOst6weSo2O2LkWscpi4_kBsaIAyOkT8GlkOdCxx4wTFhoQQEAJ_ADu6jt8HDFYvLbv5hS_tzNuLj_sA5PL8F02ZpBpqeC_vc?key=-yowPvpdJ5vtGqEUkSfukw)</span></span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">You’re going to be entering the value “1” in Field #19, Shader ID, and “Field 11”. </span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">When done, the boxes should look like this!</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
    </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:562px;height:246px;">![AD_4nXe3znAf7Qo_ziEzWufa62oc9Jb-MCb6bNdDsD1i_iKsjB_wPPdusDS8iGGG1LXkJb7nkJAogGpDMak3kO1NIA8ktcwmPYwyNnaQFmEtp_XHt_zBVoTEYsdLmKp9kZostw5DnGO4LG-vnfVIQMG8Nw?key=-yowPvpdJ5vtGqEUkSfukw](https://lh7-rt.googleusercontent.com/docsz/AD_4nXe3znAf7Qo_ziEzWufa62oc9Jb-MCb6bNdDsD1i_iKsjB_wPPdusDS8iGGG1LXkJb7nkJAogGpDMak3kO1NIA8ktcwmPYwyNnaQFmEtp_XHt_zBVoTEYsdLmKp9kZostw5DnGO4LG-vnfVIQMG8Nw?key=-yowPvpdJ5vtGqEUkSfukw)</span></span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Now, we need to change the dye template to the DT dyes. </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:562px;height:233px;">![AD_4nXfcmWWbOGlHKy2TqRFkf0pYaA89uZ0eR54lcTJ_6c62Ri3eJcUNXTrRSvNJgW8ERmu6hzHVCSS5I_qhh9NvzHrZbOXJ-luFuOi5RKNTo3hHN6b4Q4DAADjXmWzZu-mf_MFjHVecRR1q7a6gng9bsg?key=-yowPvpdJ5vtGqEUkSfukw](https://lh7-rt.googleusercontent.com/docsz/AD_4nXfcmWWbOGlHKy2TqRFkf0pYaA89uZ0eR54lcTJ_6c62Ri3eJcUNXTrRSvNJgW8ERmu6hzHVCSS5I_qhh9NvzHrZbOXJ-luFuOi5RKNTo3hHN6b4Q4DAADjXmWzZu-mf_MFjHVecRR1q7a6gng9bsg?key=-yowPvpdJ5vtGqEUkSfukw)</span></span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">The same rule of the dye # endings still applies here!</span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Once you’re done, click save!   
    </span><span style="font-size:20pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Colors + Textures</span>
- <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Velvet</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">REQUIRES a character shader, not character legacy</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">This is ripped from the Ephemerist’s coat, but it works just the same! You don’t need special textures. </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:624px;height:445px;">![AD_4nXeAGD--9tV51MAvcimPl5Db7EdsaUhny4mUSfV0f8nVX0uPojBiCCCs8inmKzM5WBD1uU3uVkk5DeUTv1IgAhYbZO7V10U6wTUKW39wezi_bcHCoX6VUB8PQ0rfBNXMV8sS7dfX9DsJ_qNFGZizvQ?key=-yowPvpdJ5vtGqEUkSfukw](https://lh7-rt.googleusercontent.com/docsz/AD_4nXeAGD--9tV51MAvcimPl5Db7EdsaUhny4mUSfV0f8nVX0uPojBiCCCs8inmKzM5WBD1uU3uVkk5DeUTv1IgAhYbZO7V10U6wTUKW39wezi_bcHCoX6VUB8PQ0rfBNXMV8sS7dfX9DsJ_qNFGZizvQ?key=-yowPvpdJ5vtGqEUkSfukw)</span></span>

- <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Metal</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">REQUIRES a character shader, not character legacy</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">In your colorset row, scroll down to the bottom tabs. </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:449px;height:347px;">![AD_4nXdAEFycPjGCyeyKY9vFpEncyxGm_7rF41ft8OUGbQUxc-ckndfb5KB7MWr8Fd4qX3KQKa2N3DWy9f5Uczni-ANPoyR50rfE-nLmLa9HC3fB9kChkIVEIEB6b_3XO4SeKJU1Iwx6qYTCwV0-wnTn?key=-yowPvpdJ5vtGqEUkSfukw](https://lh7-rt.googleusercontent.com/docsz/AD_4nXdAEFycPjGCyeyKY9vFpEncyxGm_7rF41ft8OUGbQUxc-ckndfb5KB7MWr8Fd4qX3KQKa2N3DWy9f5Uczni-ANPoyR50rfE-nLmLa9HC3fB9kChkIVEIEB6b_3XO4SeKJU1Iwx6qYTCwV0-wnTn?key=-yowPvpdJ5vtGqEUkSfukw)</span></span>

- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">You’re looking for “Sphere Map” and “Sphere Map Intensity”</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
    </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:136px;height:457px;">![AD_4nXdXpfMDio6nvzxMdFWLWr9UvdxyJ1xidsys3xjRBZLk_NHYKIKrIo48yD9Abm7pDLiXpIjgFUeCBuVHpPEhjq-QKnGQY_cYZEnJhG3nVZx_H1gwcXiOU8H5GLAtqiKLPl8aT8kp8VvFFB4u6sWIHg?key=-yowPvpdJ5vtGqEUkSfukw](https://lh7-rt.googleusercontent.com/docsz/AD_4nXdXpfMDio6nvzxMdFWLWr9UvdxyJ1xidsys3xjRBZLk_NHYKIKrIo48yD9Abm7pDLiXpIjgFUeCBuVHpPEhjq-QKnGQY_cYZEnJhG3nVZx_H1gwcXiOU8H5GLAtqiKLPl8aT8kp8VvFFB4u6sWIHg?key=-yowPvpdJ5vtGqEUkSfukw)</span></span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">There are a few ways to accomplish a metal look! Scroll all the way to the bottom, and you’ll find these. </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
    </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:156px;height:235px;">![AD_4nXe_BNH9XnBQDLrpcFgZKYDdTLEevFHMcMOpPnwpEMePiAMO1cheQaNYQCyAC2HaDPWoJrtuh2j6HIrW9abnBlP4mHda-l0wxcDW8q3gv-kEIGAUay7N6Uo-lu4-7btfjRm8p2gDcAUfCbEV-MaO?key=-yowPvpdJ5vtGqEUkSfukw](https://lh7-rt.googleusercontent.com/docsz/AD_4nXe_BNH9XnBQDLrpcFgZKYDdTLEevFHMcMOpPnwpEMePiAMO1cheQaNYQCyAC2HaDPWoJrtuh2j6HIrW9abnBlP4mHda-l0wxcDW8q3gv-kEIGAUay7N6Uo-lu4-7btfjRm8p2gDcAUfCbEV-MaO?key=-yowPvpdJ5vtGqEUkSfukw)</span></span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Sphere Map 29  
    </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:616px;height:639px;">![AD_4nXfFFFw07lZB_orUiHBfIfRSZvfBNxf2BEfx4KTDCnXz17WTWxR1W62Yao_aIEboYeNg8ZLg6v2tzbpOi09k61grgxlV9OPMNtJJxFrLleTNqvdihYRu-BHJO4IbGealw51sEXn5onWxUdfSt0RD0w?key=-yowPvpdJ5vtGqEUkSfukw](https://lh7-rt.googleusercontent.com/docsz/AD_4nXfFFFw07lZB_orUiHBfIfRSZvfBNxf2BEfx4KTDCnXz17WTWxR1W62Yao_aIEboYeNg8ZLg6v2tzbpOi09k61grgxlV9OPMNtJJxFrLleTNqvdihYRu-BHJO4IbGealw51sEXn5onWxUdfSt0RD0w?key=-yowPvpdJ5vtGqEUkSfukw)</span></span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Sphere Map 30  
    </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:624px;height:585px;">![AD_4nXeLaWMNoln4hXNsHCPFYmeg5PDoF_u-3J8oFiBd0OrQeVybi-YY0E813a61vBsG72Ihx346-yv35SsxSrYAVLlUHPLXB_tz7dbZTIT-RcySFqXlYK8M3zDkH4ITPXeYY2miqUsIZC9j2-QIObeH1Q?key=-yowPvpdJ5vtGqEUkSfukw](https://lh7-rt.googleusercontent.com/docsz/AD_4nXeLaWMNoln4hXNsHCPFYmeg5PDoF_u-3J8oFiBd0OrQeVybi-YY0E813a61vBsG72Ihx346-yv35SsxSrYAVLlUHPLXB_tz7dbZTIT-RcySFqXlYK8M3zDkH4ITPXeYY2miqUsIZC9j2-QIObeH1Q?key=-yowPvpdJ5vtGqEUkSfukw)</span></span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Sphere Map 31  
    </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:624px;height:579px;">![AD_4nXegh1b4oPBaGocBJP2x3bpTmzBhncq9089fkCXCV7n3AeO2OVEhSYe9tyRKs_YwqzRkLtRPTXSDih-A3CsqJeCaS7fXxkGk9rBmaNmH8rAietUw8tRiJ6-ehNWC8eYxR0KzrfNa2aEEbpKoNYHm?key=-yowPvpdJ5vtGqEUkSfukw](https://lh7-rt.googleusercontent.com/docsz/AD_4nXegh1b4oPBaGocBJP2x3bpTmzBhncq9089fkCXCV7n3AeO2OVEhSYe9tyRKs_YwqzRkLtRPTXSDih-A3CsqJeCaS7fXxkGk9rBmaNmH8rAietUw8tRiJ6-ehNWC8eYxR0KzrfNa2aEEbpKoNYHm?key=-yowPvpdJ5vtGqEUkSfukw)</span></span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">From here, colorset until it looks nice! I’d recommend a darker diffuse, and a lighter specular! Here’s what mine looks like for a nice gold effect. </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
    </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:624px;height:407px;">![AD_4nXfXYpJVrstJ_SKtMejdMGSQV1ndEXeJqm5AustIVef-ISnsJuVQTcUOvzaulUjzZAacOEWS4tlUDT60D1CDniD_5cn0u-TbCnidoyfnnDeoIadBdVE7pMtzORKDzEJlLlDL2MCOxEi5LrIJj0MScQ?key=-yowPvpdJ5vtGqEUkSfukw](https://lh7-rt.googleusercontent.com/docsz/AD_4nXfXYpJVrstJ_SKtMejdMGSQV1ndEXeJqm5AustIVef-ISnsJuVQTcUOvzaulUjzZAacOEWS4tlUDT60D1CDniD_5cn0u-TbCnidoyfnnDeoIadBdVE7pMtzORKDzEJlLlDL2MCOxEi5LrIJj0MScQ?key=-yowPvpdJ5vtGqEUkSfukw)</span></span>
- <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Glass</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">This is a mix of textures and colorsets.</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">For colorsets, you want the material to be as shiny as you can get it. Black diffuse, white specular.</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
        </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:574px;height:508px;">![AD_4nXdRuPnO5g_8Bwc9mbikHzjMNxssQyJn6_FTDSO2by9BGBVchO_haYHJbPxSjQF5Vf-yWmJSm4ITOSHN4kDmM0zAEd9FI1ypwEFFUINMlkM7JJdyzsHncTmg6hwBUdzVI1-CySZKt7fVnMKm0LsT1g?key=-yowPvpdJ5vtGqEUkSfukw](https://lh7-rt.googleusercontent.com/docsz/AD_4nXdRuPnO5g_8Bwc9mbikHzjMNxssQyJn6_FTDSO2by9BGBVchO_haYHJbPxSjQF5Vf-yWmJSm4ITOSHN4kDmM0zAEd9FI1ypwEFFUINMlkM7JJdyzsHncTmg6hwBUdzVI1-CySZKt7fVnMKm0LsT1g?key=-yowPvpdJ5vtGqEUkSfukw)</span></span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">I found Sphere Map 1 to be the best for this, but Sphere Map 4 also works well!</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
    </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:450px;height:711px;">![AD_4nXe0UVCtblLHaqxaqh04HxBsqO7mcFk7PYBm5SLdT1pUVOCh1Zm-KvtPszVonx0plgfArk0TXMt9ye3_hrINI6i8P50k_PJmJuomIAYAhUOHkdZefol88vEcRO-AY-YScjePQK4NyUatM5f7q6biuA?key=-yowPvpdJ5vtGqEUkSfukw](https://lh7-rt.googleusercontent.com/docsz/AD_4nXe0UVCtblLHaqxaqh04HxBsqO7mcFk7PYBm5SLdT1pUVOCh1Zm-KvtPszVonx0plgfArk0TXMt9ye3_hrINI6i8P50k_PJmJuomIAYAhUOHkdZefol88vEcRO-AY-YScjePQK4NyUatM5f7q6biuA?key=-yowPvpdJ5vtGqEUkSfukw)</span></span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">You can leave it here if you’d like, but adding some extra shininess via the normals is also nice!</span>
    
    
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Grab the normal, and lower the blue channel to make it slightly transparent (make sure to tick “Enable Translucency” in material settings!!). It should look slightly orange-peach colored!</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:451px;height:901px;">![AD_4nXd3ReeCyTyA_HeJ2lF5gjqjAAt7tmyxdOBS-ytj7NnNbUNXwh-cODR7u0sn2LjeUA8BFos0clPecsWuaWbcwi-bKoCudshEiG8T6r5Cu5DPzcSibdBP5ByvZjgXpiu9XhuGbuIi4rrm_WfTJonV-Q?key=-yowPvpdJ5vtGqEUkSfukw](https://lh7-rt.googleusercontent.com/docsz/AD_4nXd3ReeCyTyA_HeJ2lF5gjqjAAt7tmyxdOBS-ytj7NnNbUNXwh-cODR7u0sn2LjeUA8BFos0clPecsWuaWbcwi-bKoCudshEiG8T6r5Cu5DPzcSibdBP5ByvZjgXpiu9XhuGbuIi4rrm_WfTJonV-Q?key=-yowPvpdJ5vtGqEUkSfukw)</span></span>

- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Save your edited normal, and redraw!  
    </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:388px;height:687px;">![AD_4nXc2M9vPxFjEVwznz4aFNIxcU_1yCkofUUrt3zx73Z9MunBbnQsnoLFTnsO9rlnIDnKggjB-6FmvHtfZYLpGosWla-exuuqAmdpnSgBYlgE5mmHTHK7OrPo6m4wbhkPGfQVREs7nokX372SYYMw_Hg?key=-yowPvpdJ5vtGqEUkSfukw](https://lh7-rt.googleusercontent.com/docsz/AD_4nXc2M9vPxFjEVwznz4aFNIxcU_1yCkofUUrt3zx73Z9MunBbnQsnoLFTnsO9rlnIDnKggjB-6FmvHtfZYLpGosWla-exuuqAmdpnSgBYlgE5mmHTHK7OrPo6m4wbhkPGfQVREs7nokX372SYYMw_Hg?key=-yowPvpdJ5vtGqEUkSfukw)</span></span>
- <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Holographic</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">REQUIRES a Character shader, not character legacy.</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">In your colorset row, scroll down to the bottom tabs. </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:386px;height:297px;">![AD_4nXdAEFycPjGCyeyKY9vFpEncyxGm_7rF41ft8OUGbQUxc-ckndfb5KB7MWr8Fd4qX3KQKa2N3DWy9f5Uczni-ANPoyR50rfE-nLmLa9HC3fB9kChkIVEIEB6b_3XO4SeKJU1Iwx6qYTCwV0-wnTn?key=-yowPvpdJ5vtGqEUkSfukw](https://lh7-rt.googleusercontent.com/docsz/AD_4nXdAEFycPjGCyeyKY9vFpEncyxGm_7rF41ft8OUGbQUxc-ckndfb5KB7MWr8Fd4qX3KQKa2N3DWy9f5Uczni-ANPoyR50rfE-nLmLa9HC3fB9kChkIVEIEB6b_3XO4SeKJU1Iwx6qYTCwV0-wnTn?key=-yowPvpdJ5vtGqEUkSfukw)</span></span>

- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">You’re looking for “Sphere Map” and “Sphere Map Intensity”</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:106px;height:355px;">![AD_4nXdXpfMDio6nvzxMdFWLWr9UvdxyJ1xidsys3xjRBZLk_NHYKIKrIo48yD9Abm7pDLiXpIjgFUeCBuVHpPEhjq-QKnGQY_cYZEnJhG3nVZx_H1gwcXiOU8H5GLAtqiKLPl8aT8kp8VvFFB4u6sWIHg?key=-yowPvpdJ5vtGqEUkSfukw](https://lh7-rt.googleusercontent.com/docsz/AD_4nXdXpfMDio6nvzxMdFWLWr9UvdxyJ1xidsys3xjRBZLk_NHYKIKrIo48yD9Abm7pDLiXpIjgFUeCBuVHpPEhjq-QKnGQY_cYZEnJhG3nVZx_H1gwcXiOU8H5GLAtqiKLPl8aT8kp8VvFFB4u6sWIHg?key=-yowPvpdJ5vtGqEUkSfukw)</span></span>

- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Click the 3rd option, which looks like a rainbow. </span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Now, in the box below Sphere map, “Sphere Map Intensity”, change the % to any number you’d like. If you turn this too high, it’ll just go white, I’d recommend sticking below 300</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:315px;height:93px;">![AD_4nXf1L_Mb9wwns13lpYxUXQdsOVYJq_n4SO4PBISajsFEBfSTAElNN6cZkmc5Tv08wy_3-FmA1scBTcpYxxqJK8eK2bDBZublXfCVOQkYB-j6r857IsscIhlbgM9jIUw8q3lCJ_E-teZ3VGf2nUpxXw?key=-yowPvpdJ5vtGqEUkSfukw](https://lh7-rt.googleusercontent.com/docsz/AD_4nXf1L_Mb9wwns13lpYxUXQdsOVYJq_n4SO4PBISajsFEBfSTAElNN6cZkmc5Tv08wy_3-FmA1scBTcpYxxqJK8eK2bDBZublXfCVOQkYB-j6r857IsscIhlbgM9jIUw8q3lCJ_E-teZ3VGf2nUpxXw?key=-yowPvpdJ5vtGqEUkSfukw)</span></span>

# 7.0 Mashup Walkthrough

# <span style="font-size:20pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Intro</span>

- <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Installing TexTools</span>
    - [<span style="font-size:11pt;font-family:Arial, sans-serif;color:#1155cc;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:underline;vertical-align:baseline;white-space:pre-wrap;">https://www.ffxiv-textools.net/</span>](https://www.ffxiv-textools.net/)
    - [<span style="font-size:11pt;font-family:Arial, sans-serif;color:#1155cc;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:underline;vertical-align:baseline;white-space:pre-wrap;">https://discord.com/invite/ffxivtextools</span>](https://discord.com/invite/ffxivtextools)<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">To start, grab the TexTools download from the site. It’ll have the most recent version for it, but you can also join the discord if you’d like to get it from there! </span>
- <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Installing Blender</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">I use Blender 3.6, but any version below 4.0 works just fine! </span>
        - [<span style="font-size:11pt;font-family:Arial, sans-serif;color:#1155cc;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:underline;vertical-align:baseline;white-space:pre-wrap;">https://www.blender.org/download/releases/3-6/</span>](https://www.blender.org/download/releases/3-6/)<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> 3.6 Download</span>
        - [<span style="font-size:11pt;font-family:Arial, sans-serif;color:#1155cc;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:underline;vertical-align:baseline;white-space:pre-wrap;">https://www.blender.org/download/releases/4-0/</span>](https://www.blender.org/download/releases/4-0/)<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> 4.0 Download</span>

- <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Changing Default Settings</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">When you boot up TexTools, it’ll have you navigate to where your game install is. You can point it to your base game, or, if you have the space, point it to a dummy copy. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">To find the settings, look at the top left space of TexTools, and you’ll see these 6 buttons. </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:347px;height:37px;">![AD_4nXcI6FLyonsP6xzYomkdZpttRnZTlgc8fkRL8ebAdnSUGqw6TDCIieQE7gd2829DdTwljB63ugHr1D5FuYEMybxZHl1ehn-wNGWPTRY3c1DfiOdr-N-1pGM4X-LHo6L4zRzc2ZqXJMONI3Drt-txTA?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXcI6FLyonsP6xzYomkdZpttRnZTlgc8fkRL8ebAdnSUGqw6TDCIieQE7gd2829DdTwljB63ugHr1D5FuYEMybxZHl1ehn-wNGWPTRY3c1DfiOdr-N-1pGM4X-LHo6L4zRzc2ZqXJMONI3Drt-txTA?key=x2SAouDxP3EayyutRfDV1A)</span></span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">From there, click “Options”, and you’ll be met with these. They allow you to customize what your various export options will look like. They also allow you to change the default author, modpack URL, what race / gender model pops up by default, etc. Play around with these, they’ll help you in the long run! When you’re done, close it out! I’d recommend turning on “Default to UNSAFE Mode”, as that allows you to start modding without having to tick it each time you start TexTools up again.</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:505px;height:512px;">![AD_4nXctPXDkIYK2jJ9YFklYIA9vpdtof5QWGl58A9E4MvtgzT2YKAMnRAbXtAtbgBm3ssZTI_C82fSg_ZJGSNBvExRKvjS2Rj2YS9eMHz2pQMpegb1IsVh1CpIc0ICPD9PttkUpTkSOInBWZ_eIHQTtXg?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXctPXDkIYK2jJ9YFklYIA9vpdtof5QWGl58A9E4MvtgzT2YKAMnRAbXtAtbgBm3ssZTI_C82fSg_ZJGSNBvExRKvjS2Rj2YS9eMHz2pQMpegb1IsVh1CpIc0ICPD9PttkUpTkSOInBWZ_eIHQTtXg?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Here, you can also change where the game directory is, or where the mods will be edited / changed. This is NOT detectable server-side, it’s only client-side. If you have a dummy copy you made after installing / updating TexTools, you’ll want to change it to that directory here. </span>
- <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">FFXIV Dummy Copy</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">To do this, navigate to where your FFXIV install is (for me, it’s in Programs Files x86), copy the Square Enix folder, and paste it wherever you’d like. I have mine in Documents.</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">A dummy copy allows you to make / edit modpacks without having to log in/out of the game constantly. This could chance with the Penumbra Integration, but I still find this to be the easiest method for now. </span>

# <span style="font-size:20pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">TexTools Setup</span>

- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Let’s start with the basics. I’ll be covering what each of the buttons at the top left does, some in depth, some not, it depends on how much this information will contribute. </span>
- <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Mods</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Manage Mod List: Allows you to view the various mods you have installed onto TexTools.</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">All Mods: Allows you to Enable, Disable, or Delete all mods. This just works for the modpacks you have installed. If you’ve made mods to publish, you’ll have to start over / disable those manually. </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
        </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:334px;height:93px;">![AD_4nXdqpwnoYofPOJWPdFRXPKT8cSb3amTt1gFlobCWEBTy9zuKAilkWrc_c8RajmSdmpXtLUOwQ2HxeX1xG6GnxwLKKDkBmLzxP1NqCJMkfxnA0cuKs17H-VuCR00dPPqip973zbMUFuf1uDJ7ycsaVQ?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXdqpwnoYofPOJWPdFRXPKT8cSb3amTt1gFlobCWEBTy9zuKAilkWrc_c8RajmSdmpXtLUOwQ2HxeX1xG6GnxwLKKDkBmLzxP1NqCJMkfxnA0cuKs17H-VuCR00dPPqip973zbMUFuf1uDJ7ycsaVQ?key=x2SAouDxP3EayyutRfDV1A)</span></span>
        - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Create Modpack</span>
            - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Advanced: Your new bestie in making mods! This is my personal favorite for making mods. This allows you to load basic modpacks to combine into one for options, import model variants, allow the people who download your mod to tick options, etc. It seems complicated, but it really isn’t!! </span>
            - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">From items: A more basic form of creating mods! This doesn’t allow for options, but if you have a mashup with no options, this’ll be the easiest way to pack it!</span>
            - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">From files: This is the most complicated one (in my opinion). It allows you to pack various files that have been imported / edited into one modpack. It essentially functions how a basic modpack did in Endwalker TexTools.</span>
            - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Create Backup: This combines every mod you have in TexTools to one modpack, for easier handling. You won’t be using this if you’re creating mods, but it is very useful if you have to move PCs!</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:319px;height:120px;">![AD_4nXcxVfbXSuzRaHjrS_zpibwYQzn0me5wWkhHGB2nuHcRwaJeH09S4RRCoNBBVUUVhsoh-cHzRCXZ7TOdgO3vPftHZZmyh_LR1J6mkOdcyhFDmPn1edjiNQye17ZjFgjOxSp5W34rhkwLNnwF8cUB?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXcxVfbXSuzRaHjrS_zpibwYQzn0me5wWkhHGB2nuHcRwaJeH09S4RRCoNBBVUUVhsoh-cHzRCXZ7TOdgO3vPftHZZmyh_LR1J6mkOdcyhFDmPn1edjiNQye17ZjFgjOxSp5W34rhkwLNnwF8cUB?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Import Modpacks</span>
            - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">The most simple of them, you click / select the mods you want to import into TexTools.</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:151px;height:135px;">![AD_4nXdS-DtmsOrd5j7Z6KjQyjBcH0yY5KWwVXrmYtmx5thGKYRrndIkIBN07AamwGAmgNrwuRDD5lGLw4MkOnvueguxYFPCUAi8XvMWdKxy-QMQVF-0PC9MSdcbEJU74SIQieIcEFMbK39Y9nGOUZrWKg?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXdS-DtmsOrd5j7Z6KjQyjBcH0yY5KWwVXrmYtmx5thGKYRrndIkIBN07AamwGAmgNrwuRDD5lGLw4MkOnvueguxYFPCUAi8XvMWdKxy-QMQVF-0PC9MSdcbEJU74SIQieIcEFMbK39Y9nGOUZrWKg?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">View</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">This section won’t be as in depth, as I haven’t explored most of these options. What I have written here is inferred, and may be wrong.</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Project Manager: Opens basic modpacks to view their contents. Doesn’t work with advanced modpacks / modpacks with options. </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
        </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:562px;height:394px;">![AD_4nXc0u92lqUJXeiHV27x2PpNceCi68Tg5u-VFyhjiwtjyFKC0akh-cAE5RAe5IbMMPsEdggZIRUl2_Au_4N7RljzWxURz_MRKgd-IiVzYKuGXDJUQkhpGncAtkkfAc-b_WAJiYRnL6GpIFJUE5aYHlg?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXc0u92lqUJXeiHV27x2PpNceCi68Tg5u-VFyhjiwtjyFKC0akh-cAE5RAe5IbMMPsEdggZIRUl2_Au_4N7RljzWxURz_MRKgd-IiVzYKuGXDJUQkhpGncAtkkfAc-b_WAJiYRnL6GpIFJUE5aYHlg?key=x2SAouDxP3EayyutRfDV1A)</span></span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Racial Settings Editor: Allows for you to change how drastic the in-game scalers are for each race. For example, it allows you to make your characters shorter without the use of customize plus, or makes their tails longer, etc. </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:170px;height:220px;">![AD_4nXeIA4lRsrTx_7b3RjvT9VGA1kGfbLdXRIWKRVcMUvaAHEyTVBP56x_ekcEKmAV7bs_2OrNXZSUSHfrI9iEOa_hs4SgC-mjdal1psohTouxmf6sJhVtRe4i4wopKlEqU4whZDX6YKlKw8hchqBHODA?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXeIA4lRsrTx_7b3RjvT9VGA1kGfbLdXRIWKRVcMUvaAHEyTVBP56x_ekcEKmAV7bs_2OrNXZSUSHfrI9iEOa_hs4SgC-mjdal1psohTouxmf6sJhVtRe4i4wopKlEqU4whZDX6YKlKw8hchqBHODA?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Tools</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Item Converter: An item swap for TexTools! You choose the item you’d like to swap, and the item you want to swap it to! Doesn’t work for cross-slot items though, like necklace -&gt; ring. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Icon Search: Used to bring up various icons found ingame, such as the inventory icon!</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Mod List: Checks your mods to ensure they’re installed correctly.</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Dawntrail Upgrades: Allows for the user to easily convert their various mods created before Dawntrail, that no longer work due to the graphics update. It works for clothes and hair primarily, but there are other features in this category!</span>
        - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Upgrade Modpack(s): Modpack goes in, Dawntrail Compatible modpack comes out. It’s pretty simple, and while it doesn’t work 100% of the time, I’ve had most of my mods work very well with it!</span>
        - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Upgrade Penumbra Library: If you have a Penumbra library full of mods created before Dawntrail, this tool will convert most, if not all of them! It lists within the tool which mods will / won’t work. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span class="Apple-tab-span" style="white-space:pre;"> </span></span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span class="Apple-tab-span" style="white-space:pre;"> </span></span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Index Texture Creator: The new texture system uses Normals, Indexes, and Masks. Indexes were created for assigning colorsets, so when converting gear mods manually, you’ll have to pass Pre-DT gear mod normals through this to get the new colorset. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span class="Apple-tab-span" style="white-space:pre;"> </span></span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span class="Apple-tab-span" style="white-space:pre;"> </span></span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Gear Mask Converter</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span class="Apple-tab-span" style="white-space:pre;"> </span></span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span class="Apple-tab-span" style="white-space:pre;"> </span></span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Hair Texture Converter: Converts Pre-DT hair textures to DT</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span class="Apple-tab-span" style="white-space:pre;"> </span></span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span class="Apple-tab-span" style="white-space:pre;"> </span></span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Eye Diffuse Creator: Converts Pre-DT eye textures to DT</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span class="Apple-tab-span" style="white-space:pre;"> </span></span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span class="Apple-tab-span" style="white-space:pre;"> </span></span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:412px;height:212px;">![AD_4nXfYsrUll9VxWwTf1XMFEbc4rm9KNcvCaLq_mkFl3SLIPpNx7jsSeEyX31xDpx2BYVRdDX0FlQTle40RCq9LHg432EzDcbp7vpWRYAdkKfqW1fkgmrGap_BFh6VOh0s8M2PeZH0cqzLyXMtAgQ-b?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXfYsrUll9VxWwTf1XMFEbc4rm9KNcvCaLq_mkFl3SLIPpNx7jsSeEyX31xDpx2BYVRdDX0FlQTle40RCq9LHg432EzDcbp7vpWRYAdkKfqW1fkgmrGap_BFh6VOh0s8M2PeZH0cqzLyXMtAgQ-b?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Models</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Copy Models: Works the same as an item swap, but for models only. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Merge Models: Essentially mashes up items within TexTools. We will not be using this, but it is nice to note.</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Auto-Assign Skin Materials: same purpose as “Update Bibo Material” has in Penumbra.</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:410px;height:91px;">![AD_4nXeECb1LGtbnv88S6RHqROn5VRkbNiDnQ_sE0G1ueAeuClBvlTlsnzhPUztDXVUM6QMFRYvuigL8IHoDQt3WUB_aVL0gSPBrHLUNcH7erUwhh_ledita0g4PTZ1FQtVCX7w0odW1m2mZaWXOYR-K?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXeECb1LGtbnv88S6RHqROn5VRkbNiDnQ_sE0G1ueAeuClBvlTlsnzhPUztDXVUM6QMFRYvuigL8IHoDQt3WUB_aVL0gSPBrHLUNcH7erUwhh_ledita0g4PTZ1FQtVCX7w0odW1m2mZaWXOYR-K?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">File Operations</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">I haven’t used this function, but I’ve included pictures incase you’d like to explore it. </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:397px;height:123px;">![AD_4nXekvdnxsF14iQnpyfMM3QDYZyvPP4tk3olOU7AIKr4NmQLL7PKW8EfF4JgN1xI27JJ2A1IBgnmpi8pm-qKJgD9CSuzSRz3Ww451E4mFM_Xb-EyUWzHbiXUibgeU_OeSarMO_WnOswwsXF_JyP-8?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXekvdnxsF14iQnpyfMM3QDYZyvPP4tk3olOU7AIKr4NmQLL7PKW8EfF4JgN1xI27JJ2A1IBgnmpi8pm-qKJgD9CSuzSRz3Ww451E4mFM_Xb-EyUWzHbiXUibgeU_OeSarMO_WnOswwsXF_JyP-8?key=x2SAouDxP3EayyutRfDV1A)</span></span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:181px;height:218px;">![AD_4nXcOV2F2j0W7h55GPsHKCUHrvYIu_k77Tt2ud40XABFmdYH0dF_ti4pQ0rB8yFfcDIle0ur2_CEVwwXtuuIEgWfA3rF34KQb_sidZftmzYZzzHH5Bi9D_EYWO6ltObKyItdc01fzhq8Sa7TXqxbPAg?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXcOV2F2j0W7h55GPsHKCUHrvYIu_k77Tt2ud40XABFmdYH0dF_ti4pQ0rB8yFfcDIle0ur2_CEVwwXtuuIEgWfA3rF34KQb_sidZftmzYZzzHH5Bi9D_EYWO6ltObKyItdc01fzhq8Sa7TXqxbPAg?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Options</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span class="Apple-tab-span" style="white-space:pre;"> </span></span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Settings: Covered up in the “Changing Default Settings” section</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span class="Apple-tab-span" style="white-space:pre;"> </span></span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Theme: Lets you swap between Light Mode and Dark Mode</span>
- <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Help </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Backup Index Files: Backs up all your vanilla files in your game install!</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Download Index Backups: Downloads the index files you backed up if you used the previous tool!</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Check for Problems: Ensures your game files are uncorrupted!</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Start Over: Restores your install to its vanilla state, removing all mods / edits made in Textools</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
        </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Report Bug: Opens the github link to TexTools, where you can report bugs.</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span class="Apple-tab-span" style="white-space:pre;"> </span></span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Cache Operations: The options in here also ensure your game files are uncorrupted, I won’t be going into these in depth, since they aren’t relevant to the creation of mods.</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span class="Apple-tab-span" style="white-space:pre;"> </span></span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">About TexTools: Shows credits / who TexTools is maintained by. </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:199px;height:224px;">![AD_4nXdCLzsWGuPqaDePVHmu8OCAIdIEqO3BVPVZs8j4Q8nowjJQjv47GcNC31lKRQ65MF0Qk7XxSpKIiCkQYI23ShLiM1H5AG66tVZtwm4WOmR-6DA2NnmCwmJLZcsmBSe_tgq_GjIsa_6_pcNQWRvOgQ?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXdCLzsWGuPqaDePVHmu8OCAIdIEqO3BVPVZs8j4Q8nowjJQjv47GcNC31lKRQ65MF0Qk7XxSpKIiCkQYI23ShLiM1H5AG66tVZtwm4WOmR-6DA2NnmCwmJLZcsmBSe_tgq_GjIsa_6_pcNQWRvOgQ?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Mod Repos</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Links to various communities associated with TexTools / mod creation &amp; sharing!</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:189px;height:127px;">![AD_4nXddA-Y8uVSMUQvPDU14Zt4_nc-ZE-0IdNqsEryi4tl5U6wwViHUErlXXdUxKckVJlV3seW6Ob33EafWSt5m_Ksbz99FU8D0obscE4O6ulaF2A623E1XrX7nZxY88v354z0tQD3CFnJfDrOUkyaFYQ?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXddA-Y8uVSMUQvPDU14Zt4_nc-ZE-0IdNqsEryi4tl5U6wwViHUErlXXdUxKckVJlV3seW6Ob33EafWSt5m_Ksbz99FU8D0obscE4O6ulaF2A623E1XrX7nZxY88v354z0tQD3CFnJfDrOUkyaFYQ?key=x2SAouDxP3EayyutRfDV1A)</span></span>

<span style="font-size:20pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Exporting from TexTools</span>

- <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Exporting Textures</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Your textures are stored in the Textures tab, at the very top right of TexTools when you’re viewing an item.</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:624px;height:151px;">![AD_4nXeatw7rL_Ujmu_vK2YlWu-SbMLtYSqriWYZnr0g6J-vYCaebOhGHAxCmIBVZ4fall0iAXJf6010noHjsITZYTZfSe175c69kL2OQWbGrJsx-_6KQeYgWtSB9FHTTZsW8D3ZaiQXUfIsnXo9zWZGVA?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXeatw7rL_Ujmu_vK2YlWu-SbMLtYSqriWYZnr0g6J-vYCaebOhGHAxCmIBVZ4fall0iAXJf6010noHjsITZYTZfSe175c69kL2OQWbGrJsx-_6KQeYgWtSB9FHTTZsW8D3ZaiQXUfIsnXo9zWZGVA?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">To export your textures, click the dropdown box, and click on any one of the textures, you’ll have to do this for all of them. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">At the very bottom, there’s an option that says “Save As”</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:333px;height:243px;">![AD_4nXdJewxT5rsnwV9AzzT7ekBVRVZ3j2Btf7K2JRfegX5h3PSbwuXLG4ZugIz1XpLRT0Egtfkmq8iU0tcM_Qf12PdyBR8SeNX2ZV_17HpT9OwXZu4h72-1r9-L3Ufhn7zBWEUtu7jzhaFMNKhWThufOw?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXdJewxT5rsnwV9AzzT7ekBVRVZ3j2Btf7K2JRfegX5h3PSbwuXLG4ZugIz1XpLRT0Egtfkmq8iU0tcM_Qf12PdyBR8SeNX2ZV_17HpT9OwXZu4h72-1r9-L3Ufhn7zBWEUtu7jzhaFMNKhWThufOw?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">You’re going to want to export as a PNG, especially if you intend to edit your textures later on. It’s possible to edit DDS textures, but PNG is used more widely, and it’s the one I personally use, since I use Procreate to edit most, if not all of my textures. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Save this somewhere easy to find! If you’re using multiple meshes in your mashup, I’d recommend naming the textures different numbers, correlating to the part number.</span>
        - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">I use 1n, 1m, and 1i for the normal, multi, and index. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Do this for each individual texture, all of them are necessary!!! </span>
- <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Exporting Colorsets</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Your colorsets are located in the Materials tab, in the middle!</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:555px;height:38px;">![AD_4nXcSp4-FhDmLkfzFiWcbl9yRFZ7pyjMlgqRsGxPEVXP5zRgvUMiNJ9sZHa-htwvoqxfqcAab_g7Zhy-Q1-ALtX4b8jfI0uNkjH4OVRWsVwqWB78udgrz5RlJZQt_AwOT82gt0drkfpc6LurMRYWX?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXcSp4-FhDmLkfzFiWcbl9yRFZ7pyjMlgqRsGxPEVXP5zRgvUMiNJ9sZHa-htwvoqxfqcAab_g7Zhy-Q1-ALtX4b8jfI0uNkjH4OVRWsVwqWB78udgrz5RlJZQt_AwOT82gt0drkfpc6LurMRYWX?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">To export your colorset, go to the material, where you’ll see this menu.</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:494px;height:268px;">![AD_4nXc_kVxHKJvaNAdQw03Qx_CBFZZwhoDgy89vRNHMV20lSLHWSUSfmL_eF6KDPggj7cefcOJEEw8ZQIXc3mapDi2gbdAUeAMsmJaLLcLgcDDjKptdBNrbzhafL5qE9gGK02RR4asaWglOG9mydGqm-A?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXc_kVxHKJvaNAdQw03Qx_CBFZZwhoDgy89vRNHMV20lSLHWSUSfmL_eF6KDPggj7cefcOJEEw8ZQIXc3mapDi2gbdAUeAMsmJaLLcLgcDDjKptdBNrbzhafL5qE9gGK02RR4asaWglOG9mydGqm-A?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Go to “View/Edit Colorset.” Here lies your colorset!</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:530px;height:383px;">![AD_4nXeVHx-X0bBG4GIOCh9Jp7l_jhntxhnsueSb4_h-hXcTXPH4n9Bgs67-NgTExJnTBahj1-W8cJNoAHFw-oLFyoGj1OZGrKoQmLi25SSVDfXpRG4nkCas6PTkdtoItWQLpZckDpWvSfxqPh-W3Cevzg?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXeVHx-X0bBG4GIOCh9Jp7l_jhntxhnsueSb4_h-hXcTXPH4n9Bgs67-NgTExJnTBahj1-W8cJNoAHFw-oLFyoGj1OZGrKoQmLi25SSVDfXpRG4nkCas6PTkdtoItWQLpZckDpWvSfxqPh-W3Cevzg?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">To export your colorset, hit the dropdown next to “Save As”, and save as DDS.</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">If you want to include colorset options in your mod, you’ll want to save as a modpack! This is one of the methods of doing so, but I won’t cover that here.</span>
- <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Exporting FBX (your mesh)</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Navigate to the gear you’d like to be your base. I’m going off of this inspiration picture</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:236px;height:418px;">![AD_4nXcE-leFDrLfeS9djpF4eeN7NYT_S1gtIA8cGO-1uDh8PAZkbo3tjH22wJEFUiN-3eDC3faIfU3IZEYtj7SDNRm1yuWVBIAcie771pYoUHAIzAEblA9sEbSMqmAPAMKV47eqei32Z_AOngObrRiJdg?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXcE-leFDrLfeS9djpF4eeN7NYT_S1gtIA8cGO-1uDh8PAZkbo3tjH22wJEFUiN-3eDC3faIfU3IZEYtj7SDNRm1yuWVBIAcie771pYoUHAIzAEblA9sEbSMqmAPAMKV47eqei32Z_AOngObrRiJdg?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">I’m choosing to use the Yorha Type-55 Fending top or the base!</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:526px;height:362px;">![AD_4nXcntlqXN1Ft-z22VOPe-ErF1CEFo_1oqvhxWSXcJr0H5h1OQZdvFUr0XFQFgi-8UzOOzXJwrrFLAqTTFEl37PWFZCvc86EGL9GFnSOemX-KU-INgxRaL1zR6aUzOmnG5n8y6ifipOd2TEHVkTGrTw?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXcntlqXN1Ft-z22VOPe-ErF1CEFo_1oqvhxWSXcJr0H5h1OQZdvFUr0XFQFgi-8UzOOzXJwrrFLAqTTFEl37PWFZCvc86EGL9GFnSOemX-KU-INgxRaL1zR6aUzOmnG5n8y6ifipOd2TEHVkTGrTw?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Export this top as an FBX, and hit save.</span>
- <span style="font-size:20pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Editing the Mesh</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">In Blender, once you have your base, you’ll need to import it!</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:383px;height:509px;">![AD_4nXeOpc8Tbx0VRtDXx5rDAL9SgYzGrEJckXP6J-fLTqzdOgDM9p-uag6z9Ejn7bXXSL9gqZfCZDxlNhZYSJo0WncAf-0G6nZtzTw22aUy497jWa2MxdQmnO0vAVq3kUBwlzNEkfP3v3E_r55gpzNQUg?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXeOpc8Tbx0VRtDXx5rDAL9SgYzGrEJckXP6J-fLTqzdOgDM9p-uag6z9Ejn7bXXSL9gqZfCZDxlNhZYSJo0WncAf-0G6nZtzTw22aUy497jWa2MxdQmnO0vAVq3kUBwlzNEkfP3v3E_r55gpzNQUg?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Import your mesh using these settings, and you should have it in blender now!</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:576px;height:338px;">![AD_4nXdZw_ynZysP0TWQV0ZVHOMd9zNzw4FDipuit-47vUySS9gKuioEdUE6kr0vjqcQCtFcGBZve_tet5dngt0_U1ew3WzeXlmlK5ivmhfYAjXKtxX3gnxgeu28CSU-iks-xqVEppw8dTONt1ELhfwsGw?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXdZw_ynZysP0TWQV0ZVHOMd9zNzw4FDipuit-47vUySS9gKuioEdUE6kr0vjqcQCtFcGBZve_tet5dngt0_U1ew3WzeXlmlK5ivmhfYAjXKtxX3gnxgeu28CSU-iks-xqVEppw8dTONt1ELhfwsGw?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">You’ll notice it’s a white, undetailed blob. Let’s fix that! Up in the top right corner, you’ll see 4 orbs! You want to change it to the 3rd option, that looks slightly checkered.</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:576px;height:337px;">![AD_4nXfpuvCrjCawHRBGOnwcsLTlrhzA1CMiaR6vKuzIlQ3Kg_WJhK4YoupeVpIvAY-QzVgo4KeRMFaI4cYIAqzkNPOCfQ9zNrkq30xAKTKbDqErSaNjzQGzh2eoah4OsHokfLnZtyB4vyjDT4Pc7Ul1gg?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXfpuvCrjCawHRBGOnwcsLTlrhzA1CMiaR6vKuzIlQ3Kg_WJhK4YoupeVpIvAY-QzVgo4KeRMFaI4cYIAqzkNPOCfQ9zNrkq30xAKTKbDqErSaNjzQGzh2eoah4OsHokfLnZtyB4vyjDT4Pc7Ul1gg?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">You’ll notice that some bits of the clothes are transparent, like the 4 buttons. That’s fixed in the material settings.</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:335px;height:342px;">![AD_4nXcu_3Lacms8NTCi1C2h8rraB8hAbp3xZbBg6N7yfzusPl049mH_9d6TiJqmYZvh5JAyhEYI0TF5WiMtmeUDvBNW9TRYzoo53rPEt4dXUqwqfbyKtLrgmsiXaBeJyTDhvbDDhz74UdtfrI77v3jefA?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXcu_3Lacms8NTCi1C2h8rraB8hAbp3xZbBg6N7yfzusPl049mH_9d6TiJqmYZvh5JAyhEYI0TF5WiMtmeUDvBNW9TRYzoo53rPEt4dXUqwqfbyKtLrgmsiXaBeJyTDhvbDDhz74UdtfrI77v3jefA?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">You need to click various parts to fix their material settings. Each part is divided into various bits (0.0, 0.1, 0.2, etc)</span>
        - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">If you change the material settings on 0.0, it’ll affect 0.1 and 0.2, as they’re all bits of the same part. You’ll have to do this for each individual part, so in this mesh’s case, 3 times!</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Below the meshes, there’s this box. Click on the checkered orb, and close the boxes until you see Settings. </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:237px;height:392px;">![AD_4nXdeYSH9hkTDKJUYLQx3-TjKGLzPJOjJg3MEpAT2HYy3QxY3j4SJjieR7ogpSeOZ2_O12V8NUCoAZ1_WwuXb3bh_eSTZhz5L6h4OMm4Y8fGyNZy46QcOpp-0LavCuqK48t_vkoqvaEQGWZ5Fn6KVMQ?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXdeYSH9hkTDKJUYLQx3-TjKGLzPJOjJg3MEpAT2HYy3QxY3j4SJjieR7ogpSeOZ2_O12V8NUCoAZ1_WwuXb3bh_eSTZhz5L6h4OMm4Y8fGyNZy46QcOpp-0LavCuqK48t_vkoqvaEQGWZ5Fn6KVMQ?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Check Backface Culling, and change the Alpha Blend mode to Alpha clip.</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Once you’ve done this for all 3 parts, it should look like this!</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:455px;height:309px;">![AD_4nXfXHUM7Cs9ryZdc__K_Sk64gJlzFVMxmxuOYVyeoz5Bdjd8EuouizOKqYyyRaM3F2FHZkHTlrXwgxZFDp0KcwykcR70n3_p2lS1zu56sSHCmX0uvlJZWKUgmGIkvZeXEI7ISKLm5KT6fhnRjE57?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXfXHUM7Cs9ryZdc__K_Sk64gJlzFVMxmxuOYVyeoz5Bdjd8EuouizOKqYyyRaM3F2FHZkHTlrXwgxZFDp0KcwykcR70n3_p2lS1zu56sSHCmX0uvlJZWKUgmGIkvZeXEI7ISKLm5KT6fhnRjE57?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">We can get to working on our mashup now!</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Typically, Vanilla items will use part 0 as their skin material. Always check before you do so, but if you intend to upscale your mashup to a Bibo, TBSE, or Gen3 body type, you should delete part 0 as you start!</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">I upscale to Rue+, so I’ll be deleting this part.</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">In my inspiration picture, I can see that my dress is strapless, so I’ll be deleting the sleeves / everything above the collarbones for a start.</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">To select all of your mesh, hit A, and go into Edit Mode via the top left dropdown box.</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:449px;height:307px;">![AD_4nXes8BxmNFMplBn8oR1bL6QD2bhDy0XD7nXCnKAl3aMUdkFkTbYdwkrhFTOzn7MJfaRSiL6jR6G7tpb5j7dai3wtAl40tFw9P3iI1F3VLy62PvJ-7Cwij-6T3FXrAH6YluNkRUzOz5D-h8qgx-kUEg?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXes8BxmNFMplBn8oR1bL6QD2bhDy0XD7nXCnKAl3aMUdkFkTbYdwkrhFTOzn7MJfaRSiL6jR6G7tpb5j7dai3wtAl40tFw9P3iI1F3VLy62PvJ-7Cwij-6T3FXrAH6YluNkRUzOz5D-h8qgx-kUEg?key=x2SAouDxP3EayyutRfDV1A)</span></span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span>

- <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Toggle X-Ray</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">You’ll notice some bits aren’t being selected. This is changed through the “Toggle X-Ray” option, next to the 4 orbs!</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:433px;height:98px;">![AD_4nXczelECIQ9feJyWqiBf8jnsFHY_4hlEAeqF4dXpHpz9_VZ8tMrI8-1udf6nD3dvOK3D5baiz-uFuV5CGEcFQnPOa2fnG0XYD6sUQ3Cx6wvNLTKAIdemb8GY8xxSB1fk6tyoKlQuLDUjtAjAVwqecA?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXczelECIQ9feJyWqiBf8jnsFHY_4hlEAeqF4dXpHpz9_VZ8tMrI8-1udf6nD3dvOK3D5baiz-uFuV5CGEcFQnPOa2fnG0XYD6sUQ3Cx6wvNLTKAIdemb8GY8xxSB1fk6tyoKlQuLDUjtAjAVwqecA?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Once you’ve turned this on, a LOT more vertices will appear. </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:450px;height:295px;">![AD_4nXfZV3NU42r_X6_vKiZngU7ogJkUiChyxDxGbdsHAVXP-BDq61VWDeMyGOX9YGv-sxmuIHfQ_c0OIfkRgAkySo636l03glqne4qpTMpjd2jw8Io_G4swe4XmfDbJpB4RCQY9-EJvfwlD-ImL94sL?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXfZV3NU42r_X6_vKiZngU7ogJkUiChyxDxGbdsHAVXP-BDq61VWDeMyGOX9YGv-sxmuIHfQ_c0OIfkRgAkySo636l03glqne4qpTMpjd2jw8Io_G4swe4XmfDbJpB4RCQY9-EJvfwlD-ImL94sL?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Keep selecting the bits you want to delete, then right click -&gt; delete! </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:475px;height:341px;">![AD_4nXdareXAF38zU95b8MSMwgUWqfJeRglyYGhrA4PHBhoqQnJYi26hnivQd4eQPtG45lqiiNECy3eEUT1JzMiQHiEmihrOQ2WeLQP4z0ZaMkRC9cK6KhtSd_m1E9kUWQkt6zTRgh-_iOpdrN2wcC7sTQ?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXdareXAF38zU95b8MSMwgUWqfJeRglyYGhrA4PHBhoqQnJYi26hnivQd4eQPtG45lqiiNECy3eEUT1JzMiQHiEmihrOQ2WeLQP4z0ZaMkRC9cK6KhtSd_m1E9kUWQkt6zTRgh-_iOpdrN2wcC7sTQ?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">You’ll notice, if you look from the side, that some bits are wonky looking. Select these vertices, and adjust them with the move tool until you’re satisfied! (you can also delete them, just depends on what you want to do!)</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:332px;height:342px;">![AD_4nXf45wTdpaA7nwUz1Tk7E7skzoCk6OerJ5_IUbQYFDFwXNR8R5zHjUb1QnymuvDZ09Bk3hCTdCHfzVUK6pRrIU8Q3N3n9j3A_Zk-W3GRIU1pz8qQYxaKaWbouMc_9I4my_FYNY-a-psbgsn6OOpKhg?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXf45wTdpaA7nwUz1Tk7E7skzoCk6OerJ5_IUbQYFDFwXNR8R5zHjUb1QnymuvDZ09Bk3hCTdCHfzVUK6pRrIU8Q3N3n9j3A_Zk-W3GRIU1pz8qQYxaKaWbouMc_9I4my_FYNY-a-psbgsn6OOpKhg?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">From here, I’m going to delete the buttons on the front and the back!</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:310px;height:341px;">![AD_4nXdkoI9H8s_EPuNK-MZa-wsOV-it01YlAD2AvNgAsZVPNaXskDR1rDkY3jea6DFl1faotPnU-S6e0rbf0J02vVgdzsm2AyFSAlT0pGRvJL1S0Hk19rt73c1TZCkADXrgBm1gUF4CJmvFWCzfRHlv?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXdkoI9H8s_EPuNK-MZa-wsOV-it01YlAD2AvNgAsZVPNaXskDR1rDkY3jea6DFl1faotPnU-S6e0rbf0J02vVgdzsm2AyFSAlT0pGRvJL1S0Hk19rt73c1TZCkADXrgBm1gUF4CJmvFWCzfRHlv?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">For the last touch, I want the dress to be symmetrical with the slits.</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">To accomplish this, we’ll be using the Mirror Modifier!</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Firstly, delete the half of your mesh you want to replace. In my case, that’s the left half!</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
        </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Make sure that this is directly down the blue line, or the Y axis!</span>
- <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Mirror Modifier</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> Located under the wrench tab, you’ll add the mirror modifier, like so! </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
        </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:505px;height:382px;">![AD_4nXfRR7uw9Erp5nj7_zSKDRdK_Erjym84XgfjZ4GQqnqUdzdmGVNXcPGV1ljaporiNGVu2UIOJxbA71ahfqxgxA5emTihSAZ2ufz5FrcsH0K1HFsnzTvImb7KrKvX9Wpn3J5hIiuFq6LgOb0qkUqvVA?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXfRR7uw9Erp5nj7_zSKDRdK_Erjym84XgfjZ4GQqnqUdzdmGVNXcPGV1ljaporiNGVu2UIOJxbA71ahfqxgxA5emTihSAZ2ufz5FrcsH0K1HFsnzTvImb7KrKvX9Wpn3J5hIiuFq6LgOb0qkUqvVA?key=x2SAouDxP3EayyutRfDV1A)</span></span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Apply the mirror modifier! </span>
- <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Shape Keys</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Note: you can’t do this with shape keys, if your mesh has shape keys, you can easily remove them! Navigate to the green triangle tab, underneath the wrench. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">To remove the shape keys, you can hit the minus sign, or you can hit the downward arrow, and select “Delete all Shapekeys”</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:480px;height:283px;">![AD_4nXc6nT5hjFqN5BwPESOL1jSsdFuzXh4ze4G-bvVZ0gse7h_hrhPpZ56M9cKW2gbKVbzOqxfqhQOttsnOxDdVQqJNoKzVKhkw9bduXUkBtYuqRxUrD2W8e_2i6jlmVPnNB4gP8y5DInJTCO3i8U8Uig?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXc6nT5hjFqN5BwPESOL1jSsdFuzXh4ze4G-bvVZ0gse7h_hrhPpZ56M9cKW2gbKVbzOqxfqhQOttsnOxDdVQqJNoKzVKhkw9bduXUkBtYuqRxUrD2W8e_2i6jlmVPnNB4gP8y5DInJTCO3i8U8Uig?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">After the mirror modifier is applied, you have one more step: merging the middle vertices! It’s simple, but worth mentioning. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Using the “Select Box” option, select all the middle vertices that fall on the Y axis, like so: </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:329px;height:357px;">![AD_4nXeuJs9VmmjAW17JYzGkM5PKAewG0pNSa0I7Rb-kJ8PG5yr_JqosGkzEfdDxXG_dZwLMpOW3lFJho_dowplIyMWBBw6OxbUAX6u19uxECPopIt-03AtwzFqNrIGdPwMVxjEwTlYXmYIcosoBZ0ZwwQ?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXeuJs9VmmjAW17JYzGkM5PKAewG0pNSa0I7Rb-kJ8PG5yr_JqosGkzEfdDxXG_dZwLMpOW3lFJho_dowplIyMWBBw6OxbUAX6u19uxECPopIt-03AtwzFqNrIGdPwMVxjEwTlYXmYIcosoBZ0ZwwQ?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Right click -&gt; Merge Verticies -&gt; Merge Verticies by Distance</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
        </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:166px;height:25px;">![AD_4nXf90ODCoHZcu5rdenLyYr1itgmVRLhZM0eyjtCpfWHY9n77iEdLZ2SMi5lvSozVUu0NBIGXiB7ukQqGKLjbJJm6CExvGa6G1hFBrhouJuETjx8qXSFU-M0CUgtkp-_qRLZtG5ultELsDvqp6adcEQ?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXf90ODCoHZcu5rdenLyYr1itgmVRLhZM0eyjtCpfWHY9n77iEdLZ2SMi5lvSozVUu0NBIGXiB7ukQqGKLjbJJm6CExvGa6G1hFBrhouJuETjx8qXSFU-M0CUgtkp-_qRLZtG5ultELsDvqp6adcEQ?key=x2SAouDxP3EayyutRfDV1A)</span></span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">When you get the “Removed (x) vertice(s)” notification at the bottom of the screen, you’ll know it worked! </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">All done with the dress! I’ll be adding a jacket on, again like the inspiration picture!</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">The jacket I’ll be adding onto the dress is invisible on the inside, let’s fix that!</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
        </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:364px;height:228px;">![AD_4nXdIqgLSeR7heUqKzTrGwoizyWTc4xWMnao1ydpoGyJiZJnnChm75y0KtZ7iN0O0x-AeYhLFIzL_I7Oi4-9dZb9ENY9S5f-YtPVpdUDNKnvPq11qzdaDRV2iahw4XO46iyjjN7RKc7uXw0DEoWnh-A?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXdIqgLSeR7heUqKzTrGwoizyWTc4xWMnao1ydpoGyJiZJnnChm75y0KtZ7iN0O0x-AeYhLFIzL_I7Oi4-9dZb9ENY9S5f-YtPVpdUDNKnvPq11qzdaDRV2iahw4XO46iyjjN7RKc7uXw0DEoWnh-A?key=x2SAouDxP3EayyutRfDV1A)</span></span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Right click your mesh in the right tab, and copy it. Paste it, and expand the tabs again.</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Select your new mesh, go into Edit Mode, and hit A to select the entire mesh. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">In the top left corner, there’s a box named Mesh. Open it up, and navigate down to Normals. You’ll want to hit “Recalculate Inside”. </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
        </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:238px;height:414px;">![AD_4nXeSYzQX7gSkstN1otGUKxQM33eiJZee3PmsNIZcIhNa71hwOqC5hg-izDC8X5Biwq6MjFF7Wb-9To6K08Oqj141etD6CsZC2JJS1-I2-jG1YgDBj3z4E4Fdc3wkjtEoVqESNnFjPC-3OhsQSE3e0w?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXeSYzQX7gSkstN1otGUKxQM33eiJZee3PmsNIZcIhNa71hwOqC5hg-izDC8X5Biwq6MjFF7Wb-9To6K08Oqj141etD6CsZC2JJS1-I2-jG1YgDBj3z4E4Fdc3wkjtEoVqESNnFjPC-3OhsQSE3e0w?key=x2SAouDxP3EayyutRfDV1A)</span></span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Afterwards, you’ll want to delete the bits that either wont be visible from the inside, or that already had backfaces. For this jacket, that’d be the collar bits, the arms up to the shoulder, the jewelry, and the dangly bits. You could technically leave them, but lowering your mod size is always a good idea!</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:358px;height:312px;">![AD_4nXe0QiXzL92ioCaKLWsseCMekkshyRhhMaCjpJCrvANqV9FPHI9puZ5SaAvADp4KZ1un_WWDtDh4RFVGHz9ijQQhggMosFlugFK-x_bGJEmQVneox7CpKM09wovN6y6qQA6TUtnpAHrWjfFncf84?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXe0QiXzL92ioCaKLWsseCMekkshyRhhMaCjpJCrvANqV9FPHI9puZ5SaAvADp4KZ1un_WWDtDh4RFVGHz9ijQQhggMosFlugFK-x_bGJEmQVneox7CpKM09wovN6y6qQA6TUtnpAHrWjfFncf84?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">When you’re selecting bits like this, you can hit Ctrl + L, and it’ll select everything linked to it. </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:357px;height:284px;">![AD_4nXckp9h7pG-TCRqfE6SBUrv2_vgZwLeGynFdLSERtoSTdo8N1Uv09v385klh7w25IKDks_1JpdwsqP5mpyQja0KfERViRa4nMByO_SuNlzKmA1RtvHwJKJ6uhMJkSN4oCG4LFpf7m92FoP65yUXn?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXckp9h7pG-TCRqfE6SBUrv2_vgZwLeGynFdLSERtoSTdo8N1Uv09v385klh7w25IKDks_1JpdwsqP5mpyQja0KfERViRa4nMByO_SuNlzKmA1RtvHwJKJ6uhMJkSN4oCG4LFpf7m92FoP65yUXn?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Here’s everything I’ll be deleting off this mesh!</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">From here, it’s small edits. Select the copy of the mesh, and the original mesh, and move it around until you like it! Proportional editing is fantastic for this! It’s the little target option at the top-middle of your screen. You can also hit O to turn it on! </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Afterwards, select a vertex and hold G, then zoom in. There’ll be a circle that decreases as you zoom in. This is the radius of vertices affected by proportional editing. Play around with this, find a radius you like. You’ll have to change it a few times to get used to it!</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:555px;height:54px;">![AD_4nXfVh9Elw0g_G5kZxh7rRp3HcVPVEcnMFwWO0Tih2zpMWYoI7loGdQFLO56KaYPR6GdL0apsbEQ_blsMl2yP3nSFpbQDuZpZu2v7Zao09w_kZB4-EQgeBQAPVxJ_6XWC16pHYcgRwSAr08gojRTx4g?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXfVh9Elw0g_G5kZxh7rRp3HcVPVEcnMFwWO0Tih2zpMWYoI7loGdQFLO56KaYPR6GdL0apsbEQ_blsMl2yP3nSFpbQDuZpZu2v7Zao09w_kZB4-EQgeBQAPVxJ_6XWC16pHYcgRwSAr08gojRTx4g?key=x2SAouDxP3EayyutRfDV1A)</span></span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:399px;height:272px;">![AD_4nXdMUZKlPhVCbhGJTGH0ln15-DhB-O0w0398mgGSgL2D1Z6P2WtCjZm2-4GTZELi2zaF2-1sN4aiK0um0wMSLsP42etqpRr9ZSu6stv5lXupTQMKRVm32Hvrg7qBORWewu-tnoCk2PLHl4maWYX2Qg?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXdMUZKlPhVCbhGJTGH0ln15-DhB-O0w0398mgGSgL2D1Z6P2WtCjZm2-4GTZELi2zaF2-1sN4aiK0um0wMSLsP42etqpRr9ZSu6stv5lXupTQMKRVm32Hvrg7qBORWewu-tnoCk2PLHl4maWYX2Qg?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">In the end, I’m left with this, after all the edits!</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">I like to move my meshes into one group + rename them before I work on refitting &amp; weights! In order to do this, select all your meshes, drag them over one n\_root, hold Shift + Alt, and drop them! </span>
        - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">After you’ve moved them over one n\_root, make sure that your armature modifier matches the n\_root it’s under, like so: </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:295px;height:376px;">![AD_4nXesmmejyk18CSFMb1KJ029ZlH_y3mgxzrANGN71-YU6yLGiBzxroEocsADGzf6nVs7kfmCqpdp0teeQcu8BGfxqzF8In9HTeAev8eFFXD_0BcAtRd7vgIMYwmUF_xrQ5y9s2SYTlLose1HG1CIS?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXesmmejyk18CSFMb1KJ029ZlH_y3mgxzrANGN71-YU6yLGiBzxroEocsADGzf6nVs7kfmCqpdp0teeQcu8BGfxqzF8In9HTeAev8eFFXD_0BcAtRd7vgIMYwmUF_xrQ5y9s2SYTlLose1HG1CIS?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">If it doesn’t match, click the Object box, and make it match! If it’s under n\_root, then the object needs to be n\_root. </span>
        - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">To rename, just double click the name. You want each mesh that comes from a different item to have a different number. For example:</span>
            - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Skin: Part 0.0</span>
            - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Yorha Type-55 Jacket of Fending: Part 1.0</span>
            - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Calfskin Jacket: Part 2.0</span>
- <span style="font-size:20pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Refitting to our Body</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">After you’re done with your base mashup, you can move to refitting it to your body!</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">I use Rue+ small chest, and Skullcrusher legs. I already have those meshes exported, but if you’d like to grab them; import the base body, select your settings, and export the Emperor’s New Robe, Pants, and Gloves. Gloves may not always be necessary, but it’s good to have! </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Import these into Blender!</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:415px;height:297px;">![AD_4nXeyv3fqF8o1HU0Mc_qUW0t26NEXmioybdT0t_JrO_B9jVy7M0p6uupxykG8yYz8o6Ynto1Alv6EdACZ6M60KY1TApFDFUOAkYjCw7hzwYlMn2Q0Fus06aOdvwu_1K6msmgdz2eHnNdDqM4hz3Nd?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXeyv3fqF8o1HU0Mc_qUW0t26NEXmioybdT0t_JrO_B9jVy7M0p6uupxykG8yYz8o6Ynto1Alv6EdACZ6M60KY1TApFDFUOAkYjCw7hzwYlMn2Q0Fus06aOdvwu_1K6msmgdz2eHnNdDqM4hz3Nd?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">You’ll notice that there’s quite a bit of clipping. Same as when you made your mashup, you’ve just gotta go and move the vertices around until it looks decent. Don’t worry about getting it absolutely perfect, if you can’t see the skin, you can delete it afterwards!</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">A very big part of re-fitting clothes is Proportional Editing, so make sure you have that on for this!</span>
        - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">The mirror modifier is also very useful here, and if I have to do a lot of refitting, I’ll use it here!</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:383px;height:272px;">![AD_4nXcDKF5COiPzhySWbBWir38kfwSokKfwGE0XkG-RqHYvunRmTKMJhr9bhXElxY-03z_ANgEcv6a9DLP2fE1vBjjsSlogp7Fj2NKpB447k41fyKu5jW0JPu1VQAdTxQKreETCZKEybONltM6MCvLU?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXcDKF5COiPzhySWbBWir38kfwSokKfwGE0XkG-RqHYvunRmTKMJhr9bhXElxY-03z_ANgEcv6a9DLP2fE1vBjjsSlogp7Fj2NKpB447k41fyKu5jW0JPu1VQAdTxQKreETCZKEybONltM6MCvLU?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">After you’ve finished refitting, it’s time to cull the skin underneath!</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Sometimes, in mods, you can see the skin was kept, but I’ve found it lightens the modpack size + the weights work nicer if the skin underneath is deleted. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Again, this process is a lot of moving vertices around, and looking at different angles through your mesh. </span>
        - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">I’d recommend hiding the parts you intend to keep first, to ensure you won’t be deleting anything that’s visible!</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:464px;height:237px;">![AD_4nXfyAPKuwGULUYwQJaK2HKNw8Hx-wOup4uFubF1pw_WOffK4VXu8-qlfgZ5bFWfOR5n4-FLy5iQFsnpmw7eObNpXQ2btclW5R3dhfJLIm9A_BkNGWR3I3wnASILRP8_OAMiA6VwjAv7wx4Q2ZCuVxA?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXfyAPKuwGULUYwQJaK2HKNw8Hx-wOup4uFubF1pw_WOffK4VXu8-qlfgZ5bFWfOR5n4-FLy5iQFsnpmw7eObNpXQ2btclW5R3dhfJLIm9A_BkNGWR3I3wnASILRP8_OAMiA6VwjAv7wx4Q2ZCuVxA?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">As you can see, the majority of the skin material has been deleted! We can move onto the weighting! Make sure to move your skin material underneath your mashup’s n\_root before you progress!</span>
- <span style="font-size:20pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Weighting</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">We’ll be weighting our mashup through weight transferring. It’s the simplest method that I’ve found, and it works the majority of the time!</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">In order to weight transfer, we have to find an ingame glamour that’s similar in shape to what our mashup looks like. I’ll be using the Yorha Type-55 Jacket of Fending, since I have it on hand, and it’s a similar shape to begin with. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Import the item you’re going to weight transfer from. You want the item to be one cohesive part, weight transferring from multiple parts is a pain in the butt</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Select the bottom part, hold shift, and select the bottom part</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:368px;height:197px;">![AD_4nXchQlRV1hIa254pfeHyON4hc3ydqkRKQjEV-m0Rhl1uQCtdNN_-NHAV4bSddLvqziByIkWe071wIYEAY6PIL4nvyDrKyVBaomMHPdR_4JeIUDBK56DtyBbh9p9WYwS9fbMktTLrrNTrM2e_B0yQ2A?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXchQlRV1hIa254pfeHyON4hc3ydqkRKQjEV-m0Rhl1uQCtdNN_-NHAV4bSddLvqziByIkWe071wIYEAY6PIL4nvyDrKyVBaomMHPdR_4JeIUDBK56DtyBbh9p9WYwS9fbMktTLrrNTrM2e_B0yQ2A?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Hit Ctrl + J to join all these parts!</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">You now have an easy to work with mesh to steal the weights from!</span>
- <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Prepping for Weight Transfer</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Before we weight, we need to remove our mashup’s weights, otherwise they may go funky after weight transferring.</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Move to the tab we went to for shapekeys. Vertex Groups, our weights, are also held here! </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">We’ll be removing all of these, for each part. </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
        </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:530px;height:340px;">![AD_4nXfjAybWJRpyqYl52OqVlyPzQfLpYHRL8XwRWBT9Y9HRZdLIiVfO7e3fJYQ_DrBXSDM3L-Lg1iMC1GqAg-otolWmdx-Hj8HVfZKa-oCPC13Ftbb5ENgd5g5uT90L7zOKYt_nHJzRsla3YYhPRBFCXQ?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXfjAybWJRpyqYl52OqVlyPzQfLpYHRL8XwRWBT9Y9HRZdLIiVfO7e3fJYQ_DrBXSDM3L-Lg1iMC1GqAg-otolWmdx-Hj8HVfZKa-oCPC13Ftbb5ENgd5g5uT90L7zOKYt_nHJzRsla3YYhPRBFCXQ?key=x2SAouDxP3EayyutRfDV1A)</span></span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Similar to removing shapekeys, hit the drop down button, and “Delete all Groups” </span>
        - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">You do not want to do this by hand, trust me, there’s like 20 groups, it really hurts afterwards.</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Do this for each part, until the Vertex Groups tab is clear. We can leave the shapekeys, if you decided to keep them!</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:346px;height:147px;">![AD_4nXfyMT2Zu0YV2lQrj1ZaWnc-gOAg9tYdYjBFXAt5Rmb_EAOrQHBxseG66_QUB58ylJOstPt8JzUzDz6IXEKGEw1GYhd27No9EXoWMJF6C_nTrOXJbt_x7KmXjlbe2KTCCobx7I6ktvQhdfy81WsjIg?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXfyMT2Zu0YV2lQrj1ZaWnc-gOAg9tYdYjBFXAt5Rmb_EAOrQHBxseG66_QUB58ylJOstPt8JzUzDz6IXEKGEw1GYhd27No9EXoWMJF6C_nTrOXJbt_x7KmXjlbe2KTCCobx7I6ktvQhdfy81WsjIg?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">If your parts still have the honeycomb icon, shown below, you haven’t removed the weights. </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:50px;height:40px;">![AD_4nXcWmqHGmm1coP4beZBjAirULbCIXWPCyunterDdShpOgXTpZmJZ_pw99NglQZIzbZT4uu6kVXIZFYB61V323zH8Za5JOk5V82XwOIabBP6uX4SVzjUce-a38EfurUquXqMAExnu7Ib0ewsahV__Ig?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXcWmqHGmm1coP4beZBjAirULbCIXWPCyunterDdShpOgXTpZmJZ_pw99NglQZIzbZT4uu6kVXIZFYB61V323zH8Za5JOk5V82XwOIabBP6uX4SVzjUce-a38EfurUquXqMAExnu7Ib0ewsahV__Ig?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">This next part is tedious, unfortunately I haven’t found a quicker way to do this. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Select the mesh you’re stealing the weights from, hold Ctrl, and select one of the parts from your mashup, like so:</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:386px;height:172px;">![AD_4nXf0vzFit1p6FImZSz-cvFNgbXalPEJiMLu4Ikk3c4Rt5Hn94WXPeDNOHKvVx3NyWQj9O8oL9JOQYTOXjPy_iBKL1LeEN6F8zX7b2ABildoYEd84CTTgcBZEGRxe9Fuigoi-5Y3cd8bqb67Eh_FTZA?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXf0vzFit1p6FImZSz-cvFNgbXalPEJiMLu4Ikk3c4Rt5Hn94WXPeDNOHKvVx3NyWQj9O8oL9JOQYTOXjPy_iBKL1LeEN6F8zX7b2ABildoYEd84CTTgcBZEGRxe9Fuigoi-5Y3cd8bqb67Eh_FTZA?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Weight Transfer Settings</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Move over to “Weight Paint” from the top left dropdown menu!</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:314px;height:172px;">![AD_4nXcGwGwmQDbcXVFhXRjOp8nkqHyJzhgfixPzHrU8AqtCHn0WMSQtlLgEIcRsRLJRMwpGh2doNq4K1k-rl30rIX6TkEbsAEW7XglEAbU7sC6Tw1h4NZn_MPcvOHLkSk3msaylrS8hPeVLwc8wS_L7OA?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXcGwGwmQDbcXVFhXRjOp8nkqHyJzhgfixPzHrU8AqtCHn0WMSQtlLgEIcRsRLJRMwpGh2doNq4K1k-rl30rIX6TkEbsAEW7XglEAbU7sC6Tw1h4NZn_MPcvOHLkSk3msaylrS8hPeVLwc8wS_L7OA?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">The part you are weighting should be blue. If the mesh you’re stealing weights from is blue, you did it in the wrong order! </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">We’ll be using the weight transfer function!Go to the Weights tab on the left, and move down to Transfer Weights. Clicking this will bring up a little pop-up menu on the bottom left.</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:411px;height:328px;">![AD_4nXd3JrzFwgm9LRpXlYXvsW7mz1em_zeEfhTxF4pZWzcyRT8qHHmYUKKbMecDC4U3x3IwJkqdcajdnDF8S0DJBtLVTXoYVmhLENHY198RkYMPyzw4hYJvce9VrLxg7r80-2cknpcDdV73wlVMnrXq-w?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXd3JrzFwgm9LRpXlYXvsW7mz1em_zeEfhTxF4pZWzcyRT8qHHmYUKKbMecDC4U3x3IwJkqdcajdnDF8S0DJBtLVTXoYVmhLENHY198RkYMPyzw4hYJvce9VrLxg7r80-2cknpcDdV73wlVMnrXq-w?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Open this pop up menu! We’ll be changing the settings used!</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Make your settings look like this. These are the settings I personally use, and they’ve always worked!</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:283px;height:308px;">![AD_4nXe0i89-5WmJWfHp4WKIT-KAsO_qH39zV-3gigYXhWTOMqRqporp4PZjPmCh3fUadSFZm8BymhAdR99SAGdOjkQXPVu23RqvwXUINMM07Hvlam7kim0l9SfeKORcG3a1LrKkBondSf_NcZMA7iA-5A?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXe0i89-5WmJWfHp4WKIT-KAsO_qH39zV-3gigYXhWTOMqRqporp4PZjPmCh3fUadSFZm8BymhAdR99SAGdOjkQXPVu23RqvwXUINMM07Hvlam7kim0l9SfeKORcG3a1LrKkBondSf_NcZMA7iA-5A?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">After your settings look like this, you’re ready to weight transfer on each of your mashup’s parts. Again, it’s very tedious. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Your parts should all have the cute honeycomb icon back now! </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Now, move your parts to the mesh you stole weights from using Shift + Alt, and re-set the n\_roots. This ensures the weights you just transferred have the correct skeleton to use! </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">And with that, we’re done! </span>
- <span style="font-size:20pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Exporting from Blender</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">When you’re ready to export, go to the File tab, at the very top left corner. You will be exporting your mesh as FBX, or whatever file type you chose to export as.</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:366px;height:530px;">![AD_4nXcUnvkjL0pEiMO7SHA6hekA0rVXINrpFTSTKGR89mTgaQYojxP9lB3aZYwSQgHJw3_Pr_8KSMniOm8aVQRp6kH9SdstuFkTCIhZXMtzzeSiwjtNszZo5qYsaLUB0nUVG1w02YYpvZCaoRFfXWzMlg?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXcUnvkjL0pEiMO7SHA6hekA0rVXINrpFTSTKGR89mTgaQYojxP9lB3aZYwSQgHJw3_Pr_8KSMniOm8aVQRp6kH9SdstuFkTCIhZXMtzzeSiwjtNszZo5qYsaLUB0nUVG1w02YYpvZCaoRFfXWzMlg?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Most of these settings, you can ignore. However, there is one setting that you should take note of. Close the include tab, and the transform tab, and open the geometry tab.</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:580px;height:404px;">![AD_4nXfYySQquG9RTTPA47ks5ekMZ1LiukCoGvIlLoDAlpxRmNTGDrBnBR9sazF9DhPr0wl59cFRrPR2w3Yyf7nx8aEHGAhApXgcNXAHJJIwNw1IgaTCpyA8jmmlJ5m8-JgD220jyyBpA645HDzIxkPNQg?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXfYySQquG9RTTPA47ks5ekMZ1LiukCoGvIlLoDAlpxRmNTGDrBnBR9sazF9DhPr0wl59cFRrPR2w3Yyf7nx8aEHGAhApXgcNXAHJJIwNw1IgaTCpyA8jmmlJ5m8-JgD220jyyBpA645HDzIxkPNQg?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">“Apply Modifiers” and “Triangulate Faces” are the important settings to note here.</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Apply Modifiers ensures that you can leave Mirror Modifiers, Shrinkwrap Modifiers, Armature Modifiers, etc. unapplied, and they’ll still work. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Triangulate Faces fixes your mesh if you choose to subdivide it. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Subdividing doubles the vertex count of the area you’ve selected, and makes it easier to work with. I haven’t done it in this guide, as it simply wasn’t needed this time around. If you subdivide your mesh in the future, however, you need to have this setting turned on, or TexTools will not take it. </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:254px;height:232px;">![AD_4nXfKQ-szNRrUuNvEj1eSRyPM40r2kFX6RAT6jAN7isahoL2dmZG2jJ-JvbqlkM1q9quNGhI5MZu6j9-VXHJpE7XRsZ_tycx8YPCQ8lM-IEMrB0fMX4qTkYLa87AO0YayVqWLigKXWmq2g8z1D3cIQA?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXfKQ-szNRrUuNvEj1eSRyPM40r2kFX6RAT6jAN7isahoL2dmZG2jJ-JvbqlkM1q9quNGhI5MZu6j9-VXHJpE7XRsZ_tycx8YPCQ8lM-IEMrB0fMX4qTkYLa87AO0YayVqWLigKXWmq2g8z1D3cIQA?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Once you’ve ensured that these settings are ticked, ensure that you’re saving your mesh somewhere you can easily locate, and hit “Export FBX”.</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:624px;height:32px;">![AD_4nXeIAkkqiNDAIxyFiMYMirRSKOpZrZU2vWmSnelMB0lSrF96fPIU8R85omdn2H6dAtqroyhMn3lFSzLLCk6CygeCByuPMzNNMEJ1i-vDX8MY1rq0Mc0CkdTZ2gBQuuiQbaqBlOioRZ6TQAHckziSwg?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXeIAkkqiNDAIxyFiMYMirRSKOpZrZU2vWmSnelMB0lSrF96fPIU8R85omdn2H6dAtqroyhMn3lFSzLLCk6CygeCByuPMzNNMEJ1i-vDX8MY1rq0Mc0CkdTZ2gBQuuiQbaqBlOioRZ6TQAHckziSwg?key=x2SAouDxP3EayyutRfDV1A)</span></span>
- <span style="font-size:20pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Importing to TexTools</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">When you’re ready to put your mashup together, navigate to the item you’re intending to replace with your mashup. </span>
- <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Making a new Material</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">On the item you’re replacing, there’ll be 3 lines! Click that, and it’ll bring up this menu. </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:562px;height:70px;">![AD_4nXepyJVttO_3Uq1H3Hm1upICa2wuPpGoDrsUNu9BTK9ePEraRYdmTs7-KXV9Zk_EbJnK24JIqukWXQvdvei0tgsITJtFpuDlTb1SA04WN99_gEDSHqplYjDoIS9AV6nzLU7Ou6etMn0yl7E1lTzhXA?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXepyJVttO_3Uq1H3Hm1upICa2wuPpGoDrsUNu9BTK9ePEraRYdmTs7-KXV9Zk_EbJnK24JIqukWXQvdvei0tgsITJtFpuDlTb1SA04WN99_gEDSHqplYjDoIS9AV6nzLU7Ou6etMn0yl7E1lTzhXA?key=x2SAouDxP3EayyutRfDV1A)</span></span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">It doesn’t matter what you name materials, but I like to set my names to correlate with my part #s. Part 1 gets Material A, Part 2 gets Material B, etc. </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:365px;height:110px;">![AD_4nXdqJaG9LTWpMt86iT_5ksxLZnlftA4sr4erg63YIL3wmBynN0EFFXgjkJ4IbqgrIkW57Byf18w03xcYCoE7bdk3a70EJ8gPf85Qh3bf0xhSrYJJGYS9BE9fRy9C9H02fgxHryMkBamPjYoVBlBHwA?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXdqJaG9LTWpMt86iT_5ksxLZnlftA4sr4erg63YIL3wmBynN0EFFXgjkJ4IbqgrIkW57Byf18w03xcYCoE7bdk3a70EJ8gPf85Qh3bf0xhSrYJJGYS9BE9fRy9C9H02fgxHryMkBamPjYoVBlBHwA?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Hitting “CREATE” will bring up a new menu, where you see these options! Here, you can load colorsets, add different textures, load presets, change shaders, etc.</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:562px;height:308px;">![AD_4nXeucaOyEw_o3ohHqkyIKiQY-6vuCWAL-gAwUVrQ6rtNEX8X4z9Y1O2ZP2oRsy0BuOeE-GSpSjCYlTykgIWTctOtf1PaeRd2lSVonTGUU2fudFJHJzDRZ0-Uep2znNC5vOmb4WJFiMk0XGz-mYbIGA?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXeucaOyEw_o3ohHqkyIKiQY-6vuCWAL-gAwUVrQ6rtNEX8X4z9Y1O2ZP2oRsy0BuOeE-GSpSjCYlTykgIWTctOtf1PaeRd2lSVonTGUU2fudFJHJzDRZ0-Uep2znNC5vOmb4WJFiMk0XGz-mYbIGA?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">For now, hit “Make Textures Unique”, and then hit “Save to FFXIV”. </span>
- <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Importing your Textures</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">From here, we’ll go to the Texture drop down menu again. Start with the Normal, and import the Normal you saved earlier. Remember to hit “Save to FFXIV”</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Move to the Multi, load the Multi you saved, and hit “Save to FFXIV”</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Finally, move to the Index, load the Index you saved, and hit “Save to FFXIV”</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">That’s it for textures!</span>
- <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Importing your Colorset</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">We’re going to move back to our material that we just created! </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">When you’re at the Material tab, hit “View/Edit Colorset”</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Load up the colorset you just saved, and once again, hit “Save to FFXIV”</span>
- <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Enabling Translucency</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Transparency is used for hairs, and for specific clothes. If your mashup uses any transparent parts, you need to have this on, or it’ll, at the least, look wrong, and at the most, won’t show up at all. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">In the material tab, there’s an option for “Edit Material Flags”</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:446px;height:89px;">![AD_4nXfYrOzuj2cJ2FZ2nfEeOvcncyU0b2UbEgPYJPINx9R_gTf6IaQf3GA5Pgh3QRT4TUfZgChCmXR6X3Tx3Vov5V2UKIAhylXBESQmwhIQ_aUUPX96UGIFaIussIzEo7eKLseSqRIjNNzTHqqW3HP6bw?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXfYrOzuj2cJ2FZ2nfEeOvcncyU0b2UbEgPYJPINx9R_gTf6IaQf3GA5Pgh3QRT4TUfZgChCmXR6X3Tx3Vov5V2UKIAhylXBESQmwhIQ_aUUPX96UGIFaIussIzEo7eKLseSqRIjNNzTHqqW3HP6bw?key=x2SAouDxP3EayyutRfDV1A)</span></span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">You’re going to click on this, and it’ll bring up another menu. </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:505px;height:306px;">![AD_4nXf6J5m75Fy6g8XpSL5vlh-8rXsCz8hWRySsV32lYEE4RvZI3KqJnHsX3eJ9mtH2_0WaqegHjOaOjLelOx1WCYlfvjysqM83J8sEkTmlg-ftk2r5SDL7CzqL4HoG8uXfbnOyHF8CowzWhXLsacEvug?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXf6J5m75Fy6g8XpSL5vlh-8rXsCz8hWRySsV32lYEE4RvZI3KqJnHsX3eJ9mtH2_0WaqegHjOaOjLelOx1WCYlfvjysqM83J8sEkTmlg-ftk2r5SDL7CzqL4HoG8uXfbnOyHF8CowzWhXLsacEvug?key=x2SAouDxP3EayyutRfDV1A)</span></span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">As you can see, the “Enable Translucency” option is not ticked. For the mashup I’ve made in this guide, I don’t need translucency enabled. However, this is a good setting to note, as eventually, you’ll make a mashup with transparent bits, or you’ll make a mesh transparent yourself! </span>
- <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Importing your Mesh &amp; Assigning Textures</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">At last, we’re getting our mesh into TexTools. Move over to the models tab, and select the race / gender your mashup is for. Mine is on Midlander Female. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Your window should look like this, with an unmodded mesh. If the mesh is modded, hit disable. You may need to start over your TexTools, and that’s fine! Ensure you don’t have any other mods that you’re working on / cannot re-acquire before you do so.</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:505px;height:297px;">![AD_4nXfvlaplyUbDNAfR5AcpRrY8aP3evhn40hFci0hZvJ1-cSK60P_m9L3LWEz1yC_nBK56IOcLM_3crv-3k1KB14RQOZvSzTM4LvrTmElbIA2Vyou94j-VHP9a8StpyB6exRXD9E5lgvMquzKuFMYIlQ?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXfvlaplyUbDNAfR5AcpRrY8aP3evhn40hFci0hZvJ1-cSK60P_m9L3LWEz1yC_nBK56IOcLM_3crv-3k1KB14RQOZvSzTM4LvrTmElbIA2Vyou94j-VHP9a8StpyB6exRXD9E5lgvMquzKuFMYIlQ?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">To load our mesh, we’ll hit “Load”, and select the FBX we exported from Blender. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">There’s a few settings to take note of here, specifically “Shift Imported UVs” and “Clone UV1 to UV2” </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:505px;height:125px;">![AD_4nXfocUKP_F6v5S33Y3ia7dKHI2YY3jiASdr_M66KZ2wUq9_ch0s5Q9ZPw0Uw8a8dC-B3zHUwLdL6rg3YFRGe02MVGCsaeZ828E1IVvbTIuyirIgpZAgL5fuROSyPqJ8FkD77K6w5DRnnNI0g07Mg5A?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXfocUKP_F6v5S33Y3ia7dKHI2YY3jiASdr_M66KZ2wUq9_ch0s5Q9ZPw0Uw8a8dC-B3zHUwLdL6rg3YFRGe02MVGCsaeZ828E1IVvbTIuyirIgpZAgL5fuROSyPqJ8FkD77K6w5DRnnNI0g07Mg5A?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">For now, just tick “Clone UV1 to UV2” and hit “Open Editor”</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">You’ll likely see a warning that says “Group: 0 Part: 1 : : 4 Vertices had major corrections made to their weight data.” Typically, this can be ignored. It’s TexTools normalizing your weights, and unless it’s 200 vertices being adjusted, it’s just making sure that your mesh has proper weights.This can cause issues occasionally, but most of the time, it’s fine!</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">After you hit “Open Editor”, and waited for your mesh to load, you’ll get (yet another) window that pops up. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Here, we’ll be assigning our materials. Remember the order we set up, when we named our parts? You’ll have to remember that, and assign to those parts. </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:505px;height:393px;">![AD_4nXczVaROM4pnsaBTaATtmkdrg2rnlgDgIbp_318KPDdx6vJ70-3HJQq3DVvgK6bo7kCPTLnncG5K_JlxE7OK1nb1iIAQBseE3EerBkP6mmjwSqBsVyGe6u9Rxlwl-lT2ujBHKZe9tzc9M5wjCPKsDg?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXczVaROM4pnsaBTaATtmkdrg2rnlgDgIbp_318KPDdx6vJ70-3HJQq3DVvgK6bo7kCPTLnncG5K_JlxE7OK1nb1iIAQBseE3EerBkP6mmjwSqBsVyGe6u9Rxlwl-lT2ujBHKZe9tzc9M5wjCPKsDg?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Once you’re done assigning materials, we now will work on assigning attributes! </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Attributes will dictate what is hidden when. The elbow attribute will hide anything under halfway up the upper arm. Think of how the Edenmorn Sleeve interacts with clothes. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Assign Elbow Attributes to anything that’s below halfway up the upper arm, but above the forearm. </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
        </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:485px;height:318px;">![AD_4nXdAKemeSgZMxOptzh90xc117WMeKaPjM5LCOewC-S1umXH8z7VmDi7jVtbEO7HkYA9zHuLXGSXlcHHJQ7jIk093xxGfpvmRq5Iy7JCwrZVNLnga9YpO8iYD2b3wdANtk8YosWbV_d0WWj7F0iy9cw?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXdAKemeSgZMxOptzh90xc117WMeKaPjM5LCOewC-S1umXH8z7VmDi7jVtbEO7HkYA9zHuLXGSXlcHHJQ7jIk093xxGfpvmRq5Iy7JCwrZVNLnga9YpO8iYD2b3wdANtk8YosWbV_d0WWj7F0iy9cw?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Assign Wrist Attributes to anything below the forearm. </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:480px;height:318px;">![AD_4nXcR7QAsVPYi1QlWRuRFwox7HPuS-ur7yP_m2Hu5oYWTaeOzIn2C2ocu_qeNL9GORP8UDLLse7Mk2eMETVRjk1jeyav3EpU0NYgHB6P1JPuCHOKlycqllFB6tboLQbSKjJwnLU7BGPpWYAC6vaK-?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXcR7QAsVPYi1QlWRuRFwox7HPuS-ur7yP_m2Hu5oYWTaeOzIn2C2ocu_qeNL9GORP8UDLLse7Mk2eMETVRjk1jeyav3EpU0NYgHB6P1JPuCHOKlycqllFB6tboLQbSKjJwnLU7BGPpWYAC6vaK-?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Assign Neck Attributes to the neck connector. </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:455px;height:311px;">![AD_4nXdAN0SQs9Z-9yGNiFfCuO41QJ0QbiwcwjYZdNgfOb0JESWtsmyZVTUqLeHN6t0bHeHPuZPQG8FGzo2LiueA3WNvvn9FystamXWY58qEjc3pOA91k-3gmeIyi7UCG7iwEjnE0GVb2OqxQzEy9cH6qQ?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXdAN0SQs9Z-9yGNiFfCuO41QJ0QbiwcwjYZdNgfOb0JESWtsmyZVTUqLeHN6t0bHeHPuZPQG8FGzo2LiueA3WNvvn9FystamXWY58qEjc3pOA91k-3gmeIyi7UCG7iwEjnE0GVb2OqxQzEy9cH6qQ?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Once you’re done with assigning Attributes and Materials, click confirm. Your mesh should look cohesive and put together. If it looks warped, or wrong, you’ve assigned a material wrong. This is easily fixable by the new “Edit Model” option, in the upper left corner! Go into this option, and fix your material assignments.</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:189px;height:129px;">![AD_4nXdPp8gYRzSuT7y-ubCZ0Kg71YDMw2FnblckeVAEmXhO-9S4ggsTwmVcHjeFUKSX_beXVJJ4qQvIN9N1C6DDhvM9PKiPP462w_A0qNKruPvbdUcD6VI_gygBqGIMLNhJolJm_f8r4Rv7okeo-HQHPA?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXdPp8gYRzSuT7y-ubCZ0Kg71YDMw2FnblckeVAEmXhO-9S4ggsTwmVcHjeFUKSX_beXVJJ4qQvIN9N1C6DDhvM9PKiPP462w_A0qNKruPvbdUcD6VI_gygBqGIMLNhJolJm_f8r4Rv7okeo-HQHPA?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">If your materials are assigned correctly, and your mesh still looks warped / wrong, that’s probably a case of “Dawntrail UVs are weird”. This is where that “Shift Imported UVs” option comes in. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Re-import your mesh with that option ticked, and see if that fixes it. If it does, but it only fixes one part, export that re-imported mesh, and import it back into Blender. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Delete the bits that were not fixed by “Shift Imported UVs”, and move the bit that WAS fixed over into the original mesh. Delete the original version of that bit, re-export from blender, and re-import into TexTools. This should, fix it! </span>
- <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Metadata</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Metadata is the final step for your mashup to be complete. Open the 3 lines option, and go to “View / Edit Metadata”</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:562px;height:57px;">![AD_4nXc8EjpApHJEaNBjdnJS49Kof3xbfwofsmLVx28ibPFkV6bwPE7-KkhLAJIGXWugWXSTJw7EzJlNKzC3rk31cHjTn1YKeKc205S0P-aUjHkjjtP8Zua-Amd_YiUP3q9owcivyxgeod6JJwtR_2SR?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXc8EjpApHJEaNBjdnJS49Kof3xbfwofsmLVx28ibPFkV6bwPE7-KkhLAJIGXWugWXSTJw7EzJlNKzC3rk31cHjTn1YKeKc205S0P-aUjHkjjtP8Zua-Amd_YiUP3q9owcivyxgeod6JJwtR_2SR?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Going into Metadata, you’ll see this tab. There’s a few options to look at here, so we’ll work our way down.</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Firstly, racial models!</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:346px;height:189px;">![AD_4nXcyTMNEGZyacQZxr21tF-fu_sM1dhkEEn4NThCV5Y3G_NA7DI5AtGVAk32yeiPZ7AdWMOmtlZ4zpG3REai7Wo7mAqqqJEVlTAqGNLyxqOMDmp11HqwCQKzsxDUr7csl0AlNH85mbjENGcgbsr-bFQ?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXcyTMNEGZyacQZxr21tF-fu_sM1dhkEEn4NThCV5Y3G_NA7DI5AtGVAk32yeiPZ7AdWMOmtlZ4zpG3REai7Wo7mAqqqJEVlTAqGNLyxqOMDmp11HqwCQKzsxDUr7csl0AlNH85mbjENGcgbsr-bFQ?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Sometimes, meshes will have additional models for Miqote, Au Ra, Elezen, etc. You can disable these alternate meshes with very little issues! </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">These variants exist for skin-tight meshes, such as the swimsuits, or the Emperor’s set. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Next, “Extra Skeleton Settings”</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:607px;height:231px;">![AD_4nXcCCnHW73ublP5zuJBc0V8hcimh6hDit5HQURGeuuRkb-IUExBBrOjVzT1h64oc-oNJ2DB0E1MiGKYHkTmpcIHEaYI44Lp-APZaUnGXJTwvyx575NGqMJtr9c6UNXMqHkrCh481EN-VnhHwoeLkbg?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXcCCnHW73ublP5zuJBc0V8hcimh6hDit5HQURGeuuRkb-IUExBBrOjVzT1h64oc-oNJ2DB0E1MiGKYHkTmpcIHEaYI44Lp-APZaUnGXJTwvyx575NGqMJtr9c6UNXMqHkrCh481EN-VnhHwoeLkbg?key=x2SAouDxP3EayyutRfDV1A)</span></span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">I’ve never used this option, so we’ll skip it! I figured I’d include it, as it’s worth covering.</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Visibility settings is one of the smallest things you can change that makes a big difference! The item you imported your mesh on may hide necklaces, bracelets, gloves, and tails, even if the mashup you’ve made would show those. Tick the options that would show realistically with your mashup. Keep in mind that lots of people attach extra accessories / clothing pieces onto bracelets, rings, and necklaces. If you want to turn on all accessories by default, feel free to!</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:534px;height:139px;">![AD_4nXeQxiK5d43XnFlLa_CHTFJrgYH8h9j3XN8d4wSgoCHTzt6aLIgzQJIyEbqqEsCDW0A2_UnltfLxRFw8Q2Jh51B4WuDh7KxqQ6NzUIOfBkxmGbqM-3z2YagJmzmJqzI5NuwwXp38cyoHvMa49HQ0Eg?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXeQxiK5d43XnFlLa_CHTFJrgYH8h9j3XN8d4wSgoCHTzt6aLIgzQJIyEbqqEsCDW0A2_UnltfLxRFw8Q2Jh51B4WuDh7KxqQ6NzUIOfBkxmGbqM-3z2YagJmzmJqzI5NuwwXp38cyoHvMa49HQ0Eg?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Lastly, there’s “Variant Settings”</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:534px;height:184px;">![AD_4nXfdKWb64S_GGAqfsMSZgza_gMO60dN6o78ftl4A2AJzP_dxbvZueau2wD9GGVt_a_BKbjLt2ndTvmf7RG84PFqatGemD-1SR6iJr-J8KftgbuLRU03gl8x4wujM4OakxyoB5mfU-Xr6cw9s5gsFFw?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXfdKWb64S_GGAqfsMSZgza_gMO60dN6o78ftl4A2AJzP_dxbvZueau2wD9GGVt_a_BKbjLt2ndTvmf7RG84PFqatGemD-1SR6iJr-J8KftgbuLRU03gl8x4wujM4OakxyoB5mfU-Xr6cw9s5gsFFw?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Editing this will allow you to ensure that variants of the item your mashup has affected won’t break. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">My mashup affects the Yorha Type-55 Jacket of Fending. The Yorha Type-55 Jacket of Maiming is a variant item of the Jacket of Fending, but it uses a different material version.</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:534px;height:162px;">![AD_4nXdVo0iK-yTdhqEelo0GrY7bVBf5Va5jlPkAGdRbZcnK9S0tZ4nWKko0FJ1uNB1nYEHzCd5EywAEccg8cZWGeiR1SOceeEgIoQDgGDJmWXrPSgk59oLM5lX5TvtAD-_6rdNNGJAQ1AZ4j0r3LkZ7zg?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXdVo0iK-yTdhqEelo0GrY7bVBf5Va5jlPkAGdRbZcnK9S0tZ4nWKko0FJ1uNB1nYEHzCd5EywAEccg8cZWGeiR1SOceeEgIoQDgGDJmWXrPSgk59oLM5lX5TvtAD-_6rdNNGJAQ1AZ4j0r3LkZ7zg?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">As such, the Yorha Type-55 Jacket of Maiming is broken looking. </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:419px;height:300px;">![AD_4nXc4DrsyfI87IA0GUtWkY0OgCwul21mLIoD8Sv-SZHWKigYnNZ0u5AhJYnQPYn1fEVBI9dulHTjv_AWYhpKBDZd1IPHIBdlxGiYyjHUd0s_H1_fqB5gGqeP2AKGUt7AakrX8m3nydPi4RwXR7o_gIg?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXc4DrsyfI87IA0GUtWkY0OgCwul21mLIoD8Sv-SZHWKigYnNZ0u5AhJYnQPYn1fEVBI9dulHTjv_AWYhpKBDZd1IPHIBdlxGiYyjHUd0s_H1_fqB5gGqeP2AKGUt7AakrX8m3nydPi4RwXR7o_gIg?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">In the dropdown menu, change the IMC Variant and the Material Version to 1, then Save to FFXIV.</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:448px;height:336px;">![AD_4nXfdJ7szrtowZ_Yij3L8g6KCdqn8w_6hRWO-ucGqvQq6YTnIcPC1lvrvCUwSdE-UdW2wPzWgJ-Rjeq79jNq7llvp38u-gSTUCYabc7nClvFOd9lZBrghYpJlQoHDANxvKzOAS9tR3I6XESuKzyLX?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXfdJ7szrtowZ_Yij3L8g6KCdqn8w_6hRWO-ucGqvQq6YTnIcPC1lvrvCUwSdE-UdW2wPzWgJ-Rjeq79jNq7llvp38u-gSTUCYabc7nClvFOd9lZBrghYpJlQoHDANxvKzOAS9tR3I6XESuKzyLX?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">This fixes the variant!</span>
- <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Modpacking</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">With that done, we’re all ready to modpack! In the top left corner, navigate back to “Mods”. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">We’ll be making our modpack from the “Advanced” option, just to get you familiarized with variants. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Upon clicking the Advanced option, you’ll be greeted with this: </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:435px;height:377px;">![AD_4nXfCgHBMBQJyRQ_XOv9uslzawVDpk20I2bd8VYJYQF3859whAZ_vszypCbtO4k5J1Jk9oaeclutPZf-WAhv-W8fFEdpUqQ1iKSiRUGyqcXEd0liihKh6CgRTop_U9sBQuweWvUJMbxdJklFtDPiJDw?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXfCgHBMBQJyRQ_XOv9uslzawVDpk20I2bd8VYJYQF3859whAZ_vszypCbtO4k5J1Jk9oaeclutPZf-WAhv-W8fFEdpUqQ1iKSiRUGyqcXEd0liihKh6CgRTop_U9sBQuweWvUJMbxdJklFtDPiJDw?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Everything here is self-explanatory. Name your modpack, and include whatever you need to in the description! I’d recommend including what item your mod affects in the description for TexTools users! </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:451px;height:395px;">![AD_4nXfmynA4fB5fb2BxmxQbnH0Y9rUWT8OOP-A8bQRHSzXW3MVifMfhrNwrcaz5txV0ew55blEnpq12wfOqpVF-2mjDHkhirOP3NQ_BSvIfZur1jT9rULvZvfA8GZisnJDXdfbtWpiC8Asef8W_gz7qjQ?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXfmynA4fB5fb2BxmxQbnH0Y9rUWT8OOP-A8bQRHSzXW3MVifMfhrNwrcaz5txV0ew55blEnpq12wfOqpVF-2mjDHkhirOP3NQ_BSvIfZur1jT9rULvZvfA8GZisnJDXdfbtWpiC8Asef8W_gz7qjQ?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Clicking on “Next Page” , you’ll be greeted with this. This is what your users will be greeted with, if they’re installing through TexTools.</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">At the bottom left, click “Add”, then “Standard group. You should have this. </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:434px;height:382px;">![AD_4nXcqYUzlFlrlPun5aiBRafhYRrYcBQrrU5loXNBIx6R4H_ly8Yvr8EBaw_nZ7Lf62eIyO9m6fkDJUKUQ3qXBpHDvlIj0zVRbM-inLTNZef4Gw8ZfFE96o7u_kQixLeYJCrVgoIn7ZW1DHZK7PO9X?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXcqYUzlFlrlPun5aiBRafhYRrYcBQrrU5loXNBIx6R4H_ly8Yvr8EBaw_nZ7Lf62eIyO9m6fkDJUKUQ3qXBpHDvlIj0zVRbM-inLTNZef4Gw8ZfFE96o7u_kQixLeYJCrVgoIn7ZW1DHZK7PO9X?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Select your group, and click Edit. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">You’ll notice quite a few options, don’t get overwhelmed, move from the top down.</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:370px;height:370px;">![AD_4nXdDg4G5VIl2Fl2D9UAI-kaemoXyuj-e8WYvI-v57t0rdUDyxeXNQejE19FUltvhQjryz_sxkGPa5tcQIMHI9fiMoEh2EaYwfs83mF27Gko7y6cJMgYocL0FTRKKN4Sp-Ot8NPb1XJnOt4QDI5Lz1Q?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXdDg4G5VIl2Fl2D9UAI-kaemoXyuj-e8WYvI-v57t0rdUDyxeXNQejE19FUltvhQjryz_sxkGPa5tcQIMHI9fiMoEh2EaYwfs83mF27Gko7y6cJMgYocL0FTRKKN4Sp-Ot8NPb1XJnOt4QDI5Lz1Q?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">At the top, there’s the name for the group, and the type of selection you can add for your users. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Multi-Selection is used for if you want to include multiple items, but make each of them toggleable. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Single-Selection is used for if you want to include options, but only have one of them toggleable. I’ll include this for different versions of my mashups, and I’ll be using this one today. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Rename your group option whatever you’d like, I’m naming it “-dress-” because it’s pretty c: </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">In order to rename your option that you’re given, double click it, or click the “Rename” option at the bottom of the bow. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">To add new options, type in the name you’d like, and click “Add” on the right.</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:562px;height:313px;">![AD_4nXfnHaRZYO7C9oJQvXbgTAdPKBAnrh4Ef-0xozk5XA5Nx-ZSgp9pjyTmWYT1hmfaE26hlypX7XyDQWwWYKRY8p9onx9Q-Q9ahqC56xLpRHxzN2M5xLF1go4_y4agn7RREEkPYBwWeG_jmZrFPiyP_Q?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXfnHaRZYO7C9oJQvXbgTAdPKBAnrh4Ef-0xozk5XA5Nx-ZSgp9pjyTmWYT1hmfaE26hlypX7XyDQWwWYKRY8p9onx9Q-Q9ahqC56xLpRHxzN2M5xLF1go4_y4agn7RREEkPYBwWeG_jmZrFPiyP_Q?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Now, we get to add the contents!</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Click your first option, and move to the bottom of the window. </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:587px;height:265px;">![AD_4nXfPylU6kEcpMh0ueMBWq7Do-SHjyYRAD56DS2YnqoIr0bouUuFpo7bwDMlK4TlKKl0_sH_3s4wmvrM181ILn2cQY73DYiRTz5Yazhj6Mxz-Ug6QYc6DvvGjHwEXVsDgGWQWJbKuKddraxM6zJYz?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXfPylU6kEcpMh0ueMBWq7Do-SHjyYRAD56DS2YnqoIr0bouUuFpo7bwDMlK4TlKKl0_sH_3s4wmvrM181ILn2cQY73DYiRTz5Yazhj6Mxz-Ug6QYc6DvvGjHwEXVsDgGWQWJbKuKddraxM6zJYz?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Search for your item, click on it, and click “Add Existing”</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">This will add all the components of your mashup. The metadata, textures, materials, and model. </span>
        - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">If you want to only add textures, or models, you’ll have to move to the Models / Materials / Textures / Modpack option. I won’t be covering that here.</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">The modpack option allows you to add colorset options, and it’s why you can export colorsets as modpacks. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">For your option, if you choose to include options, do the same process. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">My option is a model option, where the jacket isn’t included. As such, I’ll move to the models tab. </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:624px;height:224px;">![AD_4nXd88eq3NJW2D5N_KXQt3-d-D0YCXd07RMIqDdbC1p4-smkm9DZtmDpr5Zytxs2b3g6_if2WVVSL3Z4JhNIW85qCH94XmMS-c31waPvcSUIuI3OXPe0vus_Gz37Xv2KQNTywqxEVYrDdnp4CR3xP9w?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXd88eq3NJW2D5N_KXQt3-d-D0YCXd07RMIqDdbC1p4-smkm9DZtmDpr5Zytxs2b3g6_if2WVVSL3Z4JhNIW85qCH94XmMS-c31waPvcSUIuI3OXPe0vus_Gz37Xv2KQNTywqxEVYrDdnp4CR3xP9w?key=x2SAouDxP3EayyutRfDV1A)</span></span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">This tab allows you to import new models during modpacking, on any race. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Make sure you’re loading your model on the correct race / gender. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">The Model Importer will tell you what race / gender you’re loading on!</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:624px;height:164px;">![AD_4nXcr_I0jycH2x2Q3dH9nEREF_hxC5gP0jdFqN-OdDEhkx8PaMlo8l164ngyGQBjC8li4TAeEPUhKQYGjHJe_x8AFFjs2VPZZzIPxSI8Qj7IdAzE380XWDPF9bE0Z0_znfpUvBeK3iZIYFSC7MSVsvw?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXcr_I0jycH2x2Q3dH9nEREF_hxC5gP0jdFqN-OdDEhkx8PaMlo8l164ngyGQBjC8li4TAeEPUhKQYGjHJe_x8AFFjs2VPZZzIPxSI8Qj7IdAzE380XWDPF9bE0Z0_znfpUvBeK3iZIYFSC7MSVsvw?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Make sure your attributes + material assignments are correct, and then load as usual! </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">When you’ve loaded your new model, it’ll give you this warning. Hit yes, and close the tab!</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:624px;height:165px;">![AD_4nXd-pC0xUhS3hNKVJJBevElzjA8pRK905ZOG8onoY_N0y9Myq1insGrfbunu13tR61464H_oTNPq3M8KHyjHrLl5jRDq7w4fl_MKB42e8g8BEaKDVR6onmftKjVgafHPAOFw_lQ6I2cPIZ_nOPTrFg?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXd-pC0xUhS3hNKVJJBevElzjA8pRK905ZOG8onoY_N0y9Myq1insGrfbunu13tR61464H_oTNPq3M8KHyjHrLl5jRDq7w4fl_MKB42e8g8BEaKDVR6onmftKjVgafHPAOFw_lQ6I2cPIZ_nOPTrFg?key=x2SAouDxP3EayyutRfDV1A)</span></span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">This is the last option for the modpack, so we can click “Done” at the top right corner, and click “Finish” to export our modpack!</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:460px;height:569px;">![AD_4nXcdpe_sSRH9jweHzD9_ZG-stUn61I2CrHMZlurQG94ARjitZ15WloGXOtrSA344pE_t_0uSnr1p-69gThGUPU1l_CCwK6iwjPhjqP1uncypUS0B9bb_hV3idQa1um0nev8Ewr3rbtufn8AeaZMgSQ?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXcdpe_sSRH9jweHzD9_ZG-stUn61I2CrHMZlurQG94ARjitZ15WloGXOtrSA344pE_t_0uSnr1p-69gThGUPU1l_CCwK6iwjPhjqP1uncypUS0B9bb_hV3idQa1um0nev8Ewr3rbtufn8AeaZMgSQ?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">And just like that, our mashup is done! If you see any issues with your textures, like the black spots that you can see on mine, I added a walkthrough on editing your textures below! </span>
- <span style="font-size:20pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Texture Edits</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">To edit your textures, I recommend exporting them as pngs, and editing them in an art program you’re familiar with. I use Procreate, but Medibang and FireAlpaca are both free alternatives that I’ve used in the past and recommend!</span>
- <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Editing your Normal</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Normals are used to determine how light affects different parts of the mesh. Threading, embroidery, and creases on vanilla models are all done through the normals. As of Dawntrail, colorsets are no longer controlled by Normals, but by the Index instead. Normals will also affect the transparency of the mesh. This tutorial will cover removing accents on the normal, and adding transparency. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">You’ll want to begin by exporting the PNG of the normal you want to replace. If you still have the normal from setting up your mashup, fantastic! </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Open this PNG in your art program. For me, I upload the PNG(s) to Google Drive, and download it from Google Drive onto my iPad.</span>
        - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Do not send this PNG over discord. Discord has a funky compression, and it’ll change your image dimensions and the alphas in the image. Sometimes, it’ll just corrupt the normal as a whole. Email the png to yourself, use Google Drive, etc, just no Discord!</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">To remove details, color pick one of the purples around the detail you’d like to remove. Color over these details with an airbrush, like so:</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:481px;height:260px;">![AD_4nXdKrt0FNIAXOBNs_S7AAKo1YPD_lkfv8B8zmYSQ8MiMg3ZCip1d2pSARqtKkSMtw-BJU3gMJMga0Jm1hQ3feeChnI2BCmtk06FhJn6K9JxUENpQqrBscbNQWhv1Nn6Dxfyn575r2ZEvHUQJ-qJuVA?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXdKrt0FNIAXOBNs_S7AAKo1YPD_lkfv8B8zmYSQ8MiMg3ZCip1d2pSARqtKkSMtw-BJU3gMJMga0Jm1hQ3feeChnI2BCmtk06FhJn6K9JxUENpQqrBscbNQWhv1Nn6Dxfyn575r2ZEvHUQJ-qJuVA?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">You’ll notice the texture difference, the lack of ruffles / seam. My recommendation for this is keep color picking + drawing over the details until you believe it matches well enough!</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Add a noise filter, and increase / decrease the noise level until it matches. For me, 1-2% is normally more than enough!</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:456px;height:322px;">![AD_4nXfc-BSzQE9vP68brD0qPksHlTyKLfjRio0rPsSAwKdN4fXsJk7nw7OcCOJMbqGLoUYMjRbY86CdGyLFWMpbuOErBKdnMYAlLhqc7Hdcq-etqa2IA_PTj_J-GrCe7W9d5aOWOnVkuG_JZ-YqCnfzkQ?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXfc-BSzQE9vP68brD0qPksHlTyKLfjRio0rPsSAwKdN4fXsJk7nw7OcCOJMbqGLoUYMjRbY86CdGyLFWMpbuOErBKdnMYAlLhqc7Hdcq-etqa2IA_PTj_J-GrCe7W9d5aOWOnVkuG_JZ-YqCnfzkQ?key=x2SAouDxP3EayyutRfDV1A)</span></span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">As for making the normal transparent, that’s achieved by editing the blue channel! You turn it all the way off, or partially, it depends on how much you tone down the blue!</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:456px;height:232px;">![AD_4nXeYD-GvW6JEZYbytsQ7wx-u4VBJeMdFyYzXU2sXPV10KzpmWdp4vmoKSr9iiD13xBn_0M015y0xgma91AQt-DfqvMn8QgL0YRc-1tJMMAJT2yTmvTaUiXS-Kxcxfc8n0IZf5RFFjOFjLFT8vggSiw?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXeYD-GvW6JEZYbytsQ7wx-u4VBJeMdFyYzXU2sXPV10KzpmWdp4vmoKSr9iiD13xBn_0M015y0xgma91AQt-DfqvMn8QgL0YRc-1tJMMAJT2yTmvTaUiXS-Kxcxfc8n0IZf5RFFjOFjLFT8vggSiw?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">In this picture, I’ve turned the blue channel about 25% of the way down. As a result, this mesh will only be ~75% visible. </span>
- <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Editing your Multi</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">The multi controls what is / isn’t true to the colorset. The black spots on the guide mashup, for example, are caused by the multi. Multis are used to fake shadows without using the normal / mesh shadows. Editing these also tends to be much more simple! </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Once again, export your png to your PC, upload to Google Drive, and import into your art program. Color pick the light green color, and draw over the dark green spots. These dark green spots are where your ‘shadow’ would be. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">You don’t have to be as exact with this. The multi is a very small picture (256x512), so most of the details / lines that you’ll leave will be blurred / lost in compression. </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:516px;height:259px;">![AD_4nXep2PcrcjupEPpF6pA6WTotF1NnWkMrnYGpYDZD8Jx-S41XVlmbDNNFlKyfYp9ylqHBnRznTPROW3Ltd7HgKSYKV39SbfjFSeaP68kyn5VW0ar03dhzmqzU01kZDCs5fZ9FurzOKV2YU7_KJ1rr1A?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXep2PcrcjupEPpF6pA6WTotF1NnWkMrnYGpYDZD8Jx-S41XVlmbDNNFlKyfYp9ylqHBnRznTPROW3Ltd7HgKSYKV39SbfjFSeaP68kyn5VW0ar03dhzmqzU01kZDCs5fZ9FurzOKV2YU7_KJ1rr1A?key=x2SAouDxP3EayyutRfDV1A)</span></span>
        - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Attached picture for example. My lines are by no means perfect, but it gets the job done.</span>
- <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Editing your Index</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Indexes control which areas are affected by colorset rows. Red areas are rows that will end with an A (1A, 2A, 3A, 4A, etc), green areas are rows that will end with a B (1B, 2B, 3B, 4B, etc). Attached is a colorset row example, for visual aid.</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:172px;height:304px;">![AD_4nXeyoDqxmrsXuUjnQpiC4qJM0TC1QSbay1sBaecrI1z0w4giU2g13TLbixF9atr2uA2OZmZMP5gOFAS9DFsXEZx36WvCInYvIEyfgSuz51OKI3dWYv15ZgqfEVo2t2a8x6sEPIi8rUkfZ6g3z7nx9w?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXeyoDqxmrsXuUjnQpiC4qJM0TC1QSbay1sBaecrI1z0w4giU2g13TLbixF9atr2uA2OZmZMP5gOFAS9DFsXEZx36WvCInYvIEyfgSuz51OKI3dWYv15ZgqfEVo2t2a8x6sEPIi8rUkfZ6g3z7nx9w?key=x2SAouDxP3EayyutRfDV1A)</span></span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:172px;height:305px;">![AD_4nXfsG12l6fe_5caoH6PuWP2AT88xvpPVBlIJ_EGNJ1fr74IqLdaEWBFg2JVisxKUZ6VhLdUXXCx7P3kVK-6iuojNjpkEx1ki1o_G6tuBSzWRYRs4Z3wnQKYRNt2L-YscFeyCh4BFXOBh72skD3kF-g?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXfsG12l6fe_5caoH6PuWP2AT88xvpPVBlIJ_EGNJ1fr74IqLdaEWBFg2JVisxKUZ6VhLdUXXCx7P3kVK-6iuojNjpkEx1ki1o_G6tuBSzWRYRs4Z3wnQKYRNt2L-YscFeyCh4BFXOBh72skD3kF-g?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">In this index, I’ll be getting rid of the same details that i did with the normals. Once again, I’m color picking from the colors around the details, and filling in with that color.</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:472px;height:315px;">![AD_4nXdaI45Kiljc3Xzfm8haN9S70vnZae_5SFgTK0jqnFLGP0HGGjf9sST3dwkWjQPvnDq6Ip6K27UXJevToHC1HrcHJ7GDlRWwuiBPmPHiVjCGV6HcPuBcnZnU4j3BHi_Cz03vef1mvQjIBzksCT0bCg?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXdaI45Kiljc3Xzfm8haN9S70vnZae_5SFgTK0jqnFLGP0HGGjf9sST3dwkWjQPvnDq6Ip6K27UXJevToHC1HrcHJ7GDlRWwuiBPmPHiVjCGV6HcPuBcnZnU4j3BHi_Cz03vef1mvQjIBzksCT0bCg?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Then, I’m going to go through and clean it up a bit, adding the seams + creases back most importantly. </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:508px;height:291px;">![AD_4nXfDHbtqGUwTp3eEL_768_j4maH6e0F2gSreq-8_6i9dRumEYN8kfCJbOW3ryNKcKoJLZ2TGPovX8gSYYIBfMOvx5Zp6X2E4b8tfRHXQefv9iwnsSwIENWs-pZnfdJnna9A_YWeN3-2k42mp-7R6SA?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXfDHbtqGUwTp3eEL_768_j4maH6e0F2gSreq-8_6i9dRumEYN8kfCJbOW3ryNKcKoJLZ2TGPovX8gSYYIBfMOvx5Zp6X2E4b8tfRHXQefv9iwnsSwIENWs-pZnfdJnna9A_YWeN3-2k42mp-7R6SA?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">EDIT: If you’d like to add custom colorset rows, you can do so using a similar method!</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:100px;height:788px;">![AD_4nXcT3lfgb_Fy903t4-T2EBg2UGiSTscFLgGp7OXcSWqX_a8D6_osv-DPdlXaPWCjo2FcXxRS90Bpxsv5ujKtxzIjiYqD9u4yqs941RDNkMn_emuCS5h5n6JdPAUUETOU6ciX5xb9F6bjfCpDq-P7?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXcT3lfgb_Fy903t4-T2EBg2UGiSTscFLgGp7OXcSWqX_a8D6_osv-DPdlXaPWCjo2FcXxRS90Bpxsv5ujKtxzIjiYqD9u4yqs941RDNkMn_emuCS5h5n6JdPAUUETOU6ciX5xb9F6bjfCpDq-P7?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Here’s a quick reference I found showing all the colorset rows that’re tied to the index! I couldn’t find the creator, so please message me if you’d like me to credit you in the guide!! </span>
- <span style="font-size:20pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Fixing Seams</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">If your mashup has any notable seams, especially in direct sunlight, here’s how I fix them! </span>
- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Sometimes you can see these seams in Blender or TexTools, but most of the time they’re only visible ingame, like so: </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
    </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:207px;height:185px;">![AD_4nXe3BM9Dwis-Vf1X_Q6epli_F-2dmbz40q2NkCLJgXWnK11RQ3th8nKfBmkKAS2zULGEA8fVoH0KI5MEEC0rLj0V0t54A7cAJrBGjdBtnceuMzAgQxPZJlwj-8058Yr57CwORcxL0-FVRjjrXX8DOw?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXe3BM9Dwis-Vf1X_Q6epli_F-2dmbz40q2NkCLJgXWnK11RQ3th8nKfBmkKAS2zULGEA8fVoH0KI5MEEC0rLj0V0t54A7cAJrBGjdBtnceuMzAgQxPZJlwj-8058Yr57CwORcxL0-FVRjjrXX8DOw?key=x2SAouDxP3EayyutRfDV1A)</span></span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">I’ll fix these seams by various methods!</span>
- <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Setting the Mesh’s Normals from Faces</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">In blender, go into “Edit Mode”, and hit A to select your entire mesh.</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:233px;height:273px;">![AD_4nXfNXNL8VkJQ1zqtElFAKrw_pOJTVNSsrkFPJh23qeBGH4BlCYOofNQ7M64RNrjR6P-mqkddenXpN_BzyiCIyCxyR2srx7N3pPZ_S3iUIHo8YpIVtWbuNtyP1q3x8zzDARzAZV1hecBpaaiCgF4-QA?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXfNXNL8VkJQ1zqtElFAKrw_pOJTVNSsrkFPJh23qeBGH4BlCYOofNQ7M64RNrjR6P-mqkddenXpN_BzyiCIyCxyR2srx7N3pPZ_S3iUIHo8YpIVtWbuNtyP1q3x8zzDARzAZV1hecBpaaiCgF4-QA?key=x2SAouDxP3EayyutRfDV1A)</span></span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">From there, look at the top left box, and find the one named “Mesh”. It’ll be to the right of the dropdown box where you go into edit mode!</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:382px;height:24px;">![AD_4nXeth5Rz18OLiB-T7EL_VFZXCnVunn2fNo-aM6DrJkNIWwJhMj5AsymAypcAWvG3JatayZF_GHQEwcYf2N2uPFku0CN8aHQxJ54bTMgvXuigmWZgmAN32bfJl8SyvN8GF_y1KcgLdbaC1h4dhcxU?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXeth5Rz18OLiB-T7EL_VFZXCnVunn2fNo-aM6DrJkNIWwJhMj5AsymAypcAWvG3JatayZF_GHQEwcYf2N2uPFku0CN8aHQxJ54bTMgvXuigmWZgmAN32bfJl8SyvN8GF_y1KcgLdbaC1h4dhcxU?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Click “Mesh”, and go into “Normals”, from there, you’re looking for “Set from Faces”</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:259px;height:463px;">![AD_4nXdH2CUHdjeDlhJVU3PHJJc1WJAUFm7uO8s7NuPxdm35W1PK6jvB9JfHIYOzxi-y-phpK4UJsq1XYgHem8CePzHMT3kf-dm_lZNPXxyP2lkQHMWeMmOmHt9toqltdTnTuhGw3aksKi7Lml0pMSAyUg?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXdH2CUHdjeDlhJVU3PHJJc1WJAUFm7uO8s7NuPxdm35W1PK6jvB9JfHIYOzxi-y-phpK4UJsq1XYgHem8CePzHMT3kf-dm_lZNPXxyP2lkQHMWeMmOmHt9toqltdTnTuhGw3aksKi7Lml0pMSAyUg?key=x2SAouDxP3EayyutRfDV1A)</span></span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Click this, and your mesh in blender may go funky looking, or it may just fix the seams! It’s always a bit of a gamble, but the result is the same. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Import this back into TexTools, and once you’re done, test it ingame! Your seams should be fixed!</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
        </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:315px;height:288px;">![AD_4nXdCTEee0WYULNli0otQhwCwjMSz_GoAz2vnSKkgfbTi_tfugI4bPHpS_0UXlBtb7_bU9qAa04RW0HVfMGlOPO8knE_vPUVfNkphILiiVg4uG1sc0CC9mdtfDjzBmempijwgRoilZGv9zpiZibIe?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXdCTEee0WYULNli0otQhwCwjMSz_GoAz2vnSKkgfbTi_tfugI4bPHpS_0UXlBtb7_bU9qAa04RW0HVfMGlOPO8knE_vPUVfNkphILiiVg4uG1sc0CC9mdtfDjzBmempijwgRoilZGv9zpiZibIe?key=x2SAouDxP3EayyutRfDV1A)</span></span>
- <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Average Face Area</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Similar process to setting the normals from faces, but different buttons! </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Once again, hit A to select your mesh.</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:449px;height:512px;">![AD_4nXctnuQOcPPB4QCO6BWdWQ9_g7dkASv4jitYuMdu2aqIZ8Xao1dkw8arS-MtExZfWVWeXr6ps4pDVvaYvM9KLtuygArBDZ3nTlGRu4QBe_m71TsJeLlRyDI7Y565Bn0rYOJsbBsbHcFwYyGyEtj9wg?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXctnuQOcPPB4QCO6BWdWQ9_g7dkASv4jitYuMdu2aqIZ8Xao1dkw8arS-MtExZfWVWeXr6ps4pDVvaYvM9KLtuygArBDZ3nTlGRu4QBe_m71TsJeLlRyDI7Y565Bn0rYOJsbBsbHcFwYyGyEtj9wg?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">From there, look at the top left box, and find the one named “Mesh”. It’ll be to the right of the dropdown box where you go into edit mode!</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
        </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:382px;height:24px;">![AD_4nXeth5Rz18OLiB-T7EL_VFZXCnVunn2fNo-aM6DrJkNIWwJhMj5AsymAypcAWvG3JatayZF_GHQEwcYf2N2uPFku0CN8aHQxJ54bTMgvXuigmWZgmAN32bfJl8SyvN8GF_y1KcgLdbaC1h4dhcxU?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXeth5Rz18OLiB-T7EL_VFZXCnVunn2fNo-aM6DrJkNIWwJhMj5AsymAypcAWvG3JatayZF_GHQEwcYf2N2uPFku0CN8aHQxJ54bTMgvXuigmWZgmAN32bfJl8SyvN8GF_y1KcgLdbaC1h4dhcxU?key=x2SAouDxP3EayyutRfDV1A)</span></span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Click “Mesh”, and go into “Normals”, from there, you’re looking for “Average” and then “Face Area”</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
        </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:533px;height:612px;">![AD_4nXdOB7stZH8VEvF15b_pNVRvjMa3LZHrM-mYqgctDNV89NrdH5CPaA-OYkO9q-1aLkJogo-bWCKv7wL4zqUFBqIhN7-7Mybe-iyTah2PHdPtudhIJUiu1fLQ1G2pbQVFzzB2ldZNMOIP4gFP-DEDdg?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXdOB7stZH8VEvF15b_pNVRvjMa3LZHrM-mYqgctDNV89NrdH5CPaA-OYkO9q-1aLkJogo-bWCKv7wL4zqUFBqIhN7-7Mybe-iyTah2PHdPtudhIJUiu1fLQ1G2pbQVFzzB2ldZNMOIP4gFP-DEDdg?key=x2SAouDxP3EayyutRfDV1A)</span></span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Click this, and it’ll be done! Export into TexTools, and test to see if this fixed your seam.</span>
- <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Recalculate Outside/Inside</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">By far, this is the most complicated method, but also the one I find to be the most consistent. </span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Make sure you merged all your vertices by distance beforehand, otherwise this won’t work!!</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Right click your mesh, and copy + paste it. Move the new duplicate mesh under the n\_root, and name it x.1 (for me, this will be 1.1)  
        </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:394px;height:48px;">![AD_4nXd5ofMik8AwtTC2px_MY0j8iq7vHJxco0Skoph7cdNa5iA7Yi7bulgEO-IbeEQG_mFG6MGpI1yZyZUtFV0yQFZpfkE0u3UNps1gRtwljBTFFhqHWNu_0qsdEMZb3A6eGEx1y8Pzeg8yzv_O0mjm?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXd5ofMik8AwtTC2px_MY0j8iq7vHJxco0Skoph7cdNa5iA7Yi7bulgEO-IbeEQG_mFG6MGpI1yZyZUtFV0yQFZpfkE0u3UNps1gRtwljBTFFhqHWNu_0qsdEMZb3A6eGEx1y8Pzeg8yzv_O0mjm?key=x2SAouDxP3EayyutRfDV1A)</span></span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Click on Part 1.0, and select the entire mesh with A.</span>
    - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">From there, click on “Mesh”, then “Normals”. You’ll have two options here, doesn’t really matter which. You can recalculate outside, or inside. Whichever one you do to 1.0, you have to do the opposite for the other.</span>
        - <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">If you Recalculate 1.0 outside, you have to recalculate 1.1 inside.</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"><span style="border:none;display:inline-block;overflow:hidden;width:325px;height:666px;">![AD_4nXfWrnOdoKiJ8hBOoT_TOl2ISzWpo63_oDHN_XVYmtxHjoVUw0OfbhJoV8JyANjEfFnxGT4xUMWd0o2Ox5kSa_BtCdGYnTkTchwD5xRhseab6OCkEh_EVoY2ktDCAR9muHU2NwgXT6w9wdITPqVlig?key=x2SAouDxP3EayyutRfDV1A](https://lh7-rt.googleusercontent.com/docsz/AD_4nXfWrnOdoKiJ8hBOoT_TOl2ISzWpo63_oDHN_XVYmtxHjoVUw0OfbhJoV8JyANjEfFnxGT4xUMWd0o2Ox5kSa_BtCdGYnTkTchwD5xRhseab6OCkEh_EVoY2ktDCAR9muHU2NwgXT6w9wdITPqVlig?key=x2SAouDxP3EayyutRfDV1A)</span></span>

- <span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">As usual, export to TexTools, and see if this fixed your seam.</span>

# <span style="font-size:20pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
</span><span style="font-size:20pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Additional Links</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">I’m including links to guides &amp; servers that may help with creating your own mashups / modpacks! If my guide doesn’t work for you, please give these guides a look! </span>

### <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Guides</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">XIV Mods:</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span>[<span style="font-size:11pt;font-family:Arial, sans-serif;color:#1155cc;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:underline;vertical-align:baseline;white-space:pre-wrap;">https://www.xivmods.guide/</span>](https://www.xivmods.guide/)<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Ezo’s Mashup Guide: </span>[<span style="font-size:11pt;font-family:Arial, sans-serif;color:#1155cc;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:underline;vertical-align:baseline;white-space:pre-wrap;">https://youtu.be/widThuFoVPw?si=YsNdVG86qVb3OM7y&amp;ref=xivmods.guide</span>](https://youtu.be/widThuFoVPw?si=YsNdVG86qVb3OM7y&ref=xivmods.guide)<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Ezo’s Adding Patterns Onto Gear: </span>[<span style="font-size:11pt;font-family:Arial, sans-serif;color:#1155cc;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:underline;vertical-align:baseline;white-space:pre-wrap;">https://docs.google.com/document/d/1k2Rv8bio3dsAJG8OpzF1wUpyevKfM9lg31yF0FTazIA/edit?usp=sharing</span>](https://docs.google.com/document/d/1k2Rv8bio3dsAJG8OpzF1wUpyevKfM9lg31yF0FTazIA/edit?usp=sharing)<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Xochii’s Mashup Guide: </span>[<span style="font-size:11pt;font-family:Arial, sans-serif;color:#1155cc;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:underline;vertical-align:baseline;white-space:pre-wrap;">https://docs.google.com/document/d/1MHqhtEm\_9S7tafzi0Jl4I8-Tse1NpexL8jZI5P6JWZw/edit?ref=xivmods.guide</span>](https://docs.google.com/document/d/1MHqhtEm_9S7tafzi0Jl4I8-Tse1NpexL8jZI5P6JWZw/edit?ref=xivmods.guide)<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Atlasing Textures: </span>[<span style="font-size:11pt;font-family:Arial, sans-serif;color:#1155cc;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:underline;vertical-align:baseline;white-space:pre-wrap;">https://docs.google.com/document/d/1I\_\_FLHNnik3VgETopXRy7OAiFiTjZmjODvs7NZQZPZ8/edit?usp=drive\_link</span>](https://docs.google.com/document/d/1I__FLHNnik3VgETopXRy7OAiFiTjZmjODvs7NZQZPZ8/edit?usp=drive_link)<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Rasp’s Hair Mashup Guide: </span>[<span style="font-size:11pt;font-family:Arial, sans-serif;color:#1155cc;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:underline;vertical-align:baseline;white-space:pre-wrap;">https://docs.google.com/document/d/1c5\_f2MIJ4d4exXzWEHskFOhOa-6zgsxMMWXX41lHpVs/edit?ref=xivmods.guide</span>](https://docs.google.com/document/d/1c5_f2MIJ4d4exXzWEHskFOhOa-6zgsxMMWXX41lHpVs/edit?ref=xivmods.guide)<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Lialee’s Hair Mashup Guide: </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
</span>[<span style="font-size:11pt;font-family:Arial, sans-serif;color:#1155cc;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:underline;vertical-align:baseline;white-space:pre-wrap;">https://youtu.be/NEzuB32B4sA?si=9WGsiQkDCF4B1MA-</span>](https://youtu.be/NEzuB32B4sA?si=9WGsiQkDCF4B1MA-)<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Rasps Modding Tips &amp; Solutions: </span>[<span style="font-size:11pt;font-family:Arial, sans-serif;color:#1155cc;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:underline;vertical-align:baseline;white-space:pre-wrap;">https://docs.google.com/document/d/1qCAwMLU23G-kXLvDqLpMs8dwDL9E0Rt9Ej-9fN7V3zo/edit?usp=sharing</span>](https://docs.google.com/document/d/1qCAwMLU23G-kXLvDqLpMs8dwDL9E0Rt9Ej-9fN7V3zo/edit?usp=sharing)<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Rasps’s Hat Compatibility Guide: </span>[<span style="font-size:11pt;font-family:Arial, sans-serif;color:#1155cc;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:underline;vertical-align:baseline;white-space:pre-wrap;">https://docs.google.com/document/d/14ilv6pUa8afrw3CxcFyrwyiOilJ1FP\_GMKv6q891Uzc/edit?usp=sharing</span>](https://docs.google.com/document/d/14ilv6pUa8afrw3CxcFyrwyiOilJ1FP_GMKv6q891Uzc/edit?usp=sharing)<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Long Glove Compatibility: </span>[<span style="font-size:11pt;font-family:Arial, sans-serif;color:#1155cc;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:underline;vertical-align:baseline;white-space:pre-wrap;">https://docs.google.com/document/d/1bKNHm1fcRR68IFZHD-SV6Ued2qShyDhSd90irin2ghk/edit</span>](https://docs.google.com/document/d/1bKNHm1fcRR68IFZHD-SV6Ued2qShyDhSd90irin2ghk/edit)<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">TexTools Metadata Guide: </span>[<span style="font-size:11pt;font-family:Arial, sans-serif;color:#1155cc;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:underline;vertical-align:baseline;white-space:pre-wrap;">https://docs.google.com/document/d/1M04dbdV1qUt0EzRalvwbB1oI3aPT6t8KEf9KgQfGn6E/edit</span>](https://docs.google.com/document/d/1M04dbdV1qUt0EzRalvwbB1oI3aPT6t8KEf9KgQfGn6E/edit)<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Sparrow’s Advanced Modpack Guide: </span>[<span style="font-size:11pt;font-family:Arial, sans-serif;color:#1155cc;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:underline;vertical-align:baseline;white-space:pre-wrap;">https://docs.google.com/presentation/d/1MEYV2ez6vvND3GWrXGNY6etcj5tUBuetwbRvuW3q4e4/edit?usp=sharing</span>](https://docs.google.com/presentation/d/1MEYV2ez6vvND3GWrXGNY6etcj5tUBuetwbRvuW3q4e4/edit?usp=sharing)<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span>

### <span style="font-size:13.999999999999998pt;font-family:Arial, sans-serif;color:#434343;background-color:transparent;font-weight:400;font-style:normal;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Servers</span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Vanilla Creatives (dedicated to Vanilla Mashups, has a guide channel, FAQ channel, 2 mod help channels, and is very active!):</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
</span>[<span style="font-size:11pt;font-family:Arial, sans-serif;color:#1155cc;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:underline;vertical-align:baseline;white-space:pre-wrap;">https://discord.gg/TB8h6nFbxr</span>](https://discord.gg/TB8h6nFbxr)<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">XIVMods &amp; Resources (consists of a website and Discord server, has a catalogue of guides, plus help channels!):</span>

[<span style="font-size:11pt;font-family:Arial, sans-serif;color:#1155cc;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:underline;vertical-align:baseline;white-space:pre-wrap;">https://discord.gg/8x2G75D46w</span>](https://discord.gg/8x2G75D46w)<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Modding 101 (a server fully dedicated to learning and teaching about mods! Several help channels, guides (videos and written), etc!):</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
</span>[<span style="font-size:11pt;font-family:Arial, sans-serif;color:#1155cc;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:underline;vertical-align:baseline;white-space:pre-wrap;">https://discord.com/invite/Mx8TnSCzRz</span>](https://discord.com/invite/Mx8TnSCzRz)<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">FFXIV TexTools (catalog of resources, channel for helpful tools, and several dedicated channels to various parts of modding):</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
</span>[<span style="font-size:11pt;font-family:Arial, sans-serif;color:#1155cc;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:underline;vertical-align:baseline;white-space:pre-wrap;">https://discord.gg/ffxivtextools</span>](https://discord.gg/ffxivtextools)<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Elsewhere (guides, resources, links, mod help channels, and a tips channel where odd tips and tricks are dropped!):</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
</span>[<span style="font-size:11pt;font-family:Arial, sans-serif;color:#1155cc;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:underline;vertical-align:baseline;white-space:pre-wrap;">https://discord.gg/4cqpCRT7HP</span>](https://discord.gg/4cqpCRT7HP)<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">WCIF (has a threads channel dedicated to fixing bugs / helping with modding errors, also has a guides channel, plus compilations of various mod types (F3 au ra sculpts, wedding dresses, etc!): </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
</span>[<span style="font-size:11pt;font-family:Arial, sans-serif;color:#1155cc;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:underline;vertical-align:baseline;white-space:pre-wrap;">https://discord.gg/3EhAa79btN</span>](https://discord.gg/3EhAa79btN)<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">The Catalogue (similarily to WCIF, has a channel dedicated to fixing bugs / helping with modding errors, also has a guides channel!):</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
</span>[<span style="font-size:11pt;font-family:Arial, sans-serif;color:#1155cc;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:underline;vertical-align:baseline;white-space:pre-wrap;">https://discord.gg/thecatalogue</span>](https://discord.gg/thecatalogue)<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">HexMods (has an active mod help channel!):</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
</span>[<span style="font-size:11pt;font-family:Arial, sans-serif;color:#1155cc;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:underline;vertical-align:baseline;white-space:pre-wrap;">https://t.co/6Vfz7QTUoP</span>](https://t.co/6Vfz7QTUoP)<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Lunar Tear (has another active mod help channel, and a questions channel, both of which are active!):</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
</span>[<span style="font-size:11pt;font-family:Arial, sans-serif;color:#1155cc;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:underline;vertical-align:baseline;white-space:pre-wrap;">https://discord.gg/lunartear</span>](https://discord.gg/lunartear)<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">B+ Mods (has a guides and questions/help channel, both of which are actively updated!):</span><span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">  
</span>[<span style="font-size:11pt;font-family:Arial, sans-serif;color:#1155cc;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:underline;vertical-align:baseline;white-space:pre-wrap;">https://discord.gg/kEq8KDJYF3</span>](https://discord.gg/kEq8KDJYF3)<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Rue+ (has several help channels dedicated to upscaling, general mod issues, and guides!)</span>

[<span style="font-size:11pt;font-family:Arial, sans-serif;color:#1155cc;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:underline;vertical-align:baseline;white-space:pre-wrap;">https://discord.gg/6raeVuY2Pa</span>](https://discord.gg/6raeVuY2Pa)<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span>

<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;">Yet Another Body (has a mod help + resources channel!):</span>

[<span style="font-size:11pt;font-family:Arial, sans-serif;color:#1155cc;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:underline;vertical-align:baseline;white-space:pre-wrap;">https://discord.gg/bnuuybooty</span>](https://discord.gg/bnuuybooty)<span style="font-size:11pt;font-family:Arial, sans-serif;color:#000000;background-color:transparent;font-weight:bold;font-style:italic;font-variant:normal;text-decoration:none;vertical-align:baseline;white-space:pre-wrap;"> </span>