Mac Modding

Introduction

Installing and using Final Fantasy XIV mods on macOS is often very similar to doing the same on Windows. This is because the game on macOS runs on a compatibility layer called Wine.

Users using Linux-based operating systems may also find the following guide useful if similar or more specific documentation has not already been created.

Getting Started

You will first need to install XIV on Mac.
The setup assistant will either help you to download the game from scratch, or migrate your installation from the official launcher.
Setup Instructions.

Mod Support

Mod support on macOS can vary. Most mods installed via Dalamud will work. 
Examples include:

You will also be able to install shaders using ReShade.
Mods that are run or installed via standalone executable (.exe) files may behave unexpectedly in Wine. This is because they may rely on specific techniques such as process memory injection, which cannot be translated to non-Windows platforms.

Fundamentals

 It's important to note the following  when working with a Mac translated (Wine) environment:

Plugins

Following installation of XIV on Mac as described above, ensure that Dalamud is enabled.
You can now any existing tutorials to install plugins [add link to Windows tutorials].
You can attempt to run executable files via the File → Open menu,


Revision #2
Created 24 June 2024 20:06:53 by Stoia
Updated 24 June 2024 20:07:51 by Stoia